Player Matchup

Thor
Thor
ColCrunch
Thor
Level 6
God Stats
4W - 5L
1,424 SR
Queue Stats
6W - 10L
1,388 Elo+
Party 2
Cerberus
Cerberus
Jordi_renegat
Cerberus
Level 7
God Stats
4W - 6L
1,233 SR
Queue Stats
18W - 29L
1,305 Elo+
Solo
Danzaburou
Danzaburou
LordChankaPeekn
Danzaburou
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
Ryoxia
Aphrodite
Level 26
God Stats
111W - 67L
1,640 SR
Queue Stats
1,466W - 1,312L
1,446 Elo+
Solo
Nemesis
Nemesis
SmallLegacy
Nemesis
Level 8
God Stats
6W - 10L
1,451 SR
Queue Stats
8W - 11L
1,423 Elo+
Party 2
Team Averages
Level 12
1,450 SR
1,413 Elo+

VS

Team Averages
Level 32
1,457 SR
1,380 Elo+
Izanami
Izanami
Eddiezz99
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,480 Elo+
Party 3
Tiamat
Tiamat
EnderRidge214
Tiamat
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,420 Elo+
Party 3
Baron Samedi
Baron Samedi
FireEnt666
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 39L
1,328 Elo+
Solo
Fenrir
Fenrir
crazy_gamer_4803
Fenrir
Level 43
God Stats
0W - 1L
1,285 SR
Queue Stats
86W - 76L
1,418 Elo+
Party 1
Geb
Geb
dimanikjack8095
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
6 / 10 / 19
12,527
1,044
10,001
16,029
5,769
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Jordi_renegat
Cerberus
20
3 / 1 / 35
13,044
1,087
11,322
22,039
30,025
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
LordChankaPeekn
Danzaburou
20
22 / 3 / 20
17,868
1,489
58,470
22,042
8,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Ryoxia
Aphrodite
20
5 / 2 / 29
13,527
1,127
17,540
16,345
14,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SmallLegacy
Nemesis
20
8 / 10 / 25
13,280
1,107
17,678
23,959
10,441
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eddiezz99
Izanami
18
1 / 12 / 18
11,387
949
13,009
22,443
9,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

19
5 / 10 / 14
12,604
1,050
23,040
22,940
18,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
FireEnt666
Baron Samedi
18
2 / 8 / 18
11,854
988
21,582
21,028
10,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
16 / 7 / 5
15,563
1,297
26,945
29,369
23,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 7 / 11
12,143
1,012
10,166
24,462
24,306
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
92
44
Kills
26
26
Deaths
44
128
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Thor
6
10
19
1.55
L
Izanami
Eddiezz99
Izanami
1
12
18
0.83
L
5
10
14
1.2
L
Baron Samedi
FireEnt666
Baron Samedi
2
8
18
1.38
W
Cerberus
Jordi_renegat
Cerberus
3
1
35
20.5
W
Danzaburou
LordChankaPeekn
Danzaburou
22
3
20
10.67
W
Aphrodite
Ryoxia
Aphrodite
5
2
29
9.75
W
Nemesis
SmallLegacy
Nemesis
8
10
25
2.05
L
16
7
5
2.64
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,011
Damage
94,742
100,414
Taken
120,242
68,906
Mitigated
85,395
45,922
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,001
3,168
0
0
16,029
5,769
0
9,225
6,644
0
13,715
L
Izanami
Eddiezz99
Izanami
13,009
9,259
0
0
22,443
9,000
0
2,703
19,740
0
28,737
L
23,040
2,128
852
2,291
22,940
18,496
0
6,603
16,337
48,472
0
L
Baron Samedi
FireEnt666
Baron Samedi
21,582
2,986
3,513
3,125
21,028
10,372
0
4,776
16,150
28,586
0
W
Cerberus
Jordi_renegat
Cerberus
11,322
869
2,475
6,217
22,039
30,025
0
11,930
9,626
33,499
0
W
Danzaburou
LordChankaPeekn
Danzaburou
58,470
28,398
0
9,275
22,042
8,604
0
10,089
11,611
0
88,661
W
Aphrodite
Ryoxia
Aphrodite
17,540
4,294
13,204
10,450
16,345
14,067
0
8,909
7,140
42,625
0
W
Nemesis
SmallLegacy
Nemesis
17,678
10,658
0
4,301
23,959
10,441
0
13,094
10,605
0
27,559
L
26,945
5,088
0
2,425
29,369
23,221
0
8,107
21,262
0
46,387
L
10,166
1,947
0
539
24,462
24,306
0
6,673
17,789
22,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,246
Gold Earned
63,551
240
Minions Killed
190
4
Camps Cleared
9
1,058,549
Distance Traveled
1,021,369
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,527
1,044
9
1
0
154,330
0
L
Izanami
11,387
949
38
3
0
193,808
0
L
Tiamat
12,604
1,050
60
5
0
198,478
0
L
Baron Samedi
11,854
988
28
2
1
188,848
0
W
Cerberus
13,044
1,087
63
5
0
251,240
0
W
Danzaburou
17,868
1,489
93
8
3
224,466
1
W
Aphrodite
13,527
1,127
58
5
1
222,490
0
W
Nemesis
13,280
1,107
17
1
0
206,023
2
L
Fenrir
15,563
1,297
42
4
8
247,606
0
L
Geb
12,143
1,012
22
2
0
192,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role