Player Matchup

Ne Zha
Ne Zha
Saucestin_
Ne Zha
Level 84
God Stats
16W - 7L
1,720 SR
Queue Stats
240W - 186L
1,584 Elo+
Party 2
Hercules
Hercules
Techno_Tortoise_
Hercules
Level 21
God Stats
5W - 0L
1,806 SR
Queue Stats
39W - 13L
1,797 Elo+
Party 2
Danzaburou
Danzaburou
lnsanePlays
Danzaburou
Level 27
God Stats
6W - 3L
1,659 SR
Queue Stats
22W - 20L
1,620 Elo+
Party 2
Vulcan
Vulcan
wakeanblake
Vulcan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,773 Elo+
Party 2
Cthulhu
Cthulhu
x_daequan_xx
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,963 Elo+
Party 2
Team Averages
Level 33
1,637 SR
1,747 Elo+

VS

Team Averages
Level 40
1,518 SR
1,624 Elo+
Danzaburou
Danzaburou
Angeldevyne1
Danzaburou
Level 29
God Stats
0W - 2L
1,573 SR
Queue Stats
54W - 47L
1,630 Elo+
Solo
Guan Yu
Guan Yu
Anton-MontanAk47
Guan Yu
Level 8
God Stats
5W - 11L
1,516 SR
Queue Stats
157W - 171L
1,638 Elo+
Solo
Hera
Hera
Chinor
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
PerfectToast191
Awilix
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 178L
1,900 Elo+
Party 1
Ares
Ares
Rudochops
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Saucestin_
Ne Zha
16
7 / 1 / 2
9,351
623
6,780
8,744
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 2 / 3
7,266
484
5,871
10,106
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
lnsanePlays
Danzaburou
13
2 / 1 / 4
7,905
527
8,898
9,410
2,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
12
0 / 4 / 3
7,130
475
2,495
7,213
2,209
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
x_daequan_xx
Cthulhu
14
6 / 3 / 2
8,354
557
9,614
12,294
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angeldevyne1
Danzaburou
13
1 / 3 / 2
7,536
502
6,771
10,609
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 3 / 1
7,354
490
3,040
12,073
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
Chinor
Hera
12
3 / 5 / 4
7,904
527
5,091
7,333
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 2 / 2
8,844
590
8,334
9,012
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
0 / 5 / 2
6,092
406
3,156
13,742
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
18
Kills
11
11
Deaths
18
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angeldevyne1
Danzaburou
1
3
2
0.67
L
0
3
1
0.17
L
Hera
Chinor
Hera
3
5
4
1
L
7
2
2
4
L
Ares
0
5
2
0.2
W
Ne Zha
Saucestin_
Ne Zha
7
1
2
8
W
3
2
3
2.25
W
Danzaburou
lnsanePlays
Danzaburou
2
1
4
4
W
Vulcan
0
4
3
0.38
W
Cthulhu
x_daequan_xx
Cthulhu
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,658
Damage
26,392
47,767
Taken
52,769
24,173
Mitigated
28,522
19,570
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angeldevyne1
Danzaburou
6,771
3,089
69
4,335
10,609
3,312
0
478
10,131
0
48,956
L
3,040
641
357
5,534
12,073
9,928
0
5,966
5,632
0
41,831
L
Hera
Chinor
Hera
5,091
1,687
0
0
7,333
2,151
0
1,040
6,243
40,973
0
L
8,334
3,843
0
500
9,012
3,269
0
2,208
6,704
0
52,930
L
Ares
3,156
0
0
1,202
13,742
9,862
0
1,742
11,950
19,066
0
W
Ne Zha
Saucestin_
Ne Zha
6,780
1,439
0
5,186
8,744
3,289
431
1,280
7,439
0
59,321
W
5,871
2,758
0
3,830
10,106
4,964
352
2,483
7,623
0
24,603
W
Danzaburou
lnsanePlays
Danzaburou
8,898
4,213
0
5,621
9,410
2,932
762
1,200
8,210
0
47,365
W
Vulcan
2,495
901
0
449
7,213
2,209
215
2,649
4,564
39,543
0
W
Cthulhu
x_daequan_xx
Cthulhu
9,614
1,539
0
4,484
12,294
10,779
0
635
11,361
42,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,006
Gold Earned
37,730
428
Minions Killed
338
0
Camps Cleared
0
1,463,729
Distance Traveled
1,345,778
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,536
502
84
6
0
270,064
2
L
Guan Yu
7,354
490
91
6
0
261,455
0
L
Hera
7,904
527
65
4
0
241,563
0
L
Awilix
8,844
590
76
5
0
333,785
2
L
Ares
6,092
406
22
1
0
238,911
0
W
Ne Zha
9,351
623
131
9
0
314,682
4
W
Hercules
7,266
484
45
3
0
310,316
6
W
Danzaburou
7,905
527
96
6
0
266,396
7
W
Vulcan
7,130
475
81
5
0
269,137
0
W
Cthulhu
8,354
557
75
5
0
303,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role