Player Matchup

Janus
Janus
AngelRafa
Janus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 68L
1,656 Elo+
Party 1
Ullr
Ullr
KuramaPR
Ullr
Level 81
God Stats
7W - 8L
1,500 SR
Queue Stats
225W - 169L
1,648 Elo+
Party 1
Sun Wukong
Sun Wukong
daMozzie
Sun Wukong
Level 63
God Stats
16W - 11L
1,688 SR
Queue Stats
129W - 95L
1,667 Elo+
Party 1
Team Averages
Level 57
1,563 SR
1,657 Elo+

VS

Team Averages
Level 33
1,490 SR
1,404 Elo+
Raijin
Raijin
D13g0401
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,302 Elo+
Party 2
Cernunnos
Cernunnos
KingDinokRah
Cernunnos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,507 Elo+
Solo
Hercules
Hercules
slendergamer55
Hercules
Level 18
God Stats
1W - 3L
1,469 SR
Queue Stats
3W - 8L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AngelRafa
Janus
14
6 / 1 / 10
10,141
724
10,968
5,843
2,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
5 / 1 / 12
10,156
725
10,248
8,126
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
daMozzie
Sun Wukong
14
7 / 0 / 9
10,415
744
9,693
10,555
6,883
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
D13g0401
Raijin
11
1 / 6 / 0
8,007
572
3,337
9,582
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
KingDinokRah
Cernunnos
10
0 / 6 / 1
7,630
545
6,993
13,491
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
11
1 / 7 / 1
7,768
555
3,453
15,426
10,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
18
Kills
2
2
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
AngelRafa
Janus
6
1
10
11
L
Raijin
D13g0401
Raijin
1
6
0
0.17
L
Cernunnos
KingDinokRah
Cernunnos
0
6
1
0.08
W
Ullr
5
1
12
11
W
Sun Wukong
daMozzie
Sun Wukong
7
0
9
11.5
L
Hercules
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
13,783
24,524
Taken
38,499
12,241
Mitigated
18,414
6,932
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AngelRafa
Janus
10,968
1,131
0
1,665
5,843
2,045
0
1,405
4,438
36,244
0
L
Raijin
D13g0401
Raijin
3,337
645
0
0
9,582
2,942
0
1,802
7,780
25,369
0
L
Cernunnos
KingDinokRah
Cernunnos
6,993
2,285
0
3,219
13,491
4,646
0
3,000
10,491
0
31,617
W
Ullr
10,248
5,166
0
2,970
8,126
3,313
2,099
859
7,267
0
55,399
W
Sun Wukong
daMozzie
Sun Wukong
9,693
1,681
0
2,297
10,555
6,883
36
1,129
9,426
0
38,733
L
Hercules
3,453
533
0
1,736
15,426
10,826
0
6,210
9,216
0
15,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
23,405
181
Minions Killed
107
0
Camps Cleared
0
804,142
Distance Traveled
606,820
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,141
724
53
4
0
273,495
0
L
Raijin
8,007
572
52
4
0
184,411
1
L
Cernunnos
7,630
545
34
2
0
185,194
1
W
Ullr
10,156
725
59
4
0
244,903
2
W
Sun Wukong
10,415
744
69
5
0
285,744
6
L
Hercules
7,768
555
21
2
0
237,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role