Player Matchup

Tiamat
Tiamat
DoubleDawgDD
Tiamat
Level 22
God Stats
2W - 2L
1,460 SR
Queue Stats
33W - 27L
1,351 Elo+
Solo
Ymir
Ymir
Galoz36
Ymir
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,865 Elo+
Solo
Athena
Athena
LordZachiru
Athena
Level 7
God Stats
6W - 2L
1,646 SR
Queue Stats
23W - 14L
1,818 Elo+
Party 1
Ah Puch
Ah Puch
XXjrXX69
Ah Puch
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 56L
1,582 Elo+
Party 1
Neith
Neith
pakkin-shmeat
Neith
Level 6
God Stats
5W - 2L
1,562 SR
Queue Stats
5W - 2L
1,635 Elo+
Solo
Team Averages
Level 41
1,533 SR
1,650 Elo+

VS

Team Averages
Level 17
1,510 SR
1,596 Elo+
Ra
Ra
EL UwU7923
Ra
Level 4
God Stats
2W - 2L
1,623 SR
Queue Stats
3W - 4L
1,628 Elo+
Solo
Anubis
Anubis
KunisadaUchiha
Anubis
Level 13
God Stats
8W - 4L
1,564 SR
Queue Stats
13W - 9L
1,726 Elo+
Party 2
Neith
Neith
Mercys Freckle
Neith
Level 29
God Stats
3W - 2L
1,554 SR
Queue Stats
22W - 14L
1,820 Elo+
Party 2
Sol
Sol
Tox1c Dreams
Sol
Level 11
God Stats
1W - 2L
1,448 SR
Queue Stats
22W - 19L
1,385 Elo+
Solo
Tiamat
Tiamat
Trail Mix pG
Tiamat
Level 27
God Stats
0W - 3L
1,361 SR
Queue Stats
17W - 23L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 0 / 14
9,005
1,001
5,124
4,825
2,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
Galoz36
Ymir
17
6 / 1 / 20
10,875
1,208
9,072
10,784
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
16
7 / 2 / 14
10,172
1,130
6,813
10,244
8,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
XXjrXX69
Ah Puch
18
11 / 0 / 20
11,155
1,239
21,766
5,280
1,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 0 / 11
10,726
1,192
11,277
5,317
1,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

326

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,263
807
1,684
2,563
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 12 / 1
8,504
945
8,156
17,125
7,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 3
8,265
918
8,410
12,713
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 0
8,205
912
5,059
14,796
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
14
1 / 11 / 2
8,311
923
8,225
15,961
8,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
9
36
Kills
3
3
Deaths
37
79
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
14
9
L
0
3
0
0
W
Ymir
Galoz36
Ymir
6
1
20
16
L
1
12
1
0.13
W
Athena
7
2
14
7
L
0
4
3
0.38
L
1
7
0
0.14
L
Tiamat
1
11
2
0.18
W
Ah Puch
XXjrXX69
Ah Puch
11
0
20
21
W
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,052
Damage
31,534
36,450
Taken
63,158
24,394
Mitigated
25,445
7,297
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,124
1,067
0
1,020
4,825
2,160
0
3,276
1,536
23,329
0
L
1,684
247
73
208
2,563
777
0
1,643
920
2,974
0
W
Ymir
Galoz36
Ymir
9,072
1,313
0
811
10,784
9,875
0
6,716
3,885
13,904
0
L
8,156
304
73
3,272
17,125
7,452
0
12,056
5,069
37,252
0
W
Athena
6,813
2,290
318
482
10,244
8,764
0
5,987
4,199
17,506
0
L
8,410
4,327
184
1,988
12,713
4,531
0
8,072
4,641
0
27,312
L
5,059
836
0
2,219
14,796
4,327
0
11,629
3,167
15,118
0
L
Tiamat
8,225
1,061
0
871
15,961
8,358
0
9,375
6,586
17,290
0
W
Ah Puch
XXjrXX69
Ah Puch
21,766
2,334
371
2,162
5,280
1,966
0
2,985
2,225
35,257
0
W
11,277
6,457
312
1,821
5,317
1,629
0
3,695
1,481
0
31,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,933
Gold Earned
40,548
163
Minions Killed
153
3
Camps Cleared
2
790,225
Distance Traveled
577,515
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,005
1,001
40
4
1
155,673
0
L
Ra
7,263
807
3
0
0
44,672
0
W
Ymir
10,875
1,208
21
2
0
167,064
2
L
Anubis
8,504
945
75
8
1
121,175
1
W
Athena
10,172
1,130
21
2
0
154,824
1
L
Neith
8,265
918
39
4
1
145,586
0
L
Sol
8,205
912
21
2
0
143,188
0
L
Tiamat
8,311
923
15
2
0
122,894
0
W
Ah Puch
11,155
1,239
34
4
0
170,853
0
W
Neith
10,726
1,192
47
5
2
141,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role