Player Matchup

Cu Chulainn
Cu Chulainn
DaDrakestr
Cu Chulainn
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,271 Elo+
Party 1
Mercury
Mercury
Gerbilest
Mercury
Level 27
God Stats
20W - 20L
1,461 SR
Queue Stats
27W - 29L
1,434 Elo+
Solo
Zeus
Zeus
HebrewLoafers
Zeus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,290 Elo+
Party 1
Jing Wei
Jing Wei
Highba11
Jing Wei
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,370 Elo+
Party 1
Ganesha
Ganesha
LeoKrupps
Ganesha
Level 8
God Stats
3W - 0L
1,669 SR
Queue Stats
10W - 18L
1,294 Elo+
Party 1
Team Averages
Level 34
1,526 SR
1,332 Elo+

VS

Team Averages
Level 17
1,536 SR
1,352 Elo+
Rama
Rama
DubiousQuee
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,092 Elo+
Party 2
Ymir
Ymir
PPStupid
Ymir
Level 1
God Stats
7W - 4L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Hel
Hel
TopFillin
Hel
Level 25
God Stats
12W - 20L
1,176 SR
Queue Stats
66W - 56L
1,136 Elo+
Party 2
Susano
Susano
VicisGod
Susano
Level 28
God Stats
2W - 2L
1,670 SR
Queue Stats
102W - 108L
1,501 Elo+
Solo
Nox
Nox
Will_6210
Nox
Level 26
God Stats
19W - 17L
1,832 SR
Queue Stats
326W - 358L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaDrakestr
Cu Chulainn
14
6 / 5 / 6
9,290
489
10,057
17,793
12,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Gerbilest
Mercury
15
6 / 2 / 6
9,940
523
5,780
10,289
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 6 / 6
9,490
499
10,934
10,902
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Highba11
Jing Wei
15
8 / 3 / 5
9,179
483
13,735
12,668
5,040
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
LeoKrupps
Ganesha
12
0 / 7 / 11
8,299
437
5,855
14,850
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 8
7,708
406
6,794
14,057
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
12
2 / 6 / 1
8,243
434
5,999
14,039
11,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 7 / 4
8,547
450
8,498
12,490
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
VicisGod
Susano
17
6 / 3 / 8
10,315
543
12,942
16,520
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 3 / 4
9,930
523
11,668
10,119
4,084
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
25
Kills
23
23
Deaths
25
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DaDrakestr
Cu Chulainn
6
5
6
1.8
L
1
6
8
0.83
W
Mercury
Gerbilest
Mercury
6
2
6
4.5
W
5
6
6
1.33
W
Jing Wei
Highba11
Jing Wei
8
3
5
3.5
W
Ganesha
LeoKrupps
Ganesha
0
7
11
0.79
L
Ymir
2
6
1
0.42
L
6
7
4
1.14
L
Susano
VicisGod
Susano
6
3
8
3.33
L
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,361
Damage
45,901
66,502
Taken
67,225
36,165
Mitigated
31,451
16,263
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DaDrakestr
Cu Chulainn
10,057
2,722
0
4,373
17,793
12,227
137
8,117
9,476
149
42,049
L
6,794
5,281
0
2,992
14,057
4,672
1,938
3,665
10,183
0
24,791
W
Mercury
Gerbilest
Mercury
5,780
3,252
0
4,020
10,289
3,992
0
1,935
8,329
0
44,182
W
10,934
1,626
0
1,419
10,902
4,238
0
3,301
7,551
50,230
0
W
Jing Wei
Highba11
Jing Wei
13,735
12,127
0
4,950
12,668
5,040
1,003
4,343
8,300
0
55,588
W
Ganesha
LeoKrupps
Ganesha
5,855
702
0
1,501
14,850
10,668
179
8,144
6,681
15,025
0
L
Ymir
5,999
1,067
0
222
14,039
11,687
1,181
2,506
11,083
32,163
0
L
8,498
1,249
2,523
3,834
12,490
4,254
1,004
3,035
9,379
32,174
0
L
Susano
VicisGod
Susano
12,942
4,170
0
5,714
16,520
6,754
232
2,899
13,343
0
66,516
L
11,668
706
0
1,765
10,119
4,084
252
4,117
5,615
51,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,198
Gold Earned
44,743
360
Minions Killed
361
0
Camps Cleared
0
1,637,362
Distance Traveled
1,664,726
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,290
489
68
4
0
311,577
2
L
Rama
7,708
406
44
2
0
299,241
1
W
Mercury
9,940
523
92
5
0
333,101
1
W
Zeus
9,490
499
91
5
0
309,022
2
W
Jing Wei
9,179
483
105
6
0
344,479
1
W
Ganesha
8,299
437
4
0
0
339,183
1
L
Ymir
8,243
434
68
4
0
325,043
1
L
Hel
8,547
450
53
3
0
314,995
1
L
Susano
10,315
543
108
6
0
361,926
0
L
Nox
9,930
523
88
5
0
363,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role