Player Matchup

Jing Wei
Jing Wei
Cristoforus
Jing Wei
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
116W - 95L
1,674 Elo+
Solo
Sun Wukong
Sun Wukong
HiJackMeOff
Sun Wukong
Level 27
God Stats
1W - 3L
1,272 SR
Queue Stats
108W - 69L
1,607 Elo+
Solo
Loki
Loki
KevinHMpro
Loki
Level 17
God Stats
6W - 0L
1,934 SR
Queue Stats
108W - 103L
1,578 Elo+
Solo
Cthulhu
Cthulhu
lnsanePlays
Cthulhu
Level 27
God Stats
3W - 0L
1,657 SR
Queue Stats
22W - 20L
1,619 Elo+
Solo
The Morrigan
The Morrigan
miek lares
The Morrigan
Level 25
God Stats
14W - 26L
1,511 SR
Queue Stats
542W - 482L
1,617 Elo+
Solo
Team Averages
Level 25
1,575 SR
1,619 Elo+

VS

Team Averages
Level 14
1,556 SR
1,563 Elo+
Guan Yu
Guan Yu
Nitoriism
Guan Yu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,542 Elo+
Solo
Tiamat
Tiamat
Reemie_By_Nature
Tiamat
Level 20
God Stats
8W - 10L
1,605 SR
Queue Stats
8W - 12L
1,575 Elo+
Solo
Neith
Neith
SOS-No-se-jugar
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,355 Elo+
Solo
Merlin
Merlin
SicklySoup8979
Merlin
Level 21
God Stats
9W - 6L
1,709 SR
Queue Stats
163W - 125L
1,667 Elo+
Solo
Ra
Ra
sniperwolf1738
Ra
Level 6
God Stats
0W - 3L
1,468 SR
Queue Stats
4W - 7L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cristoforus
Jing Wei
14
4 / 2 / 5
7,922
566
4,998
10,430
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
HiJackMeOff
Sun Wukong
14
9 / 1 / 2
8,725
623
7,780
9,821
5,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 1 / 2
7,679
549
3,984
7,267
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
lnsanePlays
Cthulhu
12
3 / 0 / 5
7,815
558
5,907
9,124
5,398
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
miek lares
The Morrigan
13
3 / 0 / 3
7,332
524
3,293
4,123
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nitoriism
Guan Yu
13
1 / 3 / 1
7,336
524
3,647
8,515
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 1
7,342
524
4,759
7,382
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 2
7,410
529
6,984
10,262
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 2 / 0
6,911
494
2,164
4,842
1,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 6 / 0
5,767
412
3,271
7,165
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
21
Kills
3
4
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Cristoforus
Jing Wei
4
2
5
3.25
W
Sun Wukong
HiJackMeOff
Sun Wukong
9
1
2
10
W
2
1
2
3
L
Guan Yu
Nitoriism
Guan Yu
1
3
1
0.5
L
1
5
1
0.3
L
1
5
2
0.4
L
0
2
0
0
W
Cthulhu
lnsanePlays
Cthulhu
3
0
5
5.5
W
The Morrigan
miek lares
The Morrigan
3
0
3
4.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
20,825
40,765
Taken
38,166
17,292
Mitigated
15,059
17,740
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Cristoforus
Jing Wei
4,998
4,212
0
5,157
10,430
2,844
637
1,510
8,880
0
54,001
W
Sun Wukong
HiJackMeOff
Sun Wukong
7,780
1,359
0
5,428
9,821
5,492
612
3,929
5,414
0
41,932
W
3,984
1,079
0
3,165
7,267
2,222
0
1,821
5,386
0
47,535
L
Guan Yu
Nitoriism
Guan Yu
3,647
312
194
4,097
8,515
3,790
0
1,539
6,951
0
49,849
L
4,759
772
0
1,612
7,382
4,050
852
636
6,417
35,352
0
L
6,984
3,383
0
3,693
10,262
3,442
256
3,801
6,436
0
48,058
L
2,164
43
0
798
4,842
1,549
96
1,053
3,739
44,756
0
W
Cthulhu
lnsanePlays
Cthulhu
5,907
727
0
2,214
9,124
5,398
0
518
8,595
25,696
0
W
The Morrigan
miek lares
The Morrigan
3,293
283
0
1,776
4,123
1,336
659
1,827
2,296
38,441
1,711
L
3,271
352
0
665
7,165
2,228
548
1,885
5,184
25,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,473
Gold Earned
34,766
398
Minions Killed
404
0
Camps Cleared
0
1,453,668
Distance Traveled
1,321,951
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,922
566
99
7
0
285,353
3
W
Sun Wukong
8,725
623
87
6
0
302,905
3
W
Loki
7,679
549
104
7
0
296,815
0
L
Guan Yu
7,336
524
97
7
0
317,719
5
L
Tiamat
7,342
524
81
6
0
263,300
0
L
Neith
7,410
529
89
6
0
233,380
2
L
Merlin
6,911
494
88
6
0
256,631
2
W
Cthulhu
7,815
558
40
3
0
305,445
6
W
The Morrigan
7,332
524
68
5
0
263,150
2
L
Ra
5,767
412
49
4
0
250,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role