Player Matchup

Set
Set
AccusedSoul
Set
Level 114
God Stats
2W - 0L
1,402 SR
Queue Stats
31W - 24L
1,649 Elo+
Party 2
Achilles
Achilles
DAKOTAisTRASH
Achilles
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 49L
1,824 Elo+
Party 2
Baron Samedi
Baron Samedi
FacebooksJank
Baron Samedi
Level 138
God Stats
3W - 1L
1,764 SR
Queue Stats
130W - 107L
1,491 Elo+
Party 2
Olorun
Olorun
Flacid4Life
Olorun
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 53L
1,512 Elo+
Party 2
Neith
Neith
Yeet N Retreat
Neith
Level 129
God Stats
3W - 1L
1,976 SR
Queue Stats
79W - 80L
1,637 Elo+
Party 2
Team Averages
Level 118
1,628 SR
1,623 Elo+

VS

Team Averages
Level 93
1,628 SR
1,584 Elo+
Izanami
Izanami
BobFinkilton
Izanami
Level 85
God Stats
11W - 7L
1,609 SR
Queue Stats
27W - 25L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
ChancellorChimp
Sun Wukong
Level 151
God Stats
1W - 2L
1,816 SR
Queue Stats
63W - 50L
1,614 Elo+
Party 1
Janus
Janus
MythicTrebuchet
Janus
Level 80
God Stats
0W - 1L
1,724 SR
Queue Stats
15W - 17L
1,687 Elo+
Party 1
Artio
Artio
Rkku
Artio
Level 86
God Stats
1W - 1L
1,436 SR
Queue Stats
7W - 8L
1,476 Elo+
Party 1
Loki
Loki
Zokiko
Loki
Level 64
God Stats
2W - 4L
1,556 SR
Queue Stats
5W - 5L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
14,364
845
12,927
24,267
13,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
DAKOTAisTRASH
Achilles
19
5 / 3 / 12
13,783
811
15,330
23,894
20,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
FacebooksJank
Baron Samedi
20
7 / 5 / 10
14,441
849
22,536
16,792
8,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
19
3 / 5 / 10
12,908
759
13,332
15,787
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 2 / 12
15,054
886
21,523
14,246
6,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BobFinkilton
Izanami
19
1 / 7 / 4
11,903
700
10,538
17,311
7,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ChancellorChimp
Sun Wukong
20
8 / 4 / 9
14,218
836
24,421
24,304
31,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 8 / 5
11,490
676
13,826
14,122
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Rkku
Artio
15
0 / 6 / 9
10,355
609
9,440
27,300
23,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Zokiko
Loki
19
7 / 5 / 6
13,667
804
8,392
17,022
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
52
28
Kills
19
19
Deaths
30
55
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
Izanami
BobFinkilton
Izanami
1
7
4
0.43
L
Sun Wukong
ChancellorChimp
Sun Wukong
8
4
9
3.13
W
Achilles
DAKOTAisTRASH
Achilles
5
3
12
3.67
W
Baron Samedi
FacebooksJank
Baron Samedi
7
5
10
2.4
W
Olorun
3
5
10
1.6
L
3
8
5
0.69
L
Artio
Rkku
Artio
0
6
9
0.75
W
7
2
12
6.5
L
Loki
Zokiko
Loki
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,648
Damage
66,617
94,986
Taken
100,059
56,547
Mitigated
74,861
40,090
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,927
5,879
0
7,708
24,267
13,491
712
5,545
18,422
0
62,020
L
Izanami
BobFinkilton
Izanami
10,538
5,909
0
905
17,311
7,195
5,009
4,754
12,557
0
70,781
L
Sun Wukong
ChancellorChimp
Sun Wukong
24,421
4,781
0
7,928
24,304
31,046
358
9,355
14,649
0
59,341
W
Achilles
DAKOTAisTRASH
Achilles
15,330
5,307
0
8,141
23,894
20,835
1,503
7,535
16,056
0
36,905
W
Baron Samedi
FacebooksJank
Baron Samedi
22,536
1,408
5,307
6,644
16,792
8,439
747
3,505
12,971
52,647
0
W
Olorun
13,332
5,889
1,515
5,445
15,787
7,317
2,256
3,559
11,928
47,881
0
L
13,826
467
0
460
14,122
4,934
324
3,374
10,676
47,938
0
L
Artio
Rkku
Artio
9,440
911
749
6,387
27,300
23,102
73
10,414
16,850
20,411
0
W
21,523
8,474
0
5,330
14,246
6,465
2,422
3,689
10,357
0
75,612
L
Loki
Zokiko
Loki
8,392
677
0
625
17,022
8,584
0
8,130
8,892
0
30,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,550
Gold Earned
61,633
446
Minions Killed
380
8
Camps Cleared
8
1,536,117
Distance Traveled
1,508,839
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,364
845
107
6
3
310,764
2
L
Izanami
11,903
700
151
9
1
264,547
4
L
Sun Wukong
14,218
836
86
5
1
324,077
3
W
Achilles
13,783
811
33
2
2
348,977
1
W
Baron Samedi
14,441
849
85
5
1
296,291
1
W
Olorun
12,908
759
80
5
0
269,226
0
L
Janus
11,490
676
88
5
5
303,840
2
L
Artio
10,355
609
22
1
0
303,928
1
W
Neith
15,054
886
141
8
2
310,859
3
L
Loki
13,667
804
33
2
1
312,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role