Player Matchup

Da Ji
Da Ji
ClassifiedFOXES
Da Ji
Level 96
God Stats
3W - 1L
1,716 SR
Queue Stats
53W - 64L
1,383 Elo+
Party 1
Hou Yi
Hou Yi
Classified_Apple
Hou Yi
Level 29
God Stats
2W - 1L
1,814 SR
Queue Stats
64W - 91L
1,300 Elo+
Party 1
Eset
Eset
classifiedmango
Eset
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,511 Elo+
Party 1
Khepri
Khepri
classifiednatsu
Khepri
Level 99
God Stats
8W - 5L
1,528 SR
Queue Stats
82W - 112L
1,379 Elo+
Party 1
Skadi
Skadi
onewholaughs665
Skadi
Level 46
God Stats
23W - 29L
1,430 SR
Queue Stats
34W - 48L
1,393 Elo+
Solo
Team Averages
Level 67
1,598 SR
1,393 Elo+

VS

Team Averages
Level 61
1,434 SR
1,354 Elo+
Nu Wa
Nu Wa
DKNIDKNI
Nu Wa
Level 44
God Stats
15W - 20L
1,607 SR
Queue Stats
383W - 425L
1,369 Elo+
Party 2
Hel
Hel
Escudero_Joe
Hel
Level 159
God Stats
26W - 24L
1,376 SR
Queue Stats
1,303W - 1,415L
1,380 Elo+
Solo
Ullr
Ullr
Flagaboy
Ullr
Level 46
God Stats
2W - 3L
1,450 SR
Queue Stats
324W - 352L
1,372 Elo+
Party 2
Da Ji
Da Ji
Nic8U4Lunch
Da Ji
Level 29
God Stats
7W - 5L
1,290 SR
Queue Stats
196W - 256L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
XxWishm4sterxX
Cthulhu
Level 29
God Stats
10W - 10L
1,450 SR
Queue Stats
244W - 315L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 2
6,252
521
4,777
7,332
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 0
6,222
519
787
5,911
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 1
5,548
462
1,088
5,949
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 1
5,260
438
3,394
4,601
2,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 2 / 1
5,135
428
2,030
6,704
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DKNIDKNI
Nu Wa
12
4 / 0 / 5
7,498
625
6,741
2,731
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
0 / 1 / 0
7,331
611
4,440
3,817
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
9
3 / 2 / 1
5,798
483
6,027
4,827
1,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 6 / 2
5,725
477
2,171
8,353
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 2
5,590
466
2,574
6,658
3,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
9
9
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
L
0
0
0
0
W
Nu Wa
DKNIDKNI
Nu Wa
4
0
5
6.5
W
0
1
0
0
W
Ullr
3
2
1
1.75
W
2
6
2
0.5
W
0
0
2
1
L
1
5
1
0.3
L
2
0
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,076
Damage
21,953
30,497
Taken
26,386
10,328
Mitigated
9,369
8,512
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,777
1,577
0
1,758
7,332
2,335
0
2,683
4,563
0
24,686
L
787
185
0
3,132
5,911
1,793
0
3,796
1,733
0
33,282
W
Nu Wa
DKNIDKNI
Nu Wa
6,741
1,443
0
1,078
2,731
836
389
956
1,775
38,136
0
W
4,440
150
0
2,036
3,817
1,069
963
0
3,817
48,736
0
W
Ullr
6,027
2,427
0
992
4,827
1,530
937
1,460
3,367
0
26,917
W
2,171
617
0
1,996
8,353
2,663
44
664
7,689
0
19,035
W
2,574
184
83
3,526
6,658
3,271
161
1,402
5,256
17,703
0
L
1,088
290
0
369
5,949
2,021
279
2,528
3,179
17,816
0
L
3,394
182
318
342
4,601
2,291
0
2,336
2,175
14,988
0
L
2,030
578
0
2,593
6,704
1,888
411
1,492
5,092
0
27,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,417
Gold Earned
31,942
218
Minions Killed
309
0
Camps Cleared
0
1,055,456
Distance Traveled
1,124,955
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,252
521
47
4
0
242,020
0
L
Hou Yi
6,222
519
70
6
0
214,617
0
W
Nu Wa
7,498
625
84
7
0
238,359
2
W
Hel
7,331
611
113
9
0
225,544
3
W
Ullr
5,798
483
56
5
0
198,217
2
W
Da Ji
5,725
477
34
3
0
215,411
1
W
Cthulhu
5,590
466
22
2
0
247,424
1
L
Eset
5,548
462
32
3
0
186,926
1
L
Khepri
5,260
438
28
2
0
224,638
0
L
Skadi
5,135
428
41
3
0
187,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role