Player Matchup

Izanami
Izanami
Chemical_Lizard
Izanami
Level 25
God Stats
31W - 30L
1,519 SR
Queue Stats
64W - 66L
1,401 Elo+
Party 1
Cerberus
Cerberus
Moe_Money365
Cerberus
Level 26
God Stats
4W - 6L
1,476 SR
Queue Stats
78W - 80L
1,377 Elo+
Party 1
Chaac
Chaac
UndeadWolfPack27
Chaac
Level 4
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 4L
1,648 Elo+
Party 1
Set
Set
WarfyEXE
Set
Level 15
God Stats
4W - 5L
1,786 SR
Queue Stats
22W - 20L
1,592 Elo+
Party 2
Nemesis
Nemesis
invaderdak
Nemesis
Level 28
God Stats
8W - 4L
1,666 SR
Queue Stats
10W - 13L
1,457 Elo+
Party 2
Team Averages
Level 20
1,629 SR
1,495 Elo+

VS

Team Averages
Level 39
1,541 SR
1,551 Elo+
Yemoja
Yemoja
CaesarPicasso
Yemoja
Level 4
God Stats
16W - 8L
1,557 SR
Queue Stats
16W - 8L
1,519 Elo+
Solo
Jing Wei
Jing Wei
Chinor
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
PerfectToast191
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 178L
1,842 Elo+
Party 3
Kukulkan
Kukulkan
Uh Oh Potato543
Kukulkan
Level 28
God Stats
4W - 1L
1,646 SR
Queue Stats
57W - 40L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wardeshdwstrde
Cu Chulainn
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,942
394
1,332
3,187
606
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Moe_Money365
Cerberus
9
2 / 2 / 0
4,961
496
3,305
6,027
3,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
4,615
462
3,034
8,069
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 2 / 0
5,701
570
1,893
5,856
2,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
invaderdak
Nemesis
7
0 / 6 / 3
4,825
483
4,023
6,411
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,800
580
2,119
3,481
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Chinor
Jing Wei
9
1 / 1 / 2
5,214
521
3,507
5,990
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 1 / 2
7,086
709
5,249
6,422
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
11
3 / 3 / 2
6,325
633
3,934
3,829
1,184
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Wardeshdwstrde
Cu Chulainn
10
4 / 0 / 2
5,969
597
4,960
6,531
3,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
16
16
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
0
1
0
0
W
Jing Wei
Chinor
Jing Wei
1
1
2
2
L
Cerberus
Moe_Money365
Cerberus
2
2
0
1
W
6
1
2
7
W
Kukulkan
3
3
2
1.33
L
0
5
0
0
W
Cu Chulainn
Wardeshdwstrde
Cu Chulainn
4
0
2
5
L
3
2
0
1.5
L
Nemesis
invaderdak
Nemesis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,587
Damage
19,769
29,550
Taken
26,253
13,790
Mitigated
10,872
3,582
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,119
480
1,201
1,722
3,481
1,948
0
682
2,799
16,002
0
L
1,332
308
0
420
3,187
606
0
698
2,489
0
10,014
W
Jing Wei
Chinor
Jing Wei
3,507
2,880
0
2,951
5,990
1,969
348
1,430
4,560
0
22,100
L
Cerberus
Moe_Money365
Cerberus
3,305
231
0
1,524
6,027
3,307
0
1,587
4,440
13,154
0
W
5,249
1,368
0
2,282
6,422
1,802
0
545
5,852
0
38,415
W
Kukulkan
3,934
194
0
195
3,829
1,184
881
648
3,181
29,830
0
L
3,034
1,113
0
957
8,069
4,410
35
671
7,148
0
17,906
W
Cu Chulainn
Wardeshdwstrde
Cu Chulainn
4,960
1,311
0
2,201
6,531
3,969
406
0
6,256
360
22,922
L
1,893
1,161
0
250
5,856
2,463
0
1,607
4,224
0
25,915
L
Nemesis
invaderdak
Nemesis
4,023
2,044
0
431
6,411
3,004
0
1,625
4,742
0
20,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,044
Gold Earned
30,394
162
Minions Killed
263
0
Camps Cleared
0
913,791
Distance Traveled
924,926
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,800
580
29
3
0
170,098
3
L
Izanami
3,942
394
23
2
0
160,200
2
W
Jing Wei
5,214
521
49
5
0
156,427
1
L
Cerberus
4,961
496
17
2
0
190,390
1
W
Loki
7,086
709
78
8
0
220,915
2
W
Kukulkan
6,325
633
64
6
0
180,774
0
L
Chaac
4,615
462
34
3
0
153,557
0
W
Cu Chulainn
5,969
597
43
4
0
196,712
2
L
Set
5,701
570
50
5
0
199,950
0
L
Nemesis
4,825
483
38
4
0
209,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role