Player Matchup

Artemis
Artemis
CallidusJay
Artemis
Level 22
God Stats
20W - 14L
1,491 SR
Queue Stats
169W - 161L
1,407 Elo+
Party 1
Izanami
Izanami
ViP 2Curly
Izanami
Level 71
God Stats
1W - 1L
1,142 SR
Queue Stats
13W - 26L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
xXxBatmanxXx 54
Danzaburou
Level 92
God Stats
8W - 4L
1,517 SR
Queue Stats
37W - 47L
1,402 Elo+
Party 1
Team Averages
Level 62
1,383 SR
1,363 Elo+

VS

Team Averages
Level 46
1,356 SR
1,251 Elo+
Janus
Janus
MARSKO1987
Janus
Level 66
God Stats
3W - 5L
1,364 SR
Queue Stats
145W - 258L
1,247 Elo+
Solo
Neith
Neith
Omgangels
Neith
Level 44
God Stats
4W - 15L
1,249 SR
Queue Stats
15W - 30L
1,282 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThanatosDeath34
Tsukuyomi
Level 28
God Stats
0W - 1L
1,456 SR
Queue Stats
6W - 11L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CallidusJay
Artemis
10
3 / 0 / 5
6,616
827
3,537
2,882
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
ViP 2Curly
Izanami
9
3 / 0 / 4
6,450
806
4,479
3,410
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
xXxBatmanxXx 54
Danzaburou
10
3 / 1 / 3
6,323
790
1,480
3,872
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
1 / 1 / 0
5,475
684
2,650
3,635
717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Omgangels
Neith
6
0 / 4 / 1
5,091
636
1,694
4,167
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
ThanatosDeath34
Tsukuyomi
7
0 / 4 / 0
4,937
617
397
4,795
1,092
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
CallidusJay
Artemis
3
0
5
5.5
L
Janus
1
1
0
1
L
Neith
Omgangels
Neith
0
4
1
0.13
L
Tsukuyomi
ThanatosDeath34
Tsukuyomi
0
4
0
0
W
Izanami
ViP 2Curly
Izanami
3
0
4
5
W
Danzaburou
xXxBatmanxXx 54
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,496
Damage
4,741
10,164
Taken
12,597
3,148
Mitigated
3,608
2,877
Healing
1,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CallidusJay
Artemis
3,537
1,359
0
237
2,882
960
1,188
213
2,669
0
18,960
L
Janus
2,650
100
65
318
3,635
717
0
72
3,563
18,100
0
L
Neith
Omgangels
Neith
1,694
546
135
740
4,167
1,799
0
0
4,167
0
6,973
L
Tsukuyomi
ThanatosDeath34
Tsukuyomi
397
95
0
79
4,795
1,092
0
0
4,795
0
6,518
W
Izanami
ViP 2Curly
Izanami
4,479
2,833
0
1,440
3,410
969
419
722
2,688
0
22,292
W
Danzaburou
xXxBatmanxXx 54
Danzaburou
1,480
603
0
1,200
3,872
1,219
331
1,799
2,073
0
18,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,389
Gold Earned
15,503
110
Minions Killed
54
0
Camps Cleared
0
417,012
Distance Traveled
331,655
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,616
827
44
6
0
138,762
0
L
Janus
5,475
684
25
3
0
159,143
1
L
Neith
5,091
636
13
2
0
72,925
0
L
Tsukuyomi
4,937
617
16
2
0
99,587
0
W
Izanami
6,450
806
34
4
0
140,696
1
W
Danzaburou
6,323
790
32
4
0
137,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role