Player Matchup

Hercules
Hercules
LordLepard
Hercules
Level 69
God Stats
18W - 16L
1,508 SR
Queue Stats
456W - 369L
1,503 Elo+
Party 1
Zeus
Zeus
OhHampton
Zeus
Level 147
God Stats
7W - 1L
1,572 SR
Queue Stats
226W - 159L
1,595 Elo+
Party 1
Hachiman
Hachiman
UNBO7HERED
Hachiman
Level 25
God Stats
2W - 4L
1,167 SR
Queue Stats
51W - 61L
1,374 Elo+
Party 1
Team Averages
Level 80
1,416 SR
1,491 Elo+

VS

Team Averages
Level 55
1,432 SR
1,412 Elo+
Ganesha
Ganesha
Aunnau
Ganesha
Level 140
God Stats
5W - 8L
1,295 SR
Queue Stats
693W - 674L
1,510 Elo+
Party 2
Thor
Thor
Chitiva1810
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,462 Elo+
Solo
Hades
Hades
DarkAristacat
Hades
Level 18
God Stats
4W - 7L
1,500 SR
Queue Stats
5W - 12L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LordLepard
Hercules
17
6 / 3 / 8
12,719
707
12,377
19,168
11,687
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
16
8 / 3 / 7
14,352
797
17,982
12,843
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
UNBO7HERED
Hachiman
16
5 / 0 / 7
12,481
693
7,616
8,733
2,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aunnau
Ganesha
15
1 / 6 / 5
10,517
584
8,792
18,489
16,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 7 / 2
12,136
674
13,732
16,833
11,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 6 / 4
10,822
601
2,562
14,941
7,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
6
6
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aunnau
Ganesha
1
6
5
0.58
L
4
7
2
0.71
L
1
6
4
0.5
W
Hercules
LordLepard
Hercules
6
3
8
3.33
W
Zeus
8
3
7
3.83
W
Hachiman
UNBO7HERED
Hachiman
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,975
Damage
25,086
40,744
Taken
50,263
17,901
Mitigated
36,553
10,921
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aunnau
Ganesha
8,792
1,056
0
713
18,489
16,895
0
6,356
12,133
36,652
0
L
13,732
3,569
0
500
16,833
11,707
0
5,683
11,150
17
50,986
L
2,562
455
710
4,275
14,941
7,951
0
5,986
8,902
22,364
0
W
Hercules
LordLepard
Hercules
12,377
4,689
0
4,445
19,168
11,687
0
3,205
15,541
0
31,337
W
Zeus
17,982
8,070
0
4,209
12,843
3,633
861
4,626
7,927
110,292
0
W
Hachiman
UNBO7HERED
Hachiman
7,616
3,467
0
2,267
8,733
2,581
1,749
2,726
5,791
0
44,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
33,475
210
Minions Killed
147
0
Camps Cleared
0
861,717
Distance Traveled
869,608
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,517
584
9
1
0
334,859
0
L
Thor
12,136
674
74
4
0
324,972
5
L
Hades
10,822
601
64
4
0
209,777
0
W
Hercules
12,719
707
38
2
0
297,521
0
W
Zeus
14,352
797
104
6
0
246,785
0
W
Hachiman
12,481
693
68
4
0
317,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role