Player Matchup

Janus
Janus
Cloudnurdz
Janus
Level 6
God Stats
2W - 4L
1,769 SR
Queue Stats
133W - 108L
1,985 Elo+
Solo
Cupid
Cupid
DoneLikeD1nner
Cupid
Level 26
God Stats
2W - 5L
1,643 SR
Queue Stats
57W - 47L
1,624 Elo+
Party 2
Mercury
Mercury
RickJames223
Mercury
Level 6
God Stats
1W - 1L
1,781 SR
Queue Stats
5W - 5L
1,772 Elo+
Solo
Ares
Ares
Riiftyy
Ares
Level 18
God Stats
1W - 3L
1,483 SR
Queue Stats
24W - 20L
1,621 Elo+
Party 2
Chaac
Chaac
tobad124
Chaac
Level 48
God Stats
6W - 2L
1,806 SR
Queue Stats
23W - 22L
1,615 Elo+
Party 2
Team Averages
Level 21
1,696 SR
1,724 Elo+

VS

Team Averages
Level 38
1,671 SR
1,769 Elo+
Loki
Loki
AzuraPandora
Loki
Level 27
God Stats
30W - 18L
1,708 SR
Queue Stats
65W - 57L
1,685 Elo+
Solo
Jormungandr
Jormungandr
H4ppyLittleTree
Jormungandr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,800 Elo+
Party 1
Ra
Ra
Jumblegoop
Ra
Level 6
God Stats
3W - 3L
1,802 SR
Queue Stats
15W - 16L
1,800 Elo+
Party 1
Neith
Neith
WeebJerky
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 62L
1,603 Elo+
Solo
He Bo
He Bo
kikitoslr
He Bo
Level 24
God Stats
2W - 0L
1,845 SR
Queue Stats
6W - 1L
1,955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 2 / 2
7,376
567
3,333
6,795
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 4
6,073
467
7,959
10,876
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
RickJames223
Mercury
4
1 / 1 / 1
4,502
346
417
2,341
596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Riiftyy
Ares
10
3 / 3 / 3
6,578
506
4,302
7,426
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
tobad124
Chaac
10
3 / 4 / 1
5,930
456
4,664
7,720
4,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
9,235
710
5,164
5,527
1,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
H4ppyLittleTree
Jormungandr
10
2 / 1 / 5
6,840
526
7,516
8,563
3,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 0
6,383
491
1,639
3,632
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
WeebJerky
Neith
11
3 / 4 / 1
6,841
526
6,118
8,884
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
kikitoslr
He Bo
13
5 / 5 / 0
7,859
605
5,663
7,768
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
14
14
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Janus
2
2
2
1.5
L
2
4
4
1
W
Jormungandr
H4ppyLittleTree
Jormungandr
2
1
5
4.5
W
0
2
0
0
L
Mercury
RickJames223
Mercury
1
1
1
1.5
L
Ares
Riiftyy
Ares
3
3
3
1.5
W
Neith
WeebJerky
Neith
3
4
1
0.88
W
He Bo
kikitoslr
He Bo
5
5
0
1
L
Chaac
tobad124
Chaac
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,675
Damage
26,100
35,158
Taken
34,374
17,002
Mitigated
11,349
8,174
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,164
1,232
0
1,539
5,527
1,908
886
0
5,452
0
61,515
L
Janus
3,333
486
0
1,054
6,795
2,520
0
3,580
3,215
44,302
0
L
7,959
4,832
312
3,250
10,876
4,604
0
5,222
5,654
0
31,045
W
Jormungandr
H4ppyLittleTree
Jormungandr
7,516
1,767
0
1,948
8,563
3,524
0
3,037
5,460
17,866
0
W
1,639
176
41
380
3,632
1,262
920
849
2,716
29,405
0
L
Mercury
RickJames223
Mercury
417
203
0
422
2,341
596
0
1,021
1,320
0
3,745
L
Ares
Riiftyy
Ares
4,302
417
0
1,118
7,426
5,110
0
2,917
4,509
13,175
0
W
Neith
WeebJerky
Neith
6,118
3,157
0
3,369
8,884
2,464
814
1,769
7,052
0
37,502
W
He Bo
kikitoslr
He Bo
5,663
200
0
1,818
7,768
2,191
0
1,770
5,884
39,744
0
L
Chaac
tobad124
Chaac
4,664
1,345
0
2,018
7,720
4,172
0
2,078
5,642
0
20,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
37,158
234
Minions Killed
364
0
Camps Cleared
0
1,037,768
Distance Traveled
1,247,178
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,235
710
138
11
0
288,815
3
L
Janus
7,376
567
107
8
0
270,502
4
L
Cupid
6,073
467
47
4
0
208,713
1
W
Jormungandr
6,840
526
22
2
0
256,130
3
W
Ra
6,383
491
51
4
0
237,309
0
L
Mercury
4,502
346
13
1
0
90,887
0
L
Ares
6,578
506
21
2
0
228,529
2
W
Neith
6,841
526
71
5
0
205,804
2
W
He Bo
7,859
605
82
6
0
259,120
1
L
Chaac
5,930
456
46
4
0
239,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role