Player Matchup

Izanami
Izanami
Dezttito
Izanami
Level 28
God Stats
2W - 5L
1,434 SR
Queue Stats
6W - 22L
1,199 Elo+
Solo
Scylla
Scylla
NineTailed_Myth
Scylla
Level 18
God Stats
5W - 3L
1,405 SR
Queue Stats
6W - 4L
1,545 Elo+
Solo
Artemis
Artemis
SLICKASICEBABY8
Artemis
Level 6
God Stats
2W - 3L
1,605 SR
Queue Stats
3W - 7L
1,283 Elo+
Party 3
Ne Zha
Ne Zha
Y YouBullyMe805
Ne Zha
Level 18
God Stats
5W - 8L
1,509 SR
Queue Stats
21W - 21L
1,486 Elo+
Solo
Ra
Ra
demtittysdoee
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,283 Elo+
Party 3
Team Averages
Level 15
1,490 SR
1,359 Elo+

VS

Team Averages
Level 26
1,557 SR
1,427 Elo+
Mulan
Mulan
Chef_Boi_RED
Mulan
Level 33
God Stats
64W - 38L
1,573 SR
Queue Stats
118W - 105L
1,464 Elo+
Party 1
King Arthur
King Arthur
Don OG Kush
King Arthur
Level 28
God Stats
2W - 1L
1,741 SR
Queue Stats
9W - 5L
1,377 Elo+
Party 2
Kali
Kali
IMMORTALxHULK
Kali
Level 28
God Stats
1W - 1L
1,279 SR
Queue Stats
14W - 9L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
Scarecrow93616
Nu Wa
Level 25
God Stats
15W - 6L
1,535 SR
Queue Stats
364W - 349L
1,484 Elo+
Solo
Cupid
Cupid
TIMS0L0
Cupid
Level 15
God Stats
23W - 7L
1,658 SR
Queue Stats
34W - 11L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dezttito
Izanami
14
1 / 11 / 4
9,366
446
12,011
19,713
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 3
9,075
432
5,684
12,927
4,444
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 2
8,471
403
5,035
11,702
4,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 7 / 0
10,640
507
8,525
13,892
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
1 / 13 / 1
9,174
437
3,737
12,687
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 7
12,292
585
11,574
18,438
8,888
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Don OG Kush
King Arthur
16
5 / 3 / 7
11,198
533
5,935
15,021
13,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 7
11,785
561
4,781
13,824
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 4 / 7
11,094
528
8,857
11,053
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
TIMS0L0
Cupid
20
18 / 4 / 4
14,719
701
21,775
15,841
6,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
11
Kills
41
41
Deaths
13
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
L
Izanami
Dezttito
Izanami
1
11
4
0.27
W
King Arthur
Don OG Kush
King Arthur
5
3
7
2.83
W
2
1
7
5.5
L
1
5
3
0.5
L
2
5
2
0.6
W
4
4
7
1.88
W
Cupid
TIMS0L0
Cupid
18
4
4
5
L
6
7
0
0.86
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
52,922
70,921
Taken
74,177
26,044
Mitigated
38,326
10,236
Healing
20,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,574
1,925
564
4,341
18,438
8,888
1,429
1,256
17,182
0
70,656
L
Izanami
Dezttito
Izanami
12,011
10,128
0
4,290
19,713
6,443
221
2,184
17,504
0
57,294
W
King Arthur
Don OG Kush
King Arthur
5,935
592
0
411
15,021
13,765
1,401
2,692
12,329
0
44,714
W
4,781
2,081
0
8,278
13,824
5,232
2,312
751
13,073
0
63,168
L
5,684
810
0
1,337
12,927
4,444
93
3,951
8,976
47,088
0
L
5,035
2,644
0
524
11,702
4,740
632
710
10,792
0
40,598
W
8,857
1,453
106
1,915
11,053
3,714
636
2,470
8,583
44,873
0
W
Cupid
TIMS0L0
Cupid
21,775
12,994
1,005
3,490
15,841
6,727
6,393
2,252
13,589
0
118,889
L
8,525
2,329
0
3,355
13,892
4,921
0
1,213
12,629
0
37,603
L
3,737
808
347
383
12,687
5,496
1,224
799
11,738
45,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
61,088
383
Minions Killed
527
0
Camps Cleared
0
1,592,497
Distance Traveled
1,915,402
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,292
585
87
4
0
363,673
0
L
Izanami
9,366
446
90
4
0
305,289
0
W
King Arthur
11,198
533
76
4
0
404,911
0
W
Kali
11,785
561
118
6
0
435,891
2
L
Scylla
9,075
432
84
4
0
325,389
4
L
Artemis
8,471
403
74
4
0
289,821
2
W
Nu Wa
11,094
528
81
4
0
341,479
2
W
Cupid
14,719
701
165
8
0
369,448
4
L
Ne Zha
10,640
507
54
3
0
351,573
0
L
Ra
9,174
437
81
4
0
320,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role