Player Matchup

Cthulhu
Cthulhu
Deku23GGXD
Cthulhu
Level 3
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Diego_Arr0903
Izanami
Level 60
God Stats
3W - 2L
1,913 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Thoth
Thoth
Sax-senpai
Thoth
Level 68
God Stats
2W - 0L
1,553 SR
Queue Stats
13W - 12L
1,260 Elo+
Party 1
Team Averages
Level 44
1,657 SR
1,420 Elo+

VS

Team Averages
Level 56
1,622 SR
1,483 Elo+
Tyr
Tyr
Chinese
Tyr
Level 128
God Stats
2W - 5L
1,828 SR
Queue Stats
230W - 273L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
headviper
Aphrodite
Level 17
God Stats
21W - 13L
1,622 SR
Queue Stats
26W - 18L
1,556 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yarrely
Cu Chulainn
Level 22
God Stats
10W - 12L
1,417 SR
Queue Stats
190W - 227L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deku23GGXD
Cthulhu
14
0 / 6 / 9
12,909
538
4,076
14,856
15,984
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
20
12 / 5 / 3
17,452
727
36,751
24,601
16,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thoth
17
3 / 7 / 9
14,659
611
10,808
13,795
6,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
11 / 6 / 7
16,337
681
23,567
33,772
43,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
headviper
Aphrodite
17
2 / 1 / 9
14,400
600
6,030
16,104
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
yarrely
Cu Chulainn
16
5 / 8 / 7
14,037
585
15,227
28,659
30,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
15
Kills
18
18
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
11
6
7
2.42
W
Cthulhu
Deku23GGXD
Cthulhu
0
6
9
0.75
W
Izanami
12
5
3
2.7
W
Thoth
3
7
9
1.07
L
Aphrodite
headviper
Aphrodite
2
1
9
6.5
L
Cu Chulainn
yarrely
Cu Chulainn
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,635
Damage
44,824
53,252
Taken
78,535
38,654
Mitigated
85,317
10,325
Healing
35,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
23,567
2,425
0
11,478
33,772
43,908
1,515
8,919
24,853
0
76,428
W
Cthulhu
Deku23GGXD
Cthulhu
4,076
976
269
457
14,856
15,984
0
2,940
11,381
9,701
0
W
Izanami
36,751
27,798
0
8,787
24,601
16,305
2,845
2,836
21,088
0
155,935
W
Thoth
10,808
2,344
0
812
13,795
6,365
0
1,672
11,898
49,761
0
L
Aphrodite
headviper
Aphrodite
6,030
757
9,141
10,557
16,104
10,663
865
2,809
13,295
46,889
0
L
Cu Chulainn
yarrely
Cu Chulainn
15,227
2,803
0
4,081
28,659
30,746
643
3,587
25,072
4,825
57,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,020
Gold Earned
44,774
244
Minions Killed
195
0
Camps Cleared
0
1,182,595
Distance Traveled
1,281,049
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
16,337
681
59
2
0
425,608
0
W
Cthulhu
12,909
538
14
1
0
399,139
0
W
Izanami
17,452
727
181
8
0
398,743
6
W
Thoth
14,659
611
49
2
0
384,713
8
L
Aphrodite
14,400
600
76
3
0
438,945
0
L
Cu Chulainn
14,037
585
60
3
0
416,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role