Player Matchup

Set
Set
Bronze III
JDT911
Set
Bronze III
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 33L
1,600 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
JVI A T R I X
Aphrodite
Platinum IV
Level 157
God Stats
171W - 139L
1,624 SR
Queue Stats
333W - 323L
1,591 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
KinGxiEnVy
Ao Kuang
Gold V
Level 46
God Stats
1W - 0L
1,346 SR
Queue Stats
107W - 98L
1,553 MMR
Party 3
Baron Samedi
Baron Samedi
Gold IV
Manuels919
Baron Samedi
Gold IV
Level 44
God Stats
14W - 3L
1,808 SR
Queue Stats
70W - 59L
1,644 MMR
Party 3
Heimdallr
Heimdallr
Gold I
airbornedirty
Heimdallr
Gold I
Level 160
God Stats
16W - 15L
1,542 SR
Queue Stats
557W - 564L
1,592 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,564 SR
1,596 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,675 SR
1,583 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
AlfajorKing
Kuzenbo
Gold IV
Level 123
God Stats
19W - 26L
1,606 SR
Queue Stats
79W - 76L
1,641 MMR
Party 1
Cthulhu
Cthulhu
Gold I
AssassinMario21
Cthulhu
Gold I
Level 124
God Stats
51W - 37L
1,741 SR
Queue Stats
240W - 221L
1,732 MMR
Party 2
Anhur
Anhur
Gold I
aySeba_
Anhur
Gold I
Level 132
God Stats
6W - 10L
1,893 SR
Queue Stats
142W - 141L
1,596 MMR
Solo
Guan Yu
Guan Yu
Gold IV
jusliamhector
Guan Yu
Gold IV
Level 104
God Stats
5W - 3L
1,635 SR
Queue Stats
163W - 162L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
JDT911
Set
17
6 / 1 / 2
9,732
749
10,625
12,489
6,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
JVI A T R I X
Aphrodite
11
1 / 2 / 10
6,898
531
5,269
8,815
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
KinGxiEnVy
Ao Kuang
12
5 / 0 / 3
7,404
570
4,934
13,446
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Manuels919
Baron Samedi
14
6 / 1 / 4
8,110
624
8,729
8,314
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
airbornedirty
Heimdallr
12
4 / 3 / 3
7,538
580
7,861
11,563
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
NemesisScyllaKing ArthurApolloDanzaburou

VS

Bans
Nu WaSobekTsukuyomiCupidRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 5 / 1
7,162
551
6,192
8,208
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
AlfajorKing
Kuzenbo
10
1 / 5 / 2
5,843
449
4,875
10,165
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 0
6,726
517
5,825
12,327
8,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
aySeba_
Anhur
11
1 / 4 / 0
6,325
487
3,008
9,886
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
11
1 / 4 / 4
7,037
541
5,976
11,054
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
22
Kills
7
7
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
1
0.7
L
Kuzenbo
AlfajorKing
Kuzenbo
1
5
2
0.4
L
1
4
0
0.25
W
Set
JDT911
Set
6
1
2
7
W
Aphrodite
JVI A T R I X
Aphrodite
1
2
10
3
W
Ao Kuang
KinGxiEnVy
Ao Kuang
5
0
3
6.5
W
Baron Samedi
Manuels919
Baron Samedi
6
1
4
8
W
Heimdallr
airbornedirty
Heimdallr
4
3
3
1.83
L
Anhur
aySeba_
Anhur
1
4
0
0.25
L
Guan Yu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,418
Damage
25,876
54,627
Taken
51,640
25,532
Mitigated
28,121
29,354
Healing
16,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,192
213
467
2,496
8,208
2,998
0
5,241
2,741
39,917
0
L
Kuzenbo
AlfajorKing
Kuzenbo
4,875
1,890
0
1,488
10,165
6,817
0
4,751
5,127
17,532
0
L
5,825
406
66
3,735
12,327
8,375
0
2,531
9,730
41,388
0
W
Set
JDT911
Set
10,625
5,827
0
6,455
12,489
6,681
844
4,235
8,232
0
75,801
W
Aphrodite
JVI A T R I X
Aphrodite
5,269
445
4,721
6,097
8,815
7,549
982
2,784
5,973
25,660
0
W
Ao Kuang
KinGxiEnVy
Ao Kuang
4,934
1,390
0
6,120
13,446
4,395
0
2,374
10,950
44,220
0
W
Baron Samedi
Manuels919
Baron Samedi
8,729
529
349
3,710
8,314
3,442
740
3,312
4,804
50,901
0
W
Heimdallr
airbornedirty
Heimdallr
7,861
4,088
0
1,902
11,563
3,465
1,671
3,653
7,776
0
39,841
L
Anhur
aySeba_
Anhur
3,008
1,293
0
4,159
9,886
2,712
0
1,493
8,175
0
39,844
L
Guan Yu
5,976
365
220
3,594
11,054
7,219
0
3,873
6,935
0
36,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,682
Gold Earned
33,093
435
Minions Killed
341
0
Camps Cleared
0
1,312,338
Distance Traveled
1,368,880
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,162
551
94
7
0
246,195
4
L
Kuzenbo
5,843
449
17
1
0
275,045
2
L
Cthulhu
6,726
517
92
7
0
263,175
7
W
Set
9,732
749
156
12
0
288,381
3
W
Aphrodite
6,898
531
53
4
0
236,515
4
W
Ao Kuang
7,404
570
69
5
0
285,170
1
W
Baron Samedi
8,110
624
84
6
0
263,438
3
W
Heimdallr
7,538
580
73
6
0
238,834
2
L
Anhur
6,325
487
66
5
0
270,975
2
L
Guan Yu
7,037
541
72
6
0
313,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role