Player Matchup

Danzaburou
Danzaburou
Br14n 4d41r
Danzaburou
Level 15
God Stats
9W - 13L
1,440 SR
Queue Stats
10W - 15L
1,379 Elo+
Party 2
Loki
Loki
Joeybear52
Loki
Level 26
God Stats
23W - 26L
1,528 SR
Queue Stats
48W - 47L
1,520 Elo+
Solo
Mercury
Mercury
Packs345
Mercury
Level 26
God Stats
0W - 2L
1,230 SR
Queue Stats
38W - 59L
1,395 Elo+
Party 2
Ullr
Ullr
TheVicenteGonza
Ullr
Level 25
God Stats
3W - 6L
1,278 SR
Queue Stats
134W - 133L
1,473 Elo+
Solo
Guan Yu
Guan Yu
dumebiii
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 78L
1,470 Elo+
Solo
Team Averages
Level 24
1,395 SR
1,447 Elo+

VS

Team Averages
Level 18
1,479 SR
1,423 Elo+
Ares
Ares
MSJ2226
Ares
Level 29
God Stats
21W - 21L
1,500 SR
Queue Stats
257W - 296L
1,427 Elo+
Party 1
King Arthur
King Arthur
Miggle123
King Arthur
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
21W - 20L
1,329 Elo+
Party 1
Pele
Pele
RSJ18
Pele
Level 16
God Stats
29W - 27L
1,476 SR
Queue Stats
139W - 152L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
TheBigShtein
Nu Wa
Level 29
God Stats
1W - 1L
1,446 SR
Queue Stats
31W - 16L
1,639 Elo+
Solo
Skadi
Skadi
scwurt
Skadi
Level 11
God Stats
7W - 9L
1,473 SR
Queue Stats
115W - 109L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Br14n 4d41r
Danzaburou
17
3 / 10 / 2
11,960
478
11,187
24,503
8,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 13 / 5
10,378
415
16,750
25,606
9,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Packs345
Mercury
17
2 / 8 / 4
10,645
426
8,263
22,204
8,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 4 / 3
11,520
461
13,864
35,111
14,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
dumebiii
Guan Yu
16
5 / 7 / 13
10,759
430
14,137
31,227
32,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MSJ2226
Ares
18
8 / 3 / 21
11,796
472
16,273
19,507
18,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Miggle123
King Arthur
19
9 / 2 / 16
12,743
510
28,494
34,635
38,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
RSJ18
Pele
17
6 / 4 / 16
11,839
474
14,180
18,259
8,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 2 / 18
12,740
510
33,912
12,093
6,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
scwurt
Skadi
17
8 / 9 / 14
11,060
442
19,015
19,024
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
126
20
Kills
41
42
Deaths
20
27
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Br14n 4d41r
Danzaburou
3
10
2
0.4
L
7
13
5
0.73
W
Ares
MSJ2226
Ares
8
3
21
6.17
W
King Arthur
Miggle123
King Arthur
9
2
16
8.5
L
Mercury
Packs345
Mercury
2
8
4
0.5
W
Pele
RSJ18
Pele
6
4
16
3.5
W
10
2
18
9.5
L
3
4
3
1.13
L
Guan Yu
dumebiii
Guan Yu
5
7
13
1.64
W
Skadi
scwurt
Skadi
8
9
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,201
Damage
111,874
138,651
Taken
103,518
73,652
Mitigated
78,710
35,663
Healing
32,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Br14n 4d41r
Danzaburou
11,187
2,461
195
4,497
24,503
8,932
282
8,078
15,915
0
62,274
L
16,750
3,571
616
5,293
25,606
9,052
0
8,469
16,721
302
47,635
W
Ares
MSJ2226
Ares
16,273
1,239
976
4,199
19,507
18,509
978
40
19,292
43,610
0
W
King Arthur
Miggle123
King Arthur
28,494
3,279
0
12,976
34,635
38,291
649
96
34,069
123
87,713
L
Mercury
Packs345
Mercury
8,263
1,359
1,786
1,987
22,204
8,663
313
7,781
13,967
286
74,839
W
Pele
RSJ18
Pele
14,180
1,700
0
6,311
18,259
8,475
1,282
173
17,911
0
72,862
W
33,912
6,433
928
3,145
12,093
6,801
827
92
11,926
90,851
0
L
13,864
11,096
0
7,641
35,111
14,524
2,592
11,184
23,425
0
100,978
L
Guan Yu
dumebiii
Guan Yu
14,137
2,016
4,149
9,499
31,227
32,481
0
12,558
18,159
0
47,659
W
Skadi
scwurt
Skadi
19,015
10,041
0
3,989
19,024
6,634
1,467
46
18,728
0
64,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,262
Gold Earned
60,178
498
Minions Killed
455
0
Camps Cleared
0
2,131,774
Distance Traveled
2,410,344
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,960
478
92
4
0
374,832
1
L
Loki
10,378
415
54
2
0
400,603
2
W
Ares
11,796
472
44
2
0
507,025
3
W
King Arthur
12,743
510
127
5
0
526,062
1
L
Mercury
10,645
426
121
5
0
490,637
2
W
Pele
11,839
474
110
4
0
528,448
0
W
Nu Wa
12,740
510
101
4
0
452,972
0
L
Ullr
11,520
461
163
7
0
412,704
0
L
Guan Yu
10,759
430
68
3
0
452,998
0
W
Skadi
11,060
442
73
3
0
395,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role