Player Matchup

Medusa
Medusa
Angel69501
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 1
Skadi
Skadi
Conflict42
Skadi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 30L
1,293 Elo+
Solo
Vulcan
Vulcan
ToastTickler
Vulcan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
TobiMadaraUchiha
Hel
Level 19
God Stats
12W - 13L
1,469 SR
Queue Stats
36W - 46L
1,317 Elo+
Solo
Cu Chulainn
Cu Chulainn
VaPoR SINN
Cu Chulainn
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 1
Team Averages
Level 16
1,494 SR
1,302 Elo+

VS

Team Averages
Level 12
1,494 SR
1,303 Elo+
Ymir
Ymir
Gabby8188
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
983 Elo+
Solo
Hachiman
Hachiman
I-Rayderz-I
Hachiman
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
32W - 30L
1,425 Elo+
Solo
Nox
Nox
Jay1127SEVEN
Nox
Level 22
God Stats
11W - 8L
1,500 SR
Queue Stats
34W - 35L
1,321 Elo+
Solo
Neith
Neith
XxRockstarxX882
Neith
Level 4
God Stats
2W - 1L
1,786 SR
Queue Stats
4W - 1L
1,684 Elo+
Solo
Zeus
Zeus
wassorful
Zeus
Level 4
God Stats
1W - 2L
1,183 SR
Queue Stats
17W - 24L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Angel69501
Medusa
18
15 / 4 / 11
12,769
1,277
26,213
13,867
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
18
9 / 2 / 23
11,784
1,178
17,034
11,730
4,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
18
16 / 0 / 14
13,195
1,320
25,781
4,286
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 25
10,400
1,040
5,538
9,037
3,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
VaPoR SINN
Cu Chulainn
17
5 / 5 / 20
11,121
1,112
11,350
14,752
13,945
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 7 / 5
9,091
909
2,037
20,426
8,372
Hachiman
I-Rayderz-I
Hachiman
16
4 / 8 / 3
10,717
1,072
15,228
21,380
7,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 9 / 5
9,976
998
7,919
16,637
6,926
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 10 / 3
9,111
911
6,694
16,783
5,329
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
15
4 / 12 / 3
10,528
1,053
10,986
18,831
4,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
30
46
Kills
11
11
Deaths
46
93
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Angel69501
Medusa
15
4
11
5.13
W
Skadi
9
2
23
10.25
L
Ymir
0
7
5
0.36
L
Hachiman
I-Rayderz-I
Hachiman
4
8
3
0.69
L
2
9
5
0.5
W
Vulcan
16
0
14
23
W
1
0
25
13.5
W
Cu Chulainn
VaPoR SINN
Cu Chulainn
5
5
20
3
L
1
10
3
0.25
L
Zeus
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,916
Damage
42,864
53,672
Taken
94,057
30,295
Mitigated
33,069
21,070
Healing
1,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Angel69501
Medusa
26,213
14,588
0
3,500
13,867
5,961
0
4,798
9,069
0
42,072
W
Skadi
17,034
8,793
0
1,134
11,730
4,750
0
5,810
5,920
0
25,834
L
Ymir
2,037
90
0
0
20,426
8,372
0
4,731
15,449
12,560
0
L
Hachiman
I-Rayderz-I
Hachiman
15,228
8,541
0
450
21,380
7,742
0
12,876
8,122
0
38,004
L
7,919
1,429
0
0
16,637
6,926
0
4,188
12,304
24,836
0
W
Vulcan
25,781
12,199
0
0
4,286
1,886
0
1,916
2,370
49,654
0
W
5,538
939
10,280
5,634
9,037
3,753
0
2,931
6,106
20,522
0
W
Cu Chulainn
VaPoR SINN
Cu Chulainn
11,350
2,437
0
522
14,752
13,945
0
5,487
9,265
5,914
10,605
L
6,694
3,086
0
399
16,783
5,329
0
6,632
9,936
0
13,880
L
Zeus
10,986
2,747
0
376
18,831
4,700
0
4,840
13,629
30,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,269
Gold Earned
49,423
174
Minions Killed
138
3
Camps Cleared
4
904,973
Distance Traveled
754,804
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,769
1,277
35
4
0
166,384
2
W
Skadi
11,784
1,178
27
3
2
167,131
0
L
Ymir
9,091
909
21
2
1
142,501
0
L
Hachiman
10,717
1,072
47
5
0
166,289
0
L
Nox
9,976
998
28
3
1
161,825
0
W
Vulcan
13,195
1,320
59
6
0
226,641
0
W
Hel
10,400
1,040
41
4
1
198,171
0
W
Cu Chulainn
11,121
1,112
12
1
0
146,646
0
L
Neith
9,111
911
13
1
1
122,192
1
L
Zeus
10,528
1,053
29
3
1
161,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role