Player Matchup

Yemoja
Yemoja
ELCAPANGA
Yemoja
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,373 Elo+
Solo
Camazotz
Camazotz
Pakulhok
Camazotz
Level 12
God Stats
1W - 4L
1,255 SR
Queue Stats
7W - 15L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
TheePandaaBear
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,344 Elo+
Solo
Vamana
Vamana
Womboe
Vamana
Level 18
God Stats
0W - 2L
1,346 SR
Queue Stats
55W - 47L
1,485 Elo+
Solo
Artemis
Artemis
niceyifan
Artemis
Level 4
God Stats
4W - 7L
1,500 SR
Queue Stats
129W - 154L
1,113 Elo+
Solo
Team Averages
Level 12
1,420 SR
1,347 Elo+

VS

Team Averages
Level 27
1,504 SR
1,373 Elo+
Fafnir
Fafnir
AnorakMalluin
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 1
Zeus
Zeus
Cripysnaps
Zeus
Level 25
God Stats
5W - 2L
1,328 SR
Queue Stats
129W - 129L
1,497 Elo+
Solo
Nike
Nike
JackaledUp
Nike
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 122L
1,442 Elo+
Party 1
Set
Set
KomaTheFox
Set
Level 21
God Stats
3W - 5L
1,390 SR
Queue Stats
58W - 73L
1,362 Elo+
Party 1
Cupid
Cupid
StrawberryTiger
Cupid
Level 16
God Stats
3W - 2L
1,803 SR
Queue Stats
43W - 68L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ELCAPANGA
Yemoja
14
2 / 2 / 5
9,730
423
6,784
13,619
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Pakulhok
Camazotz
15
3 / 2 / 5
9,466
412
10,001
17,547
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
TheePandaaBear
Baron Samedi
15
2 / 5 / 3
9,328
406
7,345
12,875
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Womboe
Vamana
18
4 / 3 / 0
11,012
479
7,430
16,186
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
niceyifan
Artemis
13
1 / 3 / 4
8,899
387
11,237
10,642
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
10,540
458
2,962
15,171
16,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
12 / 0 / 1
15,761
685
21,986
17,431
9,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 2 / 4
11,122
484
11,968
13,269
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 4 / 1
10,330
449
5,556
15,225
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 6 / 0
9,751
424
5,587
13,928
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
12
Kills
15
15
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
12
0
1
12.5
L
Yemoja
ELCAPANGA
Yemoja
2
2
5
2.25
W
1
2
4
1.5
W
1
4
1
0.38
L
Camazotz
Pakulhok
Camazotz
3
2
5
2.75
W
1
6
0
0.17
L
Baron Samedi
TheePandaaBear
Baron Samedi
2
5
3
0.7
L
Vamana
Womboe
Vamana
4
3
0
1.33
L
Artemis
niceyifan
Artemis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,797
Damage
48,059
70,869
Taken
75,024
38,549
Mitigated
44,723
21,052
Healing
25,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,962
1,418
0
2,799
15,171
16,253
0
3,722
11,424
15,314
0
W
21,986
2,426
0
7,904
17,431
9,755
2,000
1,544
15,812
182,330
0
L
Yemoja
ELCAPANGA
Yemoja
6,784
476
1,250
1,723
13,619
10,885
678
4,412
9,207
33,737
0
W
11,968
3,392
0
2,650
13,269
7,059
1,085
2,406
10,538
0
58,252
W
5,556
2,086
219
5,371
15,225
6,385
20
1,350
13,800
0
70,863
L
Camazotz
Pakulhok
Camazotz
10,001
2,242
0
8,861
17,547
5,957
1,460
5,315
12,232
0
47,521
W
5,587
2,502
1,464
4,873
13,928
5,271
469
5,107
8,821
0
46,847
L
Baron Samedi
TheePandaaBear
Baron Samedi
7,345
554
546
1,032
12,875
7,142
0
5,661
7,214
51,082
0
L
Vamana
Womboe
Vamana
7,430
3,027
0
3,602
16,186
11,030
1,968
5,838
10,348
0
69,688
L
Artemis
niceyifan
Artemis
11,237
5,743
0
4,038
10,642
3,535
488
3,722
6,920
0
45,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,435
Gold Earned
57,504
410
Minions Killed
586
0
Camps Cleared
0
2,021,237
Distance Traveled
1,950,410
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,540
458
13
1
0
383,404
2
W
Zeus
15,761
685
237
10
0
398,628
9
L
Yemoja
9,730
423
37
2
0
399,517
2
W
Nike
11,122
484
108
5
0
370,644
4
W
Set
10,330
449
118
5
0
449,249
5
L
Camazotz
9,466
412
79
3
0
498,732
3
W
Cupid
9,751
424
110
5
0
348,485
1
L
Baron Samedi
9,328
406
82
4
0
398,572
1
L
Vamana
11,012
479
123
5
0
459,566
1
L
Artemis
8,899
387
89
4
0
264,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role