Player Matchup

Kukulkan
Kukulkan
CDXXCDXXCDXX680
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Metallic Acid
Baron Samedi
Level 32
God Stats
4W - 12L
1,520 SR
Queue Stats
23W - 32L
1,336 Elo+
Party 2
Nemesis
Nemesis
ThinnerMedusa36
Nemesis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
297W - 345L
1,322 Elo+
Solo
Fenrir
Fenrir
Twisted Crysis
Fenrir
Level 24
God Stats
6W - 8L
1,370 SR
Queue Stats
16W - 21L
1,330 Elo+
Party 2
Chaac
Chaac
alihusseinabd
Chaac
Level 14
God Stats
14W - 25L
1,295 SR
Queue Stats
294W - 335L
1,265 Elo+
Solo
Team Averages
Level 19
1,437 SR
1,350 Elo+

VS

Team Averages
Level 23
1,467 SR
1,322 Elo+
Cu Chulainn
Cu Chulainn
CombatProfit
Cu Chulainn
Level 24
God Stats
28W - 19L
1,502 SR
Queue Stats
259W - 308L
1,263 Elo+
Party 1
Terra
Terra
Ice Dragon9375
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,406 Elo+
Solo
Cupid
Cupid
Jack69son
Cupid
Level 26
God Stats
22W - 11L
1,337 SR
Queue Stats
470W - 454L
1,311 Elo+
Solo
Set
Set
diabI0725
Set
Level 19
God Stats
28W - 28L
1,471 SR
Queue Stats
273W - 317L
1,324 Elo+
Party 1
Scylla
Scylla
harzstyle_
Scylla
Level 19
God Stats
16W - 15L
1,523 SR
Queue Stats
100W - 106L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 13 / 1
7,707
406
4,786
11,931
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Metallic Acid
Baron Samedi
16
10 / 4 / 4
10,100
532
14,020
13,762
7,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 8 / 2
8,197
431
5,454
15,324
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 8 / 6
8,758
461
6,918
14,663
5,695
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 10 / 7
8,530
449
9,392
17,798
15,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CombatProfit
Cu Chulainn
15
8 / 6 / 3
10,071
530
11,270
18,710
13,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 5
10,291
542
6,551
16,242
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Jack69son
Cupid
17
7 / 2 / 6
11,486
605
11,179
12,531
4,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 6 / 1
10,203
537
7,746
13,210
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
harzstyle_
Scylla
17
16 / 3 / 3
12,368
651
17,331
11,904
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
17
Kills
42
43
Deaths
22
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
13
1
0.12
W
Cu Chulainn
CombatProfit
Cu Chulainn
8
6
3
1.58
W
3
5
5
1.1
W
Cupid
Jack69son
Cupid
7
2
6
5
L
Baron Samedi
Metallic Acid
Baron Samedi
10
4
4
3
L
1
8
2
0.25
L
2
8
6
0.63
L
3
10
7
0.65
W
8
6
1
1.42
W
Scylla
harzstyle_
Scylla
16
3
3
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,570
Damage
54,077
73,478
Taken
72,597
37,337
Mitigated
41,619
11,458
Healing
19,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,786
1,057
0
120
11,931
4,020
0
5,606
5,767
34,773
0
W
Cu Chulainn
CombatProfit
Cu Chulainn
11,270
3,666
219
1,525
18,710
13,709
206
5,105
11,623
1,852
33,744
W
6,551
2,293
1,403
4,506
16,242
12,251
1,203
2,721
13,200
30,721
0
W
Cupid
Jack69son
Cupid
11,179
5,929
667
6,427
12,531
4,686
5,630
4,794
7,559
0
69,970
L
Baron Samedi
Metallic Acid
Baron Samedi
14,020
1,948
1,149
3,058
13,762
7,322
679
2,688
10,853
49,737
0
L
5,454
1,614
0
1,680
15,324
4,956
58
3,968
11,099
0
29,746
L
6,918
1,879
270
1,720
14,663
5,695
272
6,063
8,425
0
19,882
L
9,392
2,254
0
3,461
17,798
15,344
895
5,127
12,219
0
32,251
W
7,746
3,610
0
1,311
13,210
6,372
4,695
637
12,473
0
40,859
W
Scylla
harzstyle_
Scylla
17,331
1,722
231
3,399
11,904
4,601
2,800
4,469
7,303
61,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,292
Gold Earned
54,419
266
Minions Killed
393
0
Camps Cleared
0
1,505,196
Distance Traveled
1,664,794
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,707
406
71
4
0
255,831
0
W
Cu Chulainn
10,071
530
44
2
0
371,096
0
W
Terra
10,291
542
45
2
0
380,905
0
W
Cupid
11,486
605
111
6
0
293,174
1
L
Baron Samedi
10,100
532
64
3
0
298,177
0
L
Nemesis
8,197
431
57
3
0
355,357
0
L
Fenrir
8,758
461
27
1
0
290,022
0
L
Chaac
8,530
449
47
2
0
305,809
0
W
Set
10,203
537
78
4
0
307,077
0
W
Scylla
12,368
651
115
6
0
312,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role