Player Matchup

Izanami
Izanami
FinFlow
Izanami
Level 15
God Stats
1W - 3L
1,130 SR
Queue Stats
95W - 114L
1,359 Elo+
Solo
Medusa
Medusa
VeJIon
Medusa
Level 14
God Stats
16W - 9L
1,613 SR
Queue Stats
17W - 13L
1,377 Elo+
Party 1
Ymir
Ymir
v2517
Ymir
Level 6
God Stats
15W - 6L
1,613 SR
Queue Stats
15W - 10L
1,360 Elo+
Party 1
Neith
Neith
ромикадзе
Neith
Level 9
God Stats
1W - 3L
1,592 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Merlin
Merlin
苏小筱の猫
Merlin
Level 17
God Stats
4W - 5L
1,460 SR
Queue Stats
148W - 121L
1,489 Elo+
Solo
Team Averages
Level 12
1,482 SR
1,417 Elo+

VS

Team Averages
Level 10
1,439 SR
1,357 Elo+
Kukulkan
Kukulkan
Bunny274
Kukulkan
Level 6
God Stats
1W - 2L
1,713 SR
Queue Stats
42W - 35L
1,364 Elo+
Party 2
Thanatos
Thanatos
Meave2izz1flach
Thanatos
Level 8
God Stats
1W - 5L
1,488 SR
Queue Stats
16W - 28L
1,328 Elo+
Party 2
Tiamat
Tiamat
Oofles2020
Tiamat
Level 15
God Stats
1W - 3L
1,300 SR
Queue Stats
15W - 34L
1,254 Elo+
Solo
Artemis
Artemis
hasissan
Artemis
Level 12
God Stats
2W - 1L
1,196 SR
Queue Stats
62W - 78L
1,446 Elo+
Solo
Medusa
Medusa
敖广去是
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FinFlow
Izanami
18
6 / 3 / 7
11,630
1,057
10,752
9,282
3,480
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
VeJIon
Medusa
19
10 / 6 / 18
13,444
1,222
23,198
16,970
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
v2517
Ymir
18
4 / 4 / 18
11,959
1,087
10,874
17,158
17,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 5 / 17
12,943
1,177
16,204
14,670
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
11 / 5 / 17
14,037
1,276
20,317
18,552
7,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bunny274
Kukulkan
18
4 / 2 / 12
12,012
1,092
23,825
9,684
3,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
18
12 / 8 / 5
13,808
1,255
10,925
19,867
7,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Oofles2020
Tiamat
17
0 / 14 / 8
10,452
950
2,370
20,291
22,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
hasissan
Artemis
19
2 / 8 / 13
12,154
1,105
18,755
17,829
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
18
5 / 10 / 11
12,621
1,147
14,709
20,329
6,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
72
42
Kills
23
23
Deaths
42
77
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bunny274
Kukulkan
4
2
12
5
W
Izanami
FinFlow
Izanami
6
3
7
3.17
L
Thanatos
12
8
5
1.81
L
Tiamat
Oofles2020
Tiamat
0
14
8
0.29
W
Medusa
VeJIon
Medusa
10
6
18
3.17
L
Artemis
hasissan
Artemis
2
8
13
1.06
W
Ymir
v2517
Ymir
4
4
18
3.25
W
11
5
17
3.9
L
Medusa
5
10
11
1.05
W
11
5
17
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,345
Damage
70,584
76,632
Taken
88,000
43,037
Mitigated
45,903
12,806
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bunny274
Kukulkan
23,825
2,914
0
644
9,684
3,852
0
2,504
7,180
52,663
0
W
Izanami
FinFlow
Izanami
10,752
7,790
0
930
9,282
3,480
0
3,389
5,893
0
38,543
L
Thanatos
10,925
2,453
0
6,173
19,867
7,212
0
7,136
12,731
0
17,138
L
Tiamat
Oofles2020
Tiamat
2,370
568
0
1,194
20,291
22,021
0
5,771
14,520
24,276
0
W
Medusa
VeJIon
Medusa
23,198
14,115
0
4,101
16,970
7,050
0
5,393
11,577
0
37,494
L
Artemis
hasissan
Artemis
18,755
9,045
0
2,609
17,829
6,025
0
7,039
10,790
0
47,324
W
Ymir
v2517
Ymir
10,874
2,159
0
888
17,158
17,901
0
5,472
11,686
16,178
0
W
16,204
9,465
0
3,565
14,670
6,616
0
6,998
7,672
0
34,458
L
Medusa
14,709
9,607
0
0
20,329
6,793
0
8,741
11,588
0
28,955
W
20,317
980
282
3,040
18,552
7,990
0
4,943
13,609
53,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,013
Gold Earned
61,047
225
Minions Killed
213
8
Camps Cleared
6
993,843
Distance Traveled
960,606
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,012
1,092
70
6
0
224,428
0
W
Izanami
11,630
1,057
77
7
3
185,811
0
L
Thanatos
13,808
1,255
16
1
0
234,706
0
L
Tiamat
10,452
950
46
4
0
131,366
0
W
Medusa
13,444
1,222
24
2
1
196,278
0
L
Artemis
12,154
1,105
60
5
4
162,189
1
W
Ymir
11,959
1,087
4
0
0
217,623
3
W
Neith
12,943
1,177
43
4
0
192,154
1
L
Medusa
12,621
1,147
21
2
2
207,917
1
W
Merlin
14,037
1,276
77
7
4
201,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role