Player Matchup

Thanatos
Thanatos
BlindSol
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,467 Elo+
Party 1
Geb
Geb
Bonroku
Geb
Level 142
God Stats
7W - 7L
1,654 SR
Queue Stats
245W - 254L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
DeathBringerKIA
Baron Samedi
Level 91
God Stats
1W - 3L
1,457 SR
Queue Stats
56W - 55L
1,493 Elo+
Party 1
Xbalanque
Xbalanque
LazyJoey6022278
Xbalanque
Level 43
God Stats
0W - 2L
1,281 SR
Queue Stats
52W - 49L
1,451 Elo+
Solo
Achilles
Achilles
SYLOK the FILED
Achilles
Level 108
God Stats
3W - 8L
1,497 SR
Queue Stats
248W - 301L
1,534 Elo+
Party 1
Team Averages
Level 82
1,478 SR
1,493 Elo+

VS

Team Averages
Level 115
1,613 SR
1,492 Elo+
Ao Kuang
Ao Kuang
Binsento Rou
Ao Kuang
Level 136
God Stats
6W - 3L
1,823 SR
Queue Stats
342W - 362L
1,492 Elo+
Party 2
Merlin
Merlin
CHASE IS LEGEND
Merlin
Level 146
God Stats
10W - 9L
1,700 SR
Queue Stats
490W - 440L
1,530 Elo+
Solo
Neith
Neith
CarlitosWheyPro
Neith
Level 26
God Stats
10W - 8L
1,543 SR
Queue Stats
54W - 44L
1,475 Elo+
Party 2
Tyr
Tyr
Hugasaurus
Tyr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 174L
1,461 Elo+
Party 2
Bellona
Bellona
darthpauljoe
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlindSol
Thanatos
11
1 / 5 / 2
6,651
475
3,011
11,831
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
10
2 / 4 / 2
6,371
455
6,466
11,229
7,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
DeathBringerKIA
Baron Samedi
13
3 / 2 / 1
7,259
519
6,709
7,880
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
LazyJoey6022278
Xbalanque
13
2 / 2 / 1
7,884
563
5,646
7,236
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
14
0 / 1 / 0
7,750
554
7,774
13,005
9,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Binsento Rou
Ao Kuang
14
8 / 0 / 2
8,355
597
9,695
11,747
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 5 / 2
7,617
544
6,930
7,641
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 1
7,092
507
3,838
8,138
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 2
7,050
504
2,416
10,253
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
darthpauljoe
Bellona
14
0 / 0 / 3
8,114
580
6,172
11,826
10,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
12
14
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Binsento Rou
Ao Kuang
8
0
2
9
L
Thanatos
BlindSol
Thanatos
1
5
2
0.4
L
Geb
2
4
2
0.75
W
3
5
2
0.8
W
1
2
1
0.75
L
Baron Samedi
DeathBringerKIA
Baron Samedi
3
2
1
1.75
W
0
1
2
1
L
Xbalanque
LazyJoey6022278
Xbalanque
2
2
1
1.25
L
Achilles
0
1
0
0
W
Bellona
darthpauljoe
Bellona
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
29,051
51,181
Taken
49,605
26,669
Mitigated
23,797
23,095
Healing
20,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Binsento Rou
Ao Kuang
9,695
3,354
0
5,331
11,747
4,412
68
1,657
9,847
49,750
0
L
Thanatos
BlindSol
Thanatos
3,011
437
0
8,592
11,831
3,808
0
4,813
6,782
0
33,640
L
Geb
6,466
1,217
0
1,980
11,229
7,387
0
4,068
7,119
20,510
0
W
6,930
288
0
1,374
7,641
2,420
168
4,416
2,821
41,693
0
W
3,838
1,875
0
3,587
8,138
2,582
0
1,613
6,390
0
41,253
L
Baron Samedi
DeathBringerKIA
Baron Samedi
6,709
79
253
2,970
7,880
3,435
0
5,318
2,221
38,572
0
W
2,416
187
0
3,136
10,253
3,967
0
3,560
6,335
0
31,013
L
Xbalanque
LazyJoey6022278
Xbalanque
5,646
3,104
0
2,682
7,236
2,114
270
304
6,932
0
52,904
L
Achilles
7,774
2,656
0
6,618
13,005
9,925
0
1,503
11,502
0
51,839
W
Bellona
darthpauljoe
Bellona
6,172
3,355
0
7,301
11,826
10,416
670
763
10,337
0
51,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,915
Gold Earned
38,228
387
Minions Killed
408
0
Camps Cleared
0
1,338,474
Distance Traveled
1,347,144
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,355
597
79
6
0
294,529
1
L
Thanatos
6,651
475
61
4
0
266,622
3
L
Geb
6,371
455
28
2
0
283,100
2
W
Merlin
7,617
544
83
6
0
226,181
6
W
Neith
7,092
507
86
6
0
238,494
2
L
Baron Samedi
7,259
519
80
6
0
279,707
7
W
Tyr
7,050
504
47
3
0
303,234
0
L
Xbalanque
7,884
563
102
7
0
243,345
0
L
Achilles
7,750
554
116
8
0
265,700
0
W
Bellona
8,114
580
113
8
0
284,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role