Player Matchup

Sylvanus
Sylvanus
Cre8tion
Sylvanus
Level 28
God Stats
18W - 14L
1,696 SR
Queue Stats
582W - 508L
1,671 Elo+
Solo
Cu Chulainn
Cu Chulainn
HerNewSenpai
Cu Chulainn
Level 20
God Stats
12W - 14L
1,688 SR
Queue Stats
84W - 70L
1,717 Elo+
Solo
Hel
Hel
KazTestarossa
Hel
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 32L
1,393 Elo+
Solo
Fenrir
Fenrir
aurelihoe_
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,663 Elo+
Solo
Sol
Sol
jinkiesss
Sol
Level 17
God Stats
13W - 4L
1,729 SR
Queue Stats
80W - 32L
1,317 Elo+
Solo
Team Averages
Level 21
1,623 SR
1,552 Elo+

VS

Team Averages
Level 40
1,580 SR
1,602 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BARZ2023
Skadi
Level 26
God Stats
40W - 27L
1,557 SR
Queue Stats
264W - 280L
1,545 Elo+
Party 1
Serqet
Serqet
FLA5HX3
Serqet
Level 107
God Stats
42W - 26L
1,646 SR
Queue Stats
292W - 265L
1,572 Elo+
Party 1
Olorun
Olorun
KobeClean
Olorun
Level 29
God Stats
49W - 48L
1,460 SR
Queue Stats
259W - 273L
1,604 Elo+
Party 1
Athena
Athena
Ramilek
Athena
Level 11
God Stats
28W - 52L
1,737 SR
Queue Stats
206W - 220L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cre8tion
Sylvanus
17
11 / 4 / 14
13,065
594
18,641
21,033
19,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cu Chulainn
HerNewSenpai
Cu Chulainn
18
3 / 3 / 10
11,914
542
12,026
15,313
12,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 7 / 16
10,304
468
8,451
13,681
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
aurelihoe_
Fenrir
19
13 / 4 / 4
12,357
562
9,692
16,121
10,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 7 / 13
11,644
529
22,268
22,884
7,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
6 / 3 / 5
10,627
483
15,305
19,378
17,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
BARZ2023
Skadi
13
2 / 12 / 3
8,667
394
8,402
17,204
5,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
FLA5HX3
Serqet
16
9 / 7 / 6
10,682
486
17,473
19,439
13,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
KobeClean
Olorun
16
8 / 10 / 5
10,765
489
13,233
17,183
8,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Ramilek
Athena
12
0 / 5 / 5
8,225
374
4,019
17,122
13,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
37
Kills
25
25
Deaths
37
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
6
3
5
2.83
L
Skadi
BARZ2023
Skadi
2
12
3
0.29
W
Sylvanus
Cre8tion
Sylvanus
11
4
14
4.5
L
Serqet
FLA5HX3
Serqet
9
7
6
1.71
W
Cu Chulainn
HerNewSenpai
Cu Chulainn
3
3
10
2.67
W
3
7
16
1.57
L
Olorun
KobeClean
Olorun
8
10
5
1.05
L
Athena
Ramilek
Athena
0
5
5
0.5
W
Fenrir
aurelihoe_
Fenrir
13
4
4
3.75
W
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,078
Damage
58,432
89,032
Taken
90,326
57,169
Mitigated
58,837
46,156
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
15,305
1,903
876
4,844
19,378
17,011
484
9,017
10,036
0
59,799
L
Skadi
BARZ2023
Skadi
8,402
4,762
0
955
17,204
5,288
830
10,325
6,854
0
48,408
W
Sylvanus
Cre8tion
Sylvanus
18,641
2,606
4,731
10,273
21,033
19,920
2,198
5,598
14,932
47,971
0
L
Serqet
FLA5HX3
Serqet
17,473
2,676
0
2,782
19,439
13,786
0
9,849
9,430
0
54,834
W
Cu Chulainn
HerNewSenpai
Cu Chulainn
12,026
1,811
0
6,295
15,313
12,605
860
1,468
12,778
11,334
64,481
W
8,451
1,124
4,028
4,093
13,681
6,336
1,539
2,702
10,568
27,860
0
L
Olorun
KobeClean
Olorun
13,233
7,490
837
2,440
17,183
8,930
466
12,173
4,988
52,116
2,481
L
Athena
Ramilek
Athena
4,019
1,267
0
405
17,122
13,822
504
10,528
6,519
23,330
0
W
Fenrir
aurelihoe_
Fenrir
9,692
2,563
0
4,836
16,121
10,416
298
1,916
13,693
0
66,485
W
22,268
7,676
0
11,900
22,884
7,892
4,018
5,038
17,334
82,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,284
Gold Earned
48,966
436
Minions Killed
382
0
Camps Cleared
0
1,962,935
Distance Traveled
1,942,033
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,627
483
98
4
0
462,481
4
L
Skadi
8,667
394
79
4
0
337,714
3
W
Sylvanus
13,065
594
65
3
0
388,793
1
L
Serqet
10,682
486
83
4
0
433,108
3
W
Cu Chulainn
11,914
542
138
6
0
417,418
2
W
Hel
10,304
468
36
2
0
347,734
0
L
Olorun
10,765
489
83
4
0
324,447
2
L
Athena
8,225
374
39
2
0
384,283
0
W
Fenrir
12,357
562
98
4
0
420,661
1
W
Sol
11,644
529
99
5
0
388,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role