Player Matchup

Cthulhu
Cthulhu
ActuallyACasual
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
AgenteVic97
Kukulkan
Level 11
God Stats
2W - 1L
1,745 SR
Queue Stats
4W - 5L
1,418 Elo+
Solo
Thor
Thor
Crazyshadow9
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
PandaCareBear99
Bacchus
Level 15
God Stats
31W - 31L
1,475 SR
Queue Stats
85W - 115L
1,238 Elo+
Party 2
Artemis
Artemis
Reaper256
Artemis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,238 Elo+
Party 2
Team Averages
Level 9
1,544 SR
1,379 Elo+

VS

Team Averages
Level 18
1,434 SR
1,328 Elo+
Thanatos
Thanatos
Anchoriaz
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
933 Elo+
Solo
Medusa
Medusa
BibbyBigBrain
Medusa
Level 27
God Stats
11W - 3L
1,285 SR
Queue Stats
27W - 24L
1,358 Elo+
Party 1
Ares
Ares
Lazr Hipoh
Ares
Level 21
God Stats
18W - 21L
1,461 SR
Queue Stats
206W - 182L
1,519 Elo+
Party 1
Sol
Sol
Nessaa98
Sol
Level 29
God Stats
28W - 39L
1,425 SR
Queue Stats
137W - 179L
1,333 Elo+
Solo
Osiris
Osiris
Rapireno
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 7
7,867
605
7,828
11,919
9,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
AgenteVic97
Kukulkan
12
3 / 1 / 11
7,515
578
7,107
5,854
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 1 / 10
7,377
567
6,144
8,972
3,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 9
6,432
495
4,401
5,175
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Reaper256
Artemis
10
4 / 7 / 3
6,629
510
4,066
9,566
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anchoriaz
Thanatos
12
2 / 4 / 0
7,100
546
4,346
9,950
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 0
6,076
467
5,158
7,186
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 2
5,863
451
2,882
12,124
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 4 / 2
6,815
524
7,431
10,448
3,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Rapireno
Osiris
9
3 / 6 / 2
6,207
477
3,470
9,237
7,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
23
Kills
10
10
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
Kukulkan
AgenteVic97
Kukulkan
3
1
11
8.5
L
Thanatos
Anchoriaz
Thanatos
2
4
0
0.5
L
1
4
0
0.25
W
5
1
10
10
L
0
5
2
0.2
L
4
4
2
1.25
W
2
0
9
6.5
L
Osiris
Rapireno
Osiris
3
6
2
0.67
W
Artemis
Reaper256
Artemis
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,546
Damage
23,287
41,486
Taken
48,945
21,127
Mitigated
20,802
7,964
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,828
1,599
0
1,955
11,919
9,842
144
2,947
8,947
25,809
0
W
Kukulkan
AgenteVic97
Kukulkan
7,107
1,058
0
500
5,854
1,795
1,025
1,888
3,883
44,859
0
L
Thanatos
Anchoriaz
Thanatos
4,346
1,930
0
8,173
9,950
3,375
241
1,572
8,378
0
40,290
L
5,158
2,717
0
1,461
7,186
2,239
867
3,799
3,387
0
29,724
W
6,144
2,327
0
2,473
8,972
3,129
140
876
8,046
0
37,417
L
2,882
131
0
2,555
12,124
5,088
33
5,797
6,327
13,852
0
L
7,431
2,703
0
4,308
10,448
3,050
403
4,226
6,222
34,072
0
W
4,401
862
0
450
5,175
3,767
245
1,641
3,395
11,271
0
L
Osiris
Rapireno
Osiris
3,470
1,119
0
347
9,237
7,050
413
3,942
5,295
0
16,589
W
Artemis
Reaper256
Artemis
4,066
2,566
0
2,586
9,566
2,594
634
2,961
6,530
0
23,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,820
Gold Earned
32,061
246
Minions Killed
261
0
Camps Cleared
0
1,307,431
Distance Traveled
1,187,301
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,867
605
33
3
0
267,095
0
W
Kukulkan
7,515
578
88
7
0
251,264
0
L
Thanatos
7,100
546
98
8
0
252,928
2
L
Medusa
6,076
467
56
4
0
225,379
1
W
Thor
7,377
567
68
5
0
245,656
0
L
Ares
5,863
451
18
1
0
260,107
2
L
Sol
6,815
524
53
4
0
218,621
0
W
Bacchus
6,432
495
19
1
0
326,392
2
L
Osiris
6,207
477
36
3
0
230,266
4
W
Artemis
6,629
510
38
3
0
217,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role