Player Matchup

Ne Zha
Ne Zha
Akva_Discoteka
Ne Zha
Level 27
God Stats
16W - 10L
1,691 SR
Queue Stats
300W - 312L
1,475 Elo+
Solo
Bellona
Bellona
AmrTwist
Bellona
Level 13
God Stats
37W - 49L
1,452 SR
Queue Stats
301W - 352L
1,439 Elo+
Solo
Janus
Janus
GoldenLeyend002
Janus
Level 23
God Stats
5W - 2L
1,535 SR
Queue Stats
32W - 40L
1,212 Elo+
Party 2
Tiamat
Tiamat
LiquidLegend298
Tiamat
Level 44
God Stats
2W - 3L
1,423 SR
Queue Stats
33W - 35L
1,266 Elo+
Party 2
Zeus
Zeus
SHADOWLEYEND571
Zeus
Level 25
God Stats
3W - 1L
1,658 SR
Queue Stats
3W - 2L
1,616 Elo+
Party 2
Team Averages
Level 26
1,552 SR
1,402 Elo+

VS

Team Averages
Level 22
1,438 SR
1,370 Elo+
Tiamat
Tiamat
Aussie771
Tiamat
Level 29
God Stats
5W - 2L
1,742 SR
Queue Stats
49W - 52L
1,404 Elo+
Solo
Nemesis
Nemesis
CTPAHHbNHNK
Nemesis
Level 16
God Stats
3W - 9L
1,322 SR
Queue Stats
7W - 11L
1,453 Elo+
Party 1
Neith
Neith
TBON XO3RNH
Neith
Level 39
God Stats
0W - 4L
1,191 SR
Queue Stats
0W - 4L
1,168 Elo+
Party 1
Artemis
Artemis
VerlAyn
Artemis
Level 24
God Stats
42W - 51L
1,437 SR
Queue Stats
53W - 73L
1,326 Elo+
Solo
Thor
Thor
bepAora
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 3
11,142
655
7,912
11,417
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
AmrTwist
Bellona
16
2 / 0 / 6
9,638
567
5,180
8,109
6,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 9 / 2
9,533
561
5,415
8,784
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 3 / 8
9,443
555
11,659
8,553
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
8 / 6 / 7
8,848
520
8,990
9,358
2,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aussie771
Tiamat
12
3 / 9 / 4
8,247
485
9,005
15,676
8,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
CTPAHHbNHNK
Nemesis
14
10 / 4 / 3
9,003
530
7,576
11,085
3,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 7 / 7
8,691
511
6,986
11,434
3,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
VerlAyn
Artemis
6
0 / 1 / 0
5,794
341
2,201
3,690
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thor
bepAora
Thor
5
0 / 15 / 1
5,300
312
1,311
12,051
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
33
Kills
17
19
Deaths
36
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
W
Bellona
AmrTwist
Bellona
2
0
6
5
L
Tiamat
Aussie771
Tiamat
3
9
4
0.56
L
Nemesis
CTPAHHbNHNK
Nemesis
10
4
3
2.88
W
6
9
2
0.78
W
8
3
8
4
W
8
6
7
1.92
L
4
7
7
1.07
L
Artemis
VerlAyn
Artemis
0
1
0
0
L
Thor
bepAora
Thor
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,156
Damage
27,079
46,221
Taken
53,936
22,552
Mitigated
19,949
9,202
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,912
2,513
0
6,883
11,417
6,145
0
1,221
10,196
0
91,776
W
Bellona
AmrTwist
Bellona
5,180
547
0
722
8,109
6,899
2,278
668
7,441
7,687
45,022
L
Tiamat
Aussie771
Tiamat
9,005
708
0
2,832
15,676
8,418
0
9,252
5,962
33,944
0
L
Nemesis
CTPAHHbNHNK
Nemesis
7,576
3,939
0
4,281
11,085
3,642
104
5,591
5,091
0
26,306
W
5,415
614
0
0
8,784
2,217
3,690
360
8,424
46,967
0
W
11,659
1,451
0
1,075
8,553
4,324
579
2,895
5,658
38,963
0
W
8,990
1,436
0
522
9,358
2,967
2,039
3,861
5,497
20,884
0
L
6,986
3,330
0
3,102
11,434
3,986
370
5,494
5,587
0
41,295
L
Artemis
VerlAyn
Artemis
2,201
1,225
0
2,056
3,690
811
266
1,039
2,470
0
13,070
L
Thor
bepAora
Thor
1,311
1,180
0
334
12,051
3,092
10
4,037
7,691
0
9,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,604
Gold Earned
37,035
484
Minions Killed
190
0
Camps Cleared
0
1,583,203
Distance Traveled
1,362,249
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,142
655
164
10
0
334,623
0
W
Bellona
9,638
567
112
7
0
398,446
1
L
Tiamat
8,247
485
46
3
0
312,665
0
L
Nemesis
9,003
530
30
2
0
370,052
0
W
Janus
9,533
561
89
5
0
274,122
0
W
Tiamat
9,443
555
71
4
0
289,254
0
W
Zeus
8,848
520
48
3
0
286,758
0
L
Neith
8,691
511
71
4
0
297,832
0
L
Artemis
5,794
341
25
1
0
83,370
1
L
Thor
5,300
312
18
1
0
298,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role