Player Matchup

Arachne
Arachne
Infectedjr52313
Arachne
Level 88
God Stats
1W - 1L
1,362 SR
Queue Stats
1W - 1L
1,320 Elo+
Party 4
Bellona
Bellona
LEONBP
Bellona
Level 119
God Stats
1W - 1L
1,301 SR
Queue Stats
64W - 58L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
RoB eL TrrOr
Aphrodite
Level 126
God Stats
2W - 3L
1,313 SR
Queue Stats
117W - 108L
1,617 Elo+
Party 2
Cerberus
Cerberus
TuVecinoCaliente
Cerberus
Level 120
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 1L
1,320 Elo+
Party 4
Freya
Freya
leysi alvarado
Freya
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 109L
1,573 Elo+
Party 2
Team Averages
Level 113
1,356 SR
1,481 Elo+

VS

Team Averages
Level 80
1,644 SR
1,449 Elo+
Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
GabeAP-
Hercules
Level 86
God Stats
4W - 2L
1,911 SR
Queue Stats
184W - 159L
1,528 Elo+
Party 3
Pele
Pele
JWill-Meister
Pele
Level 60
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 6L
1,441 Elo+
Party 3
Apollo
Apollo
Thetruefatz
Apollo
Level 84
God Stats
8W - 7L
1,642 SR
Queue Stats
524W - 570L
1,397 Elo+
Party 1
Xing Tian
Xing Tian
super_monster00
Xing Tian
Level 66
God Stats
28W - 16L
1,658 SR
Queue Stats
265W - 291L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
5,987
599
4,552
4,028
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
LEONBP
Bellona
12
2 / 0 / 0
6,470
647
1,814
3,978
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
RoB eL TrrOr
Aphrodite
9
3 / 1 / 5
6,066
607
4,537
4,566
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 5
5,190
519
3,518
6,121
3,229
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 1 / 5
5,179
518
3,258
5,931
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 2 / 0
5,551
555
1,549
3,840
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
GabeAP-
Hercules
8
0 / 1 / 1
4,697
470
1,773
5,954
2,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 2
4,891
489
2,423
4,797
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
6
2 / 3 / 0
4,448
445
2,219
5,442
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
super_monster00
Xing Tian
6
0 / 4 / 1
4,440
444
1,559
8,164
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
5
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
0
1
L
Hercules
GabeAP-
Hercules
0
1
1
0.5
W
5
1
2
6
L
0
2
2
0.5
W
Bellona
LEONBP
Bellona
2
0
0
2
W
Aphrodite
RoB eL TrrOr
Aphrodite
3
1
5
5.5
L
Apollo
2
3
0
0.67
W
1
2
5
1.75
W
1
1
5
3.5
L
Xing Tian
super_monster00
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,679
Damage
9,523
24,624
Taken
28,197
11,530
Mitigated
9,679
13,677
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,549
122
0
472
3,840
842
52
1,610
2,116
25,672
0
L
Hercules
GabeAP-
Hercules
1,773
513
0
2,864
5,954
2,900
0
874
5,016
0
19,700
W
4,552
2,849
0
1,591
4,028
2,067
407
1,058
2,916
0
24,533
L
2,423
381
0
1,450
4,797
1,410
0
1,295
3,380
0
24,064
W
Bellona
LEONBP
Bellona
1,814
320
0
1,488
3,978
3,323
461
0
3,978
0
31,857
W
Aphrodite
RoB eL TrrOr
Aphrodite
4,537
552
1,399
3,132
4,566
1,528
1,056
560
3,974
26,811
0
L
Apollo
2,219
1,577
0
1,420
5,442
1,335
0
2,919
2,457
0
12,875
W
3,518
360
0
2,543
6,121
3,229
631
973
5,144
19,613
0
W
3,258
1,283
188
3,336
5,931
1,383
329
427
5,504
18,842
0
L
Xing Tian
super_monster00
Xing Tian
1,559
282
94
896
8,164
3,192
0
4,205
3,915
8,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
24,027
254
Minions Killed
190
0
Camps Cleared
0
919,483
Distance Traveled
884,057
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,551
555
59
6
0
176,712
4
L
Hercules
4,697
470
41
4
0
187,012
2
W
Arachne
5,987
599
52
5
0
216,587
2
L
Pele
4,891
489
49
5
0
193,934
1
W
Bellona
6,470
647
74
7
0
194,873
1
W
Aphrodite
6,066
607
53
5
0
163,348
1
L
Apollo
4,448
445
23
2
0
158,147
3
W
Cerberus
5,190
519
47
5
0
176,472
3
W
Freya
5,179
518
28
3
0
168,203
0
L
Xing Tian
4,440
444
18
2
0
168,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role