Player Matchup

Chang'e
Chang'e
Babunihe
Chang'e
Level 11
God Stats
5W - 7L
1,375 SR
Queue Stats
27W - 43L
1,263 Elo+
Solo
Ymir
Ymir
Fortune-_-Hype
Ymir
Level 7
God Stats
1W - 2L
1,749 SR
Queue Stats
8W - 12L
1,318 Elo+
Party 2
Set
Set
PuRe_SmOKe_TTV
Set
Level 21
God Stats
16W - 23L
1,338 SR
Queue Stats
68W - 70L
1,415 Elo+
Party 2
Poseidon
Poseidon
Salty-pickle-67
Poseidon
Level 3
God Stats
0W - 5L
1,282 SR
Queue Stats
0W - 8L
1,069 Elo+
Party 1
Vamana
Vamana
efan-bug
Vamana
Level 12
God Stats
0W - 1L
1,229 SR
Queue Stats
65W - 69L
1,389 Elo+
Party 1
Team Averages
Level 11
1,395 SR
1,291 Elo+

VS

Team Averages
Level 18
1,401 SR
1,327 Elo+
Tiamat
Tiamat
CopyMachineGod
Tiamat
Level 6
God Stats
5W - 5L
1,406 SR
Queue Stats
13W - 15L
1,323 Elo+
Solo
Yemoja
Yemoja
Pastelita
Yemoja
Level 21
God Stats
7W - 6L
1,482 SR
Queue Stats
21W - 28L
1,266 Elo+
Solo
Fenrir
Fenrir
Wehrmacht337
Fenrir
Level 28
God Stats
35W - 33L
1,322 SR
Queue Stats
98W - 100L
1,318 Elo+
Solo
Skadi
Skadi
hupuki_maakari
Skadi
Level 11
God Stats
1W - 4L
1,285 SR
Queue Stats
16W - 15L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
noble g6
Baron Samedi
Level 25
God Stats
18W - 16L
1,508 SR
Queue Stats
24W - 21L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Babunihe
Chang'e
15
0 / 3 / 2
8,773
877
1,178
9,142
3,405
15
3 / 8 / 2
9,901
990
7,888
18,240
16,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 3 / 3
9,026
903
10,507
12,102
5,018
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
15
0 / 6 / 0
9,036
904
6,203
10,524
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
efan-bug
Vamana
15
1 / 5 / 1
9,071
907
10,865
17,159
13,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

177

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 12
10,429
1,043
14,582
10,357
8,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Pastelita
Yemoja
17
1 / 0 / 11
9,782
978
2,720
6,445
2,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
16
6 / 0 / 7
10,700
1,070
10,465
4,589
2,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 2 / 12
10,882
1,088
15,883
11,733
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
noble g6
Baron Samedi
17
8 / 0 / 7
10,902
1,090
15,706
7,700
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
5
Kills
25
25
Deaths
5
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Babunihe
Chang'e
0
3
2
0.33
W
5
3
12
3.67
L
3
8
2
0.5
W
Yemoja
Pastelita
Yemoja
1
0
11
6.5
L
1
3
3
0.83
L
Poseidon
0
6
0
0
W
Fenrir
6
0
7
9.5
L
Vamana
efan-bug
Vamana
1
5
1
0.3
W
5
2
12
5.5
W
Baron Samedi
noble g6
Baron Samedi
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,641
Damage
59,356
67,167
Taken
40,824
42,584
Mitigated
21,325
4,445
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Babunihe
Chang'e
1,178
262
547
828
9,142
3,405
0
2,676
6,330
10,115
0
W
14,582
2,791
128
2,467
10,357
8,235
0
3,166
6,976
19,447
0
L
7,888
2,464
0
785
18,240
16,808
0
8,976
8,734
11,790
0
W
Yemoja
Pastelita
Yemoja
2,720
1,066
5,241
884
6,445
2,735
0
2,907
3,488
10,874
0
L
10,507
5,130
0
266
12,102
5,018
0
6,216
5,690
0
14,405
L
Poseidon
6,203
1,209
0
0
10,524
4,104
0
6,368
3,880
39,896
0
W
Fenrir
10,465
1,376
0
241
4,589
2,291
0
1,002
3,487
0
19,244
L
Vamana
efan-bug
Vamana
10,865
4,817
0
2,019
17,159
13,249
0
7,288
8,798
0
26,373
W
15,883
9,663
0
1,864
11,733
4,492
0
4,981
6,552
0
42,818
W
Baron Samedi
noble g6
Baron Samedi
15,706
1,663
2,360
1,750
7,700
3,572
0
3,213
4,437
31,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,807
Gold Earned
52,695
132
Minions Killed
151
0
Camps Cleared
7
870,310
Distance Traveled
900,463
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,773
877
20
2
0
142,805
5
W
Tiamat
10,429
1,043
5
1
0
178,157
0
L
Ymir
9,901
990
6
1
0
157,276
0
W
Yemoja
9,782
978
14
1
2
157,353
1
L
Set
9,026
903
5
1
0
184,978
0
L
Poseidon
9,036
904
77
8
0
163,593
0
W
Fenrir
10,700
1,070
22
2
3
199,762
1
L
Vamana
9,071
907
24
2
0
221,658
0
W
Skadi
10,882
1,088
69
7
0
177,607
0
W
Baron Samedi
10,902
1,090
41
4
2
187,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role