Player Matchup

Skadi
Skadi
Apollyonn1
Skadi
Level 22
God Stats
6W - 1L
1,397 SR
Queue Stats
41W - 48L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
Arata-dono
Jormungandr
Level 28
God Stats
2W - 0L
1,910 SR
Queue Stats
351W - 303L
1,514 Elo+
Party 2
Mulan
Mulan
Gojo Satooru
Mulan
Level 28
God Stats
16W - 11L
1,665 SR
Queue Stats
118W - 124L
1,570 Elo+
Solo
Fenrir
Fenrir
TheMarkOfLux
Fenrir
Level 26
God Stats
8W - 7L
1,693 SR
Queue Stats
115W - 104L
1,504 Elo+
Solo
Danzaburou
Danzaburou
gothmasamune
Danzaburou
Level 22
God Stats
31W - 28L
1,385 SR
Queue Stats
317W - 286L
1,473 Elo+
Party 2
Team Averages
Level 25
1,610 SR
1,504 Elo+

VS

Team Averages
Level 20
1,608 SR
1,478 Elo+
Geb
Geb
Chef_Boi_RED
Geb
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 105L
1,474 Elo+
Party 1
Da Ji
Da Ji
Scarecrow93616
Da Ji
Level 25
God Stats
3W - 6L
1,519 SR
Queue Stats
364W - 349L
1,494 Elo+
Solo
Cupid
Cupid
TIMS0L0
Cupid
Level 15
God Stats
23W - 7L
1,676 SR
Queue Stats
34W - 11L
1,648 Elo+
Party 1
Tiamat
Tiamat
crazybatman689
Tiamat
Level 23
God Stats
0W - 1L
1,843 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
tennisplayahz4
Hercules
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
7 / 6 / 4
12,631
549
8,821
16,186
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Arata-dono
Jormungandr
17
4 / 3 / 10
12,564
546
13,150
16,350
22,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 2 / 1
15,219
662
15,244
17,983
16,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
19
11 / 1 / 6
13,494
587
12,506
13,665
10,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
gothmasamune
Danzaburou
18
7 / 7 / 4
13,202
574
12,383
15,955
7,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 7
9,628
419
5,266
20,555
12,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
3 / 7 / 6
11,142
484
13,629
18,715
13,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
TIMS0L0
Cupid
20
13 / 8 / 3
13,510
587
23,727
19,066
7,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 1 / 0
6,127
266
165
1,915
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hercules
14
1 / 12 / 4
8,844
385
5,795
22,040
23,523
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
36
Kills
19
19
Deaths
36
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
7
6
4
1.5
W
Jormungandr
Arata-dono
Jormungandr
4
3
10
3
L
2
8
7
0.69
W
7
2
1
3.75
L
3
7
6
0.86
L
Cupid
TIMS0L0
Cupid
13
8
3
1.81
W
Fenrir
11
1
6
14
L
0
1
0
0
W
Danzaburou
gothmasamune
Danzaburou
7
7
4
1.29
L
Hercules
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,104
Damage
48,582
80,139
Taken
82,291
63,334
Mitigated
57,594
22,168
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
8,821
4,250
123
6,499
16,186
6,403
5,758
283
15,853
0
78,686
W
Jormungandr
Arata-dono
Jormungandr
13,150
2,452
648
2,092
16,350
22,367
1,614
1,747
14,528
50,009
0
L
5,266
1,126
724
498
20,555
12,945
0
3,347
17,208
33,618
0
W
15,244
3,813
0
7,894
17,983
16,318
5,840
1,576
16,254
0
118,887
L
13,629
3,905
0
3,111
18,715
13,450
0
1,701
17,014
0
57,486
L
Cupid
TIMS0L0
Cupid
23,727
16,736
1,014
3,060
19,066
7,300
312
4,302
14,764
0
86,969
W
Fenrir
12,506
2,405
0
945
13,665
10,959
510
573
12,967
0
82,500
L
165
33
0
818
1,915
376
0
0
1,915
5,032
0
W
Danzaburou
gothmasamune
Danzaburou
12,383
5,807
0
3,967
15,955
7,287
2,213
1,224
14,706
0
75,088
L
Hercules
5,795
2,395
0
2,761
22,040
23,523
0
3,800
18,240
0
32,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,110
Gold Earned
49,251
633
Minions Killed
341
0
Camps Cleared
0
1,971,753
Distance Traveled
1,611,108
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,631
549
115
5
0
284,642
2
W
Jormungandr
12,564
546
70
3
0
389,198
0
L
Geb
9,628
419
33
1
0
434,515
1
W
Mulan
15,219
662
225
10
0
413,965
2
L
Da Ji
11,142
484
114
5
0
407,574
0
L
Cupid
13,510
587
134
6
0
380,527
0
W
Fenrir
13,494
587
121
5
0
521,264
3
L
Tiamat
6,127
266
10
0
0
37,211
0
W
Danzaburou
13,202
574
102
4
0
362,684
0
L
Hercules
8,844
385
50
2
0
351,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role