Player Matchup

King Arthur
King Arthur
Gold III
PEKCOHA
King Arthur
Gold III
Level 127
God Stats
0W - 1L
1,287 SR
Queue Stats
50W - 45L
1,451 MMR
Solo
Geb
Geb
Gold I
Ragomahusod
Geb
Gold I
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
225W - 219L
1,726 MMR
Solo
Chernobog
Chernobog
Diamond II
TheWillyréx
Chernobog
Diamond II
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
200W - 194L
2,383 MMR
Solo
Nemesis
Nemesis
Gold III
可可爱爱没脑袋
Nemesis
Gold III
Level 155
God Stats
0W - 1L
1,897 SR
Queue Stats
21W - 15L
1,793 MMR
Party 2
Poseidon
Poseidon
Platinum I
干爹的诱惑
Poseidon
Platinum I
Level 115
God Stats
46W - 28L
1,769 SR
Queue Stats
179W - 152L
2,128 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,591 SR
1,896 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 92
1,712 SR
1,867 MMR
Thoth
Thoth
Platinum I
DutchWhisperer
Thoth
Platinum I
Level 62
God Stats
62W - 57L
1,634 SR
Queue Stats
975W - 941L
1,911 MMR
Solo
Bellona
Bellona
Gold I
klashnagy
Bellona
Gold I
Level 127
God Stats
6W - 1L
2,088 SR
Queue Stats
102W - 94L
1,671 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
oCxnnahh
Sun Wukong
Masters
Level 124
God Stats
17W - 16L
1,836 SR
Queue Stats
336W - 231L
2,826 MMR
Solo
Sobek
Sobek
Gold I
Ålghoul
Sobek
Gold I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold V
一白衣一
Neith
Gold V
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 66L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PEKCOHA
King Arthur
17
0 / 3 / 4
10,172
462
10,421
19,069
19,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 8 / 4
8,066
367
5,566
18,305
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
TheWillyréx
Chernobog
18
5 / 5 / 4
12,061
548
12,662
19,893
10,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 2 / 5
11,033
502
8,518
15,466
7,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Poseidon
18
3 / 5 / 4
10,874
494
13,354
11,499
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetPersephoneDanzaburouScylla

VS

Bans
ApolloAphroditeAnhurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 5
13,388
609
14,493
11,763
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
klashnagy
Bellona
19
3 / 2 / 13
11,997
545
11,936
20,554
14,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
oCxnnahh
Sun Wukong
20
5 / 0 / 12
14,064
639
27,493
25,733
23,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Ålghoul
Sobek
16
1 / 2 / 15
10,081
458
6,142
19,422
16,697
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 3 / 8
12,894
586
4,788
10,773
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
10
Kills
23
23
Deaths
10
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
13
3
5
5.17
L
King Arthur
PEKCOHA
King Arthur
0
3
4
0.67
L
0
8
4
0.25
L
Chernobog
TheWillyréx
Chernobog
5
5
4
1.4
W
Bellona
klashnagy
Bellona
3
2
13
4.75
W
Sun Wukong
oCxnnahh
Sun Wukong
5
0
12
11
W
Sobek
Ålghoul
Sobek
1
2
15
4.25
W
1
3
8
1.67
L
2
2
5
2.25
L
Poseidon
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,521
Damage
64,852
84,232
Taken
88,245
52,436
Mitigated
62,958
18,526
Healing
34,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,493
78
420
3,483
11,763
5,342
1,374
2,283
9,480
98,933
0
L
King Arthur
PEKCOHA
King Arthur
10,421
908
0
7,076
19,069
19,049
0
2,297
16,665
0
69,635
L
5,566
917
0
1,798
18,305
11,318
0
7,201
10,948
17,453
0
L
Chernobog
TheWillyréx
Chernobog
12,662
8,911
0
5,148
19,893
10,132
2,392
5,550
14,237
0
92,731
W
Bellona
klashnagy
Bellona
11,936
5,571
0
4,376
20,554
14,261
1,562
7,427
12,861
0
102,257
W
Sun Wukong
oCxnnahh
Sun Wukong
27,493
7,382
0
15,378
25,733
23,240
675
5,032
20,201
0
109,156
W
Sobek
Ålghoul
Sobek
6,142
342
630
8,585
19,422
16,697
235
3,974
15,425
24,092
0
W
4,788
1,557
0
2,099
10,773
3,418
6,137
3,151
7,622
0
93,066
L
8,518
3,374
0
2,442
15,466
7,655
0
2,791
12,471
0
83,217
L
Poseidon
13,354
2,013
0
2,062
11,499
4,282
0
2,076
9,187
96,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,206
Gold Earned
62,424
627
Minions Killed
689
0
Camps Cleared
0
2,119,912
Distance Traveled
2,236,287
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,388
609
162
7
0
430,796
6
L
King Arthur
10,172
462
132
6
0
426,243
5
L
Geb
8,066
367
14
1
0
403,854
8
L
Chernobog
12,061
548
162
7
0
365,267
10
W
Bellona
11,997
545
147
7
0
479,544
3
W
Sun Wukong
14,064
639
189
9
0
492,771
6
W
Sobek
10,081
458
25
1
0
460,163
10
W
Neith
12,894
586
166
8
0
373,013
5
L
Nemesis
11,033
502
146
7
0
516,015
0
L
Poseidon
10,874
494
173
8
0
408,533
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role