Player Matchup

Scylla
Scylla
Cacanuck
Scylla
Level 107
God Stats
1W - 1L
1,756 SR
Queue Stats
152W - 120L
1,641 Elo+
Party 2
Cernunnos
Cernunnos
Calzyfer
Cernunnos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,691 Elo+
Party 3
Amaterasu
Amaterasu
ClankerGears
Amaterasu
Level 89
God Stats
3W - 3L
1,684 SR
Queue Stats
33W - 29L
1,500 Elo+
Party 2
Achilles
Achilles
SweetOnFire
Achilles
Level 59
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 6L
1,691 Elo+
Party 3
Kali
Kali
TheWackShack
Kali
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 115L
1,667 Elo+
Party 2
Team Averages
Level 108
1,544 SR
1,638 Elo+

VS

Team Averages
Level 126
1,673 SR
1,610 Elo+
Ah Puch
Ah Puch
Callsign9172
Ah Puch
Level 83
God Stats
5W - 7L
1,438 SR
Queue Stats
76W - 71L
1,603 Elo+
Party 4
Guan Yu
Guan Yu
CreepingFrost
Guan Yu
Level 136
God Stats
12W - 9L
1,618 SR
Queue Stats
596W - 583L
1,573 Elo+
Party 1
Ganesha
Ganesha
Deadbolt10
Ganesha
Level 127
God Stats
4W - 0L
1,740 SR
Queue Stats
275W - 251L
1,612 Elo+
Party 1
Ao Kuang
Ao Kuang
MattZer0
Ao Kuang
Level 158
God Stats
3W - 0L
1,779 SR
Queue Stats
164W - 122L
1,681 Elo+
Party 4
Apollo
Apollo
WackoZacho
Apollo
Level 127
God Stats
6W - 5L
1,790 SR
Queue Stats
113W - 95L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cacanuck
Scylla
17
0 / 4 / 2
10,689
509
12,862
10,351
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Calzyfer
Cernunnos
14
2 / 8 / 1
9,252
441
14,464
21,876
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ClankerGears
Amaterasu
17
2 / 5 / 1
10,198
486
7,071
13,774
13,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
SweetOnFire
Achilles
12
1 / 9 / 2
8,551
407
9,257
21,595
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 7 / 3
9,670
460
7,386
18,365
11,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Callsign9172
Ah Puch
17
5 / 3 / 10
11,949
569
8,964
10,803
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
20
12 / 1 / 13
14,019
668
17,380
20,463
26,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Deadbolt10
Ganesha
17
0 / 1 / 26
11,966
570
12,223
20,721
21,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
MattZer0
Ao Kuang
19
11 / 2 / 9
12,790
609
11,438
24,748
10,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
WackoZacho
Apollo
19
5 / 0 / 14
12,806
610
15,968
15,518
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
105
7
Kills
33
33
Deaths
7
9
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cacanuck
Scylla
0
4
2
0.25
W
Ah Puch
Callsign9172
Ah Puch
5
3
10
3.33
L
Cernunnos
Calzyfer
Cernunnos
2
8
1
0.31
L
Amaterasu
ClankerGears
Amaterasu
2
5
1
0.5
W
Guan Yu
12
1
13
18.5
W
Ganesha
Deadbolt10
Ganesha
0
1
26
13
W
Ao Kuang
MattZer0
Ao Kuang
11
2
9
7.75
L
Achilles
SweetOnFire
Achilles
1
9
2
0.22
L
2
7
3
0.5
W
Apollo
WackoZacho
Apollo
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,040
Damage
65,973
85,961
Taken
92,253
50,279
Mitigated
69,100
16,396
Healing
50,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cacanuck
Scylla
12,862
1,198
0
2,058
10,351
2,888
0
4,032
6,269
91,584
0
W
Ah Puch
Callsign9172
Ah Puch
8,964
285
0
3,734
10,803
3,864
2,821
3,037
7,658
66,216
0
L
Cernunnos
Calzyfer
Cernunnos
14,464
5,858
0
5,086
21,876
5,718
751
10,082
11,744
0
62,427
L
Amaterasu
ClankerGears
Amaterasu
7,071
1,968
0
2,802
13,774
13,163
592
3,871
9,629
0
49,901
W
Guan Yu
17,380
2,377
6,583
12,150
20,463
26,438
1,540
3,977
15,938
0
80,200
W
Ganesha
Deadbolt10
Ganesha
12,223
1,089
0
6,134
20,721
21,481
1,329
3,161
17,372
42,909
0
W
Ao Kuang
MattZer0
Ao Kuang
11,438
2,266
0
10,989
24,748
10,178
999
2,526
22,097
104,299
0
L
Achilles
SweetOnFire
Achilles
9,257
3,694
0
3,299
21,595
17,502
504
9,137
12,305
0
24,761
L
7,386
2,319
0
3,151
18,365
11,008
0
5,503
12,751
0
69,187
W
Apollo
WackoZacho
Apollo
15,968
10,381
0
10,835
15,518
7,139
8,229
907
14,568
0
104,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,360
Gold Earned
63,530
521
Minions Killed
584
0
Camps Cleared
0
1,816,765
Distance Traveled
2,107,375
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,689
509
185
9
0
364,514
3
W
Ah Puch
11,949
569
134
6
0
427,587
10
L
Cernunnos
9,252
441
109
5
0
307,899
2
L
Amaterasu
10,198
486
108
5
0
388,856
1
W
Guan Yu
14,019
668
140
7
0
426,730
1
W
Ganesha
11,966
570
8
0
0
436,939
7
W
Ao Kuang
12,790
609
128
6
0
431,591
10
L
Achilles
8,551
407
17
1
0
354,303
9
L
Kali
9,670
460
102
5
0
401,193
0
W
Apollo
12,806
610
174
8
0
384,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role