Player Matchup

Scylla
Scylla
CoffinFlu
Scylla
Level 83
God Stats
3W - 3L
1,637 SR
Queue Stats
199W - 208L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
Levent6322
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,565 Elo+
Solo
Ganesha
Ganesha
PhantomXcon
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,485 Elo+
Solo
Da Ji
Da Ji
Zarathanoj
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
shadowhawks_XVII
Heimdallr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 13L
1,294 Elo+
Solo
Team Averages
Level 31
1,527 SR
1,472 Elo+

VS

Team Averages
Level 27
1,463 SR
1,499 Elo+
Kali
Kali
 
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
EmoJester12
Hel
Level 28
God Stats
19W - 12L
1,661 SR
Queue Stats
29W - 25L
1,529 Elo+
Solo
Hercules
Hercules
FamousNamous
Hercules
Level 29
God Stats
7W - 4L
1,448 SR
Queue Stats
352W - 392L
1,482 Elo+
Solo
Danzaburou
Danzaburou
PercyxJackson
Danzaburou
Level 27
God Stats
8W - 14L
1,264 SR
Queue Stats
68W - 65L
1,503 Elo+
Solo
Persephone
Persephone
morpho_aega
Persephone
Level 26
God Stats
6W - 3L
1,439 SR
Queue Stats
69W - 69L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CoffinFlu
Scylla
19
6 / 3 / 4
14,357
1,026
25,714
18,386
7,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Levent6322
Guan Yu
17
0 / 11 / 6
11,392
814
5,945
28,640
19,523
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
PhantomXcon
Ganesha
18
0 / 2 / 5
12,326
880
4,601
13,184
15,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
19
1 / 9 / 6
12,214
872
6,256
22,811
10,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
20
5 / 8 / 6
13,962
997
24,981
21,843
9,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
9 / 5 / 11
14,446
1,032
17,872
16,273
9,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 1 / 15
14,000
1,000
15,674
12,903
9,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
FamousNamous
Hercules
20
5 / 0 / 17
13,249
946
11,020
23,080
41,453
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
PercyxJackson
Danzaburou
20
3 / 2 / 21
13,307
951
18,251
11,044
5,009
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
morpho_aega
Persephone
20
7 / 4 / 18
14,218
1,016
34,909
15,576
6,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
115
12
Kills
33
33
Deaths
12
27
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
9
5
11
2.9
L
Scylla
CoffinFlu
Scylla
6
3
4
2.67
W
9
1
15
16.5
W
Hercules
FamousNamous
Hercules
5
0
17
13.5
L
Guan Yu
Levent6322
Guan Yu
0
11
6
0.27
W
Danzaburou
PercyxJackson
Danzaburou
3
2
21
6.75
L
Ganesha
PhantomXcon
Ganesha
0
2
5
1.25
L
Da Ji
1
9
6
0.44
W
Persephone
morpho_aega
Persephone
7
4
18
4
L
Heimdallr
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,497
Damage
97,726
104,864
Taken
78,876
62,822
Mitigated
72,296
8,259
Healing
43,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
17,872
8,712
0
4,770
16,273
9,564
0
3,352
11,887
0
39,477
L
Scylla
CoffinFlu
Scylla
25,714
1,762
0
1,231
18,386
7,070
0
9,790
8,596
66,279
0
W
15,674
1,641
20,111
7,688
12,903
9,584
0
6,696
6,047
35,399
0
W
Hercules
FamousNamous
Hercules
11,020
4,804
0
8,393
23,080
41,453
0
6,627
16,056
769
17,715
L
Guan Yu
Levent6322
Guan Yu
5,945
1,211
1,101
1,654
28,640
19,523
0
13,374
15,266
0
13,344
W
Danzaburou
PercyxJackson
Danzaburou
18,251
7,393
0
1,609
11,044
5,009
0
5,596
5,220
0
50,673
L
Ganesha
PhantomXcon
Ganesha
4,601
542
0
1,262
13,184
15,493
0
5,994
7,190
14,275
0
L
Da Ji
6,256
1,504
0
0
22,811
10,862
0
9,949
12,862
0
10,535
W
Persephone
morpho_aega
Persephone
34,909
2,854
280
406
15,576
6,686
0
6,941
8,409
74,092
0
L
Heimdallr
24,981
13,571
0
3,011
21,843
9,874
0
12,164
9,679
0
72,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,251
Gold Earned
69,220
256
Minions Killed
267
3
Camps Cleared
13
1,051,196
Distance Traveled
1,311,450
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,446
1,032
33
2
7
259,344
0
L
Scylla
14,357
1,026
116
8
1
266,557
3
W
Hel
14,000
1,000
53
4
2
290,754
0
W
Hercules
13,249
946
21
2
1
264,108
0
L
Guan Yu
11,392
814
13
1
1
186,524
0
W
Danzaburou
13,307
951
56
4
3
230,835
0
L
Ganesha
12,326
880
1
0
0
151,548
0
L
Da Ji
12,214
872
21
2
0
228,905
0
W
Persephone
14,218
1,016
104
7
0
266,409
1
L
Heimdallr
13,962
997
105
8
1
217,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role