Player Matchup

Nemesis
Nemesis
Sutageiza-san
Nemesis
Level 18
God Stats
5W - 3L
1,688 SR
Queue Stats
72W - 81L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
TheShadowKing167
Nu Wa
Level 28
God Stats
15W - 14L
1,505 SR
Queue Stats
204W - 206L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
alex1364
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,188 Elo+
Solo
Bellona
Bellona
buonapane522
Bellona
Level 27
God Stats
5W - 1L
1,636 SR
Queue Stats
39W - 22L
1,338 Elo+
Solo
Thor
Thor
trashy_boat1
Thor
Level 10
God Stats
0W - 5L
1,073 SR
Queue Stats
30W - 49L
1,077 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,250 Elo+

VS

Team Averages
Level 18
1,485 SR
1,289 Elo+
Jormungandr
Jormungandr
Daftzulu4544321
Jormungandr
Level 23
God Stats
24W - 16L
1,584 SR
Queue Stats
72W - 75L
1,344 Elo+
Party 2
Chernobog
Chernobog
Master-Phanius
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,116 Elo+
Solo
Anubis
Anubis
Nater246141
Anubis
Level 28
God Stats
9W - 4L
1,469 SR
Queue Stats
55W - 49L
1,496 Elo+
Solo
Thanatos
Thanatos
PUR3-_-3VIL007
Thanatos
Level 17
God Stats
1W - 0L
1,347 SR
Queue Stats
5W - 10L
1,152 Elo+
Solo
Cerberus
Cerberus
little nugget48
Cerberus
Level 16
God Stats
15W - 10L
1,525 SR
Queue Stats
89W - 80L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
4 / 11 / 1
10,267
1,027
16,721
23,579
8,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 8 / 2
10,118
1,012
20,119
14,352
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
alex1364
Sun Wukong
13
0 / 13 / 1
8,122
812
2,386
15,539
5,658
Bellona
buonapane522
Bellona
15
0 / 5 / 5
9,482
948
6,637
15,788
7,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 10 / 2
8,231
823
2,798
16,717
5,687
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daftzulu4544321
Jormungandr
18
13 / 1 / 24
11,972
1,197
15,212
8,915
4,255
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Master-Phanius
Chernobog
17
1 / 3 / 25
10,216
1,022
4,817
7,718
2,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
19
19 / 2 / 15
13,127
1,313
28,569
16,292
8,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
17
6 / 1 / 22
10,752
1,075
10,165
10,150
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
18
6 / 0 / 28
11,675
1,168
14,027
12,418
10,135
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
159
7
Kills
45
47
Deaths
7
11
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Daftzulu4544321
Jormungandr
13
1
24
25
W
Chernobog
Master-Phanius
Chernobog
1
3
25
4.5
W
Anubis
19
2
15
13.25
W
Thanatos
6
1
22
17
L
Nemesis
4
11
1
0.41
L
3
8
2
0.5
L
Sun Wukong
alex1364
Sun Wukong
0
13
1
0.04
L
Bellona
buonapane522
Bellona
0
5
5
0.5
W
Cerberus
6
0
28
20
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,661
Damage
72,790
85,975
Taken
55,493
31,411
Mitigated
29,756
5,278
Healing
23,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Daftzulu4544321
Jormungandr
15,212
6,335
0
336
8,915
4,255
0
2,295
6,620
35,221
0
W
Chernobog
Master-Phanius
Chernobog
4,817
3,826
0
0
7,718
2,946
0
4,507
3,211
0
20,504
W
Anubis
28,569
4,375
0
12,618
16,292
8,960
0
5,551
10,741
50,952
0
W
Thanatos
10,165
3,984
0
4,740
10,150
3,460
0
3,896
6,254
0
16,293
L
Nemesis
16,721
9,554
0
3,919
23,579
8,509
0
17,360
6,219
80
27,469
L
20,119
3,389
0
693
14,352
3,998
0
8,580
5,772
48,494
0
L
Sun Wukong
alex1364
Sun Wukong
2,386
858
0
0
15,539
5,658
0
8,748
6,791
0
9,067
L
Bellona
buonapane522
Bellona
6,637
2,192
156
510
15,788
7,559
0
11,216
4,572
0
21,724
W
Cerberus
14,027
2,271
1,114
4,268
12,418
10,135
0
3,950
8,468
29,395
0
L
2,798
1,187
0
0
16,717
5,687
0
11,904
4,813
0
4,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
57,742
111
Minions Killed
205
3
Camps Cleared
4
711,866
Distance Traveled
769,001
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,972
1,197
45
5
1
163,580
0
W
Chernobog
10,216
1,022
38
4
0
142,392
1
W
Anubis
13,127
1,313
52
5
3
136,313
1
W
Thanatos
10,752
1,075
18
2
0
164,301
0
L
Nemesis
10,267
1,027
20
2
1
145,933
0
L
Nu Wa
10,118
1,012
48
5
1
154,421
1
L
Sun Wukong
8,122
812
5
1
0
119,453
0
L
Bellona
9,482
948
28
3
1
200,085
0
W
Cerberus
11,675
1,168
52
5
0
162,415
2
L
Thor
8,231
823
10
1
0
91,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role