Player Matchup

Awilix
Awilix
BIoodie
Awilix
Level 28
God Stats
1W - 4L
1,362 SR
Queue Stats
105W - 115L
1,475 Elo+
Solo
Cernunnos
Cernunnos
Lord1Worlds1337
Cernunnos
Level 6
God Stats
1W - 2L
1,643 SR
Queue Stats
3W - 6L
1,473 Elo+
Solo
Artemis
Artemis
bocianZSRR
Artemis
Level 27
God Stats
2W - 2L
1,485 SR
Queue Stats
64W - 58L
1,413 Elo+
Party 3
Anubis
Anubis
malinowy_piotr
Anubis
Level 27
God Stats
39W - 22L
1,584 SR
Queue Stats
69W - 69L
1,347 Elo+
Party 3
Cthulhu
Cthulhu
ДЭвиДжонс
Cthulhu
Level 24
God Stats
21W - 11L
1,624 SR
Queue Stats
108W - 102L
1,488 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,439 Elo+

VS

Team Averages
Level 21
1,592 SR
1,493 Elo+
Arachne
Arachne
Boybetterkn0w
Arachne
Level 29
God Stats
14W - 12L
1,658 SR
Queue Stats
179W - 200L
1,453 Elo+
Party 1
Sol
Sol
Fak-GuanYu
Sol
Level 18
God Stats
2W - 0L
1,699 SR
Queue Stats
61W - 37L
1,674 Elo+
Party 2
Cabrakan
Cabrakan
Shav0k
Cabrakan
Level 17
God Stats
2W - 0L
1,707 SR
Queue Stats
14W - 12L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
corridorman28
Ah Muzen Cab
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 66L
1,658 Elo+
Party 2
Fenrir
Fenrir
morcik2
Fenrir
Level 27
God Stats
7W - 4L
1,398 SR
Queue Stats
21W - 41L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BIoodie
Awilix
18
9 / 8 / 1
11,832
538
17,230
21,589
8,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cernunnos
Lord1Worlds1337
Cernunnos
14
1 / 9 / 1
8,598
391
7,343
20,068
10,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
bocianZSRR
Artemis
12
1 / 5 / 6
8,063
367
7,789
14,877
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 9 / 2
9,678
440
7,815
15,495
8,237
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 8 / 4
9,604
437
12,682
24,146
21,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
9 / 3 / 5
12,986
590
12,847
17,251
8,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 4 / 10
12,500
568
18,124
20,619
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
Shav0k
Cabrakan
18
4 / 4 / 9
12,391
563
12,115
16,770
18,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
corridorman28
Ah Muzen Cab
20
15 / 3 / 9
14,435
656
25,313
19,174
9,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
morcik2
Fenrir
16
4 / 5 / 8
11,416
519
6,237
12,122
6,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
18
Kills
39
39
Deaths
19
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Awilix
BIoodie
Awilix
9
8
1
1.19
W
Arachne
9
3
5
3.83
W
7
4
10
3
L
Cernunnos
Lord1Worlds1337
Cernunnos
1
9
1
0.17
W
Cabrakan
Shav0k
Cabrakan
4
4
9
2.13
L
Artemis
bocianZSRR
Artemis
1
5
6
0.8
W
Ah Muzen Cab
corridorman28
Ah Muzen Cab
15
3
9
6.5
L
2
9
2
0.33
W
Fenrir
morcik2
Fenrir
4
5
8
1.6
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,859
Damage
74,636
96,175
Taken
85,936
53,666
Mitigated
50,533
17,823
Healing
34,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BIoodie
Awilix
17,230
8,610
0
4,632
21,589
8,842
0
5,948
15,641
0
75,189
W
Arachne
12,847
9,127
0
5,410
17,251
8,146
0
4,344
12,782
0
103,659
W
18,124
4,343
0
13,332
20,619
7,849
7,499
4,944
15,377
82,038
0
L
Cernunnos
Lord1Worlds1337
Cernunnos
7,343
2,915
0
2,451
20,068
10,002
315
6,374
13,694
0
36,554
W
Cabrakan
Shav0k
Cabrakan
12,115
1,918
0
2,909
16,770
18,786
1,582
3,455
12,843
46,443
0
L
Artemis
bocianZSRR
Artemis
7,789
3,131
0
4,466
14,877
5,229
0
6,135
8,742
0
39,372
W
Ah Muzen Cab
corridorman28
Ah Muzen Cab
25,313
14,057
0
11,117
19,174
9,346
2,620
2,969
15,831
0
115,248
L
7,815
182
0
2,488
15,495
8,237
0
2,268
13,227
52,334
0
W
Fenrir
morcik2
Fenrir
6,237
1,717
0
1,992
12,122
6,406
884
3,978
8,044
0
33,171
L
12,682
1,510
41
3,745
24,146
21,356
0
9,514
14,632
42,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
63,728
439
Minions Killed
533
0
Camps Cleared
0
1,785,087
Distance Traveled
2,033,528
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,832
538
138
6
0
411,051
2
W
Arachne
12,986
590
125
6
0
457,582
0
W
Sol
12,500
568
117
5
0
355,235
2
L
Cernunnos
8,598
391
77
4
0
337,012
0
W
Cabrakan
12,391
563
79
4
0
396,682
3
L
Artemis
8,063
367
48
2
0
341,091
1
W
Ah Muzen Cab
14,435
656
155
7
0
400,337
4
L
Anubis
9,678
440
111
5
0
321,764
3
W
Fenrir
11,416
519
57
3
0
423,692
0
L
Cthulhu
9,604
437
65
3
0
374,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role