Player Matchup

Cthulhu
Cthulhu
CrzyFingers
Cthulhu
Level 128
God Stats
10W - 4L
1,615 SR
Queue Stats
101W - 80L
1,539 Elo+
Party 2
Ymir
Ymir
DevilMayCare4
Ymir
Level 28
God Stats
21W - 14L
1,605 SR
Queue Stats
69W - 73L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
DittleIick
Kukulkan
Level 17
God Stats
2W - 1L
1,314 SR
Queue Stats
58W - 44L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
RBCBOOM
Danzaburou
Level 63
God Stats
6W - 5L
1,517 SR
Queue Stats
29W - 34L
1,466 Elo+
Solo
Nemesis
Nemesis
TweedyMK
Nemesis
Level 59
God Stats
48W - 45L
1,546 SR
Queue Stats
163W - 150L
1,516 Elo+
Party 2
Team Averages
Level 59
1,519 SR
1,505 Elo+

VS

Team Averages
Level 67
1,478 SR
1,517 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlwixBB
Ah Muzen Cab
Level 115
God Stats
6W - 9L
1,593 SR
Queue Stats
145W - 118L
1,524 Elo+
Party 1
Scylla
Scylla
FierceOnigami
Scylla
Level 126
God Stats
18W - 19L
1,704 SR
Queue Stats
246W - 209L
1,543 Elo+
Party 1
Thanatos
Thanatos
FlawlessRadiance
Thanatos
Level 27
God Stats
2W - 6L
1,199 SR
Queue Stats
106W - 61L
1,646 Elo+
Party 1
King Arthur
King Arthur
ImJustW1ll
King Arthur
Level 38
God Stats
7W - 8L
1,363 SR
Queue Stats
94W - 109L
1,391 Elo+
Party 3
Baron Samedi
Baron Samedi
LexaproPill
Baron Samedi
Level 29
God Stats
20W - 14L
1,532 SR
Queue Stats
50W - 54L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrzyFingers
Cthulhu
18
7 / 1 / 12
12,686
604
14,565
17,990
20,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 10
10,878
518
2,864
19,947
21,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
DittleIick
Kukulkan
18
2 / 3 / 5
11,982
571
7,175
7,261
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RBCBOOM
Danzaburou
18
5 / 4 / 5
12,341
588
12,128
14,298
5,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
TweedyMK
Nemesis
20
12 / 1 / 5
13,687
652
22,190
16,303
6,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlwixBB
Ah Muzen Cab
16
4 / 6 / 3
9,707
462
9,132
15,052
5,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 3
10,639
507
13,263
14,276
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 7 / 6
11,762
560
12,885
21,233
8,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
ImJustW1ll
King Arthur
12
0 / 6 / 2
8,020
382
4,635
20,754
8,918
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
LexaproPill
Baron Samedi
13
0 / 4 / 6
9,096
433
4,522
11,539
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
26
Kills
15
15
Deaths
26
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlwixBB
Ah Muzen Cab
4
6
3
0.92
W
Cthulhu
CrzyFingers
Cthulhu
7
1
12
13
W
0
6
10
0.83
W
Kukulkan
DittleIick
Kukulkan
2
3
5
1.5
L
5
3
3
2.17
L
6
7
6
1.29
L
King Arthur
ImJustW1ll
King Arthur
0
6
2
0.17
L
Baron Samedi
LexaproPill
Baron Samedi
0
4
6
0.75
W
Danzaburou
RBCBOOM
Danzaburou
5
4
5
1.88
W
Nemesis
TweedyMK
Nemesis
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,922
Damage
44,437
75,799
Taken
82,854
57,148
Mitigated
37,173
22,740
Healing
29,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlwixBB
Ah Muzen Cab
9,132
3,782
0
3,955
15,052
5,202
66
2,503
12,499
0
73,487
W
Cthulhu
CrzyFingers
Cthulhu
14,565
1,494
488
6,193
17,990
20,346
1,244
4,150
13,688
56,223
0
W
2,864
514
0
3,630
19,947
21,474
1,158
5,531
14,196
39,630
0
W
Kukulkan
DittleIick
Kukulkan
7,175
287
0
1,200
7,261
2,705
1,422
1,330
5,827
83,682
0
L
13,263
1,323
0
3,363
14,276
4,847
0
4,316
9,835
82,494
0
L
12,885
3,983
0
14,803
21,233
8,258
624
5,134
15,924
0
75,446
L
King Arthur
ImJustW1ll
King Arthur
4,635
810
0
3,383
20,754
8,918
58
7,837
12,382
0
25,654
L
Baron Samedi
LexaproPill
Baron Samedi
4,522
362
353
3,152
11,539
9,948
187
3,904
7,610
27,671
0
W
Danzaburou
RBCBOOM
Danzaburou
12,128
7,185
0
5,783
14,298
5,764
5,022
4,919
9,233
0
75,838
W
Nemesis
TweedyMK
Nemesis
22,190
11,520
0
5,446
16,303
6,859
5,206
1,173
15,070
0
102,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,574
Gold Earned
49,224
611
Minions Killed
467
0
Camps Cleared
0
2,105,235
Distance Traveled
1,881,644
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,707
462
117
6
0
344,189
1
W
Cthulhu
12,686
604
106
5
0
446,194
1
W
Ymir
10,878
518
51
2
0
387,388
13
W
Kukulkan
11,982
571
168
8
0
414,987
7
L
Scylla
10,639
507
131
6
0
406,115
9
L
Thanatos
11,762
560
132
6
0
451,679
2
L
King Arthur
8,020
382
37
2
0
364,610
1
L
Baron Samedi
9,096
433
50
2
0
315,051
4
W
Danzaburou
12,341
588
146
7
0
405,298
8
W
Nemesis
13,687
652
140
7
0
451,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role