Player Matchup

Hercules
Hercules
CDuzzy
Hercules
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 37L
1,652 Elo+
Party 1
Scylla
Scylla
Itstickleqt
Scylla
Level 18
God Stats
0W - 1L
1,513 SR
Queue Stats
16W - 13L
1,801 Elo+
Party 1
Ra
Ra
JAHVDOL
Ra
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,704 Elo+
Party 1
Kali
Kali
LittlePogChamp--
Kali
Level 131
God Stats
0W - 2L
1,735 SR
Queue Stats
63W - 76L
1,428 Elo+
Party 1
Nox
Nox
TJ3_TheJuice_TJ3
Nox
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 90L
1,415 Elo+
Party 1
Team Averages
Level 82
1,549 SR
1,600 Elo+

VS

Team Averages
Level 52
1,678 SR
1,597 Elo+
Ah Muzen Cab
Ah Muzen Cab
BakkPakk13
Ah Muzen Cab
Level 69
God Stats
3W - 0L
1,820 SR
Queue Stats
92W - 59L
1,684 Elo+
Party 3
Zhong Kui
Zhong Kui
Coloursforallcos
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 72L
1,349 Elo+
Solo
Danzaburou
Danzaburou
Greybladedragon
Danzaburou
Level 108
God Stats
4W - 4L
1,704 SR
Queue Stats
234W - 172L
1,637 Elo+
Party 2
Merlin
Merlin
MisseurBran
Merlin
Level 29
God Stats
5W - 1L
1,892 SR
Queue Stats
112W - 100L
1,606 Elo+
Party 2
Baron Samedi
Baron Samedi
The_Rod33
Baron Samedi
Level 28
God Stats
3W - 1L
1,477 SR
Queue Stats
108W - 62L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CDuzzy
Hercules
18
5 / 5 / 10
10,967
731
10,613
27,995
27,908
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
19
5 / 4 / 8
11,120
741
11,999
14,544
5,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 4 / 9
10,844
723
10,389
13,982
5,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 11
10,074
672
6,436
15,443
6,732
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 6 / 7
11,148
743
8,796
13,219
5,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BakkPakk13
Ah Muzen Cab
16
5 / 6 / 13
10,775
718
10,657
14,187
5,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
19
3 / 4 / 15
11,273
752
12,799
13,985
10,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Greybladedragon
Danzaburou
20
6 / 2 / 12
12,160
811
13,832
11,988
5,435
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
17
2 / 4 / 13
10,511
701
10,853
9,737
4,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
The_Rod33
Baron Samedi
20
8 / 3 / 13
12,108
807
27,747
16,838
9,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
90
18
Kills
24
25
Deaths
19
45
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BakkPakk13
Ah Muzen Cab
5
6
13
1.92
L
Hercules
CDuzzy
Hercules
5
5
10
2
W
Zhong Kui
3
4
15
2.63
W
Danzaburou
Greybladedragon
Danzaburou
6
2
12
6
L
Scylla
5
4
8
2.25
L
3
4
9
1.88
L
2
6
11
1.25
W
Merlin
2
4
13
2.13
L
3
6
7
1.08
W
Baron Samedi
The_Rod33
Baron Samedi
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,233
Damage
75,888
85,183
Taken
66,735
51,407
Mitigated
34,899
37,018
Healing
26,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BakkPakk13
Ah Muzen Cab
10,657
2,160
2,042
1,725
14,187
5,544
1,436
7,262
6,899
0
24,355
L
Hercules
CDuzzy
Hercules
10,613
2,019
1,710
12,204
27,995
27,908
319
15,017
12,632
0
20,927
W
Zhong Kui
12,799
1,251
1,357
2,097
13,985
10,160
1,155
8,049
5,866
26,363
0
W
Danzaburou
Greybladedragon
Danzaburou
13,832
5,642
673
3,355
11,988
5,435
1,497
4,214
7,728
0
31,435
L
Scylla
11,999
658
1,118
4,537
14,544
5,714
1,049
9,532
4,626
28,289
0
L
10,389
493
3,568
5,415
13,982
5,897
928
8,475
5,179
33,787
0
L
6,436
1,551
1,856
3,665
15,443
6,732
0
10,130
5,107
0
10,691
W
Merlin
10,853
206
0
739
9,737
4,365
619
3,267
6,470
21,901
0
L
8,796
331
1,186
1,759
13,219
5,156
442
6,743
6,240
24,694
0
W
Baron Samedi
The_Rod33
Baron Samedi
27,747
1,131
6,696
8,126
16,838
9,395
922
8,242
8,588
52,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,153
Gold Earned
56,827
187
Minions Killed
171
0
Camps Cleared
0
1,301,899
Distance Traveled
1,373,711
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,775
718
34
2
0
252,532
0
L
Hercules
10,967
731
31
2
0
287,013
0
W
Zhong Kui
11,273
752
19
1
0
315,007
0
W
Danzaburou
12,160
811
33
2
0
293,955
2
L
Scylla
11,120
741
65
4
0
261,880
0
L
Ra
10,844
723
45
3
0
272,553
0
L
Kali
10,074
672
15
1
0
272,867
0
W
Merlin
10,511
701
23
2
0
255,760
0
L
Nox
11,148
743
31
2
0
207,586
0
W
Baron Samedi
12,108
807
62
4
0
256,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role