Player Matchup

Medusa
Medusa
FirstEnding
Medusa
Level 28
God Stats
3W - 1L
1,517 SR
Queue Stats
9W - 8L
1,332 Elo+
Party 2
Raijin
Raijin
GoatOfWar650
Raijin
Level 43
God Stats
2W - 1L
1,283 SR
Queue Stats
14W - 14L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
KINGJGNIK
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 2
Team Averages
Level 26
1,433 SR
1,279 Elo+

VS

Team Averages
Level 35
1,503 SR
1,373 Elo+
Heimdallr
Heimdallr
icy Snipes4020
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,247 Elo+
Solo
Ymir
Ymir
kcrem68
Ymir
Level 29
God Stats
34W - 26L
1,509 SR
Queue Stats
137W - 135L
1,486 Elo+
Party 1
Odin
Odin
matt1735
Odin
Level 54
God Stats
2W - 4L
1,500 SR
Queue Stats
281W - 279L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
9 / 4 / 8
13,506
711
16,719
11,072
4,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
8 / 5 / 7
13,065
688
14,906
13,625
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
KINGJGNIK
Cthulhu
12
1 / 3 / 2
10,229
538
2,595
10,241
10,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
icy Snipes4020
Heimdallr
13
3 / 10 / 6
11,153
587
5,646
15,788
6,440
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
kcrem68
Ymir
14
4 / 6 / 8
12,031
633
8,635
20,328
14,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
17
5 / 2 / 4
11,889
626
13,432
15,198
12,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
18
Kills
12
12
Deaths
18
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
4
8
3.25
W
Raijin
8
5
7
2.3
W
Cthulhu
KINGJGNIK
Cthulhu
1
3
2
0.67
L
Heimdallr
icy Snipes4020
Heimdallr
3
10
6
0.6
L
Ymir
kcrem68
Ymir
4
6
8
1.33
L
Odin
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,220
Damage
27,713
34,938
Taken
51,314
19,666
Mitigated
33,994
5,224
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,719
6,821
1,012
1,771
11,072
4,400
2,681
2,598
8,300
0
75,842
W
Raijin
14,906
902
0
2,441
13,625
4,850
730
2,387
10,913
58,278
0
W
Cthulhu
KINGJGNIK
Cthulhu
2,595
426
0
0
10,241
10,416
0
3,684
6,332
7,118
0
L
Heimdallr
icy Snipes4020
Heimdallr
5,646
2,353
0
0
15,788
6,440
0
6,468
9,320
0
28,704
L
Ymir
kcrem68
Ymir
8,635
647
563
3,770
20,328
14,621
0
5,006
15,322
36,845
0
L
Odin
13,432
2,368
0
589
15,198
12,933
61
6,419
8,779
0
45,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,800
Gold Earned
35,073
208
Minions Killed
131
0
Camps Cleared
0
963,580
Distance Traveled
971,832
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,506
711
109
6
0
309,651
4
W
Raijin
13,065
688
86
5
0
284,615
0
W
Cthulhu
10,229
538
13
1
0
369,314
0
L
Heimdallr
11,153
587
39
2
0
294,954
0
L
Ymir
12,031
633
32
2
0
303,400
1
L
Odin
11,889
626
60
3
0
373,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role