Player Matchup

Awilix
Awilix
BonelessNut
Awilix
Level 160
God Stats
2W - 0L
1,972 SR
Queue Stats
46W - 18L
1,744 Elo+
Party 2
Danzaburou
Danzaburou
DrMcAwesome
Danzaburou
Level 125
God Stats
2W - 3L
1,109 SR
Queue Stats
112W - 64L
1,725 Elo+
Party 2
Ymir
Ymir
GodVengence
Ymir
Level 49
God Stats
6W - 3L
1,656 SR
Queue Stats
28W - 36L
1,516 Elo+
Solo
Chang'e
Chang'e
JimboJangles
Chang'e
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,577 Elo+
Solo
Aphrodite
Aphrodite
catboysunite
Aphrodite
Level 10
God Stats
13W - 5L
1,801 SR
Queue Stats
19W - 5L
1,796 Elo+
Party 2
Team Averages
Level 78
1,608 SR
1,671 Elo+

VS

Team Averages
Level 73
1,737 SR
1,520 Elo+
Izanami
Izanami
ImDaddy48
Izanami
Level 61
God Stats
19W - 13L
1,760 SR
Queue Stats
61W - 52L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
Rieminiz
Ne Zha
Level 48
God Stats
51W - 40L
1,610 SR
Queue Stats
456W - 463L
1,598 Elo+
Solo
Discordia
Discordia
ThanosShlong
Discordia
Level 124
God Stats
13W - 9L
1,981 SR
Queue Stats
145W - 106L
1,531 Elo+
Party 1
Olorun
Olorun
jundguy
Olorun
Level 27
God Stats
18W - 11L
1,619 SR
Queue Stats
133W - 98L
1,460 Elo+
Party 1
Terra
Terra
killlometer
Terra
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
93W - 70L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
27 / 8 / 15
16,919
1,410
39,421
23,375
14,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
DrMcAwesome
Danzaburou
20
15 / 6 / 21
14,735
1,228
27,558
21,216
8,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 7 / 27
13,221
1,102
8,146
25,500
25,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
JimboJangles
Chang'e
20
2 / 9 / 30
12,220
1,018
11,058
18,308
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
catboysunite
Aphrodite
20
5 / 2 / 32
13,718
1,143
20,381
22,316
16,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImDaddy48
Izanami
20
13 / 14 / 15
15,253
1,271
32,579
27,904
10,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Rieminiz
Ne Zha
19
4 / 11 / 15
12,653
1,054
12,572
23,021
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
ThanosShlong
Discordia
20
10 / 10 / 15
14,876
1,240
29,082
19,542
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
jundguy
Olorun
19
0 / 12 / 17
11,386
949
6,666
17,705
6,578
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 4 / 19
13,083
1,090
24,064
28,751
20,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
113
51
Kills
32
32
Deaths
51
125
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Awilix
27
8
15
4.31
W
Danzaburou
DrMcAwesome
Danzaburou
15
6
21
4.25
W
2
7
27
2.21
L
Izanami
ImDaddy48
Izanami
13
14
15
1.46
W
Chang'e
JimboJangles
Chang'e
2
9
30
1.89
L
Ne Zha
Rieminiz
Ne Zha
4
11
15
1.05
L
Discordia
ThanosShlong
Discordia
10
10
15
1.75
W
Aphrodite
catboysunite
Aphrodite
5
2
32
10.5
L
Olorun
jundguy
Olorun
0
12
17
0.71
L
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,564
Damage
104,963
110,715
Taken
116,923
71,769
Mitigated
55,136
26,649
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
39,421
13,075
0
0
23,375
14,732
0
12,304
10,460
0
56,629
W
Danzaburou
DrMcAwesome
Danzaburou
27,558
14,305
0
2,602
21,216
8,872
0
11,016
10,104
0
43,004
W
8,146
1,425
0
819
25,500
25,462
0
7,596
17,803
19,674
0
L
Izanami
ImDaddy48
Izanami
32,579
28,903
0
1,935
27,904
10,097
0
9,221
18,683
0
56,180
W
Chang'e
JimboJangles
Chang'e
11,058
198
2,845
3,038
18,308
6,071
0
12,779
5,404
30,656
0
L
Ne Zha
Rieminiz
Ne Zha
12,572
2,918
0
2,518
23,021
11,102
0
7,199
15,822
0
31,290
L
Discordia
ThanosShlong
Discordia
29,082
1,196
209
2,382
19,542
6,476
0
4,370
15,172
55,718
0
W
Aphrodite
catboysunite
Aphrodite
20,381
2,287
7,728
9,617
22,316
16,632
0
16,117
6,102
40,751
0
L
Olorun
jundguy
Olorun
6,666
4,005
982
543
17,705
6,578
0
6,787
10,918
27,453
0
L
24,064
2,290
3,506
4,790
28,751
20,883
0
12,008
16,743
41,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,813
Gold Earned
67,251
199
Minions Killed
211
4
Camps Cleared
4
1,018,849
Distance Traveled
1,112,606
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
16,919
1,410
28
2
1
213,105
0
W
Danzaburou
14,735
1,228
32
3
2
197,572
0
W
Ymir
13,221
1,102
31
3
1
188,502
0
L
Izanami
15,253
1,271
42
4
1
186,938
0
W
Chang'e
12,220
1,018
43
4
0
199,200
0
L
Ne Zha
12,653
1,054
39
3
2
249,979
0
L
Discordia
14,876
1,240
48
4
0
218,519
0
W
Aphrodite
13,718
1,143
65
5
0
220,470
0
L
Olorun
11,386
949
50
4
1
204,646
0
L
Terra
13,083
1,090
32
3
0
252,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role