Player Matchup

Geb
Geb
RagexVirus
Geb
Level 88
God Stats
4W - 3L
1,351 SR
Queue Stats
530W - 493L
1,463 Elo+
Party 2
Chaac
Chaac
Rizukka
Chaac
Level 25
God Stats
3W - 3L
1,555 SR
Queue Stats
41W - 50L
1,426 Elo+
Party 2
Apollo
Apollo
Subsidedsymptom
Apollo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,488 Elo+
Party 3
Thanatos
Thanatos
TrippingBIGfoot
Thanatos
Level 118
God Stats
7W - 6L
1,344 SR
Queue Stats
56W - 84L
1,334 Elo+
Solo
Anubis
Anubis
polimo22
Anubis
Level 32
God Stats
1W - 0L
1,929 SR
Queue Stats
5W - 4L
1,475 Elo+
Party 3
Team Averages
Level 61
1,536 SR
1,437 Elo+

VS

Team Averages
Level 70
1,548 SR
1,484 Elo+
Cupid
Cupid
Boopafroot
Cupid
Level 40
God Stats
18W - 21L
1,520 SR
Queue Stats
58W - 51L
1,530 Elo+
Party 1
Ganesha
Ganesha
Coldwolf95
Ganesha
Level 87
God Stats
4W - 5L
1,548 SR
Queue Stats
385W - 313L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
FoFack
Ne Zha
Level 101
God Stats
39W - 29L
1,690 SR
Queue Stats
345W - 273L
1,595 Elo+
Party 1
Mulan
Mulan
IFireMageI
Mulan
Level 75
God Stats
11W - 8L
1,776 SR
Queue Stats
181W - 137L
1,635 Elo+
Party 1
Tiamat
Tiamat
IM TooR4W
Tiamat
Level 47
God Stats
2W - 9L
1,205 SR
Queue Stats
249W - 282L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 14
12,606
700
13,239
20,630
21,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Rizukka
Chaac
17
2 / 6 / 11
11,981
666
13,136
20,814
15,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 6
11,946
664
18,413
15,171
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
19
4 / 6 / 8
13,405
745
7,283
14,040
5,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
polimo22
Anubis
20
9 / 3 / 6
14,561
809
24,198
16,406
10,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
2 / 0 / 7
12,531
696
5,313
8,846
3,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Coldwolf95
Ganesha
19
3 / 2 / 17
13,630
757
14,475
28,094
45,606
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
FoFack
Ne Zha
20
8 / 4 / 8
13,820
768
24,952
20,256
11,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
20
8 / 7 / 7
13,206
734
16,420
22,684
25,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
IM TooR4W
Tiamat
16
2 / 6 / 7
11,042
613
7,871
14,745
12,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
69
19
Kills
23
23
Deaths
19
45
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
0
7
5.5
L
Ganesha
Coldwolf95
Ganesha
3
2
17
5.75
L
Ne Zha
FoFack
Ne Zha
8
4
8
3
L
Mulan
8
7
7
1.64
L
Tiamat
IM TooR4W
Tiamat
2
6
7
0.92
W
2
4
14
2.25
W
Chaac
Rizukka
Chaac
2
6
11
1.25
W
2
4
6
1.25
W
Thanatos
4
6
8
1.33
W
Anubis
polimo22
Anubis
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,269
Damage
69,031
87,061
Taken
94,625
59,696
Mitigated
99,412
24,197
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
5,313
2,373
0
2,076
8,846
3,678
1,793
3,530
5,164
0
38,372
L
Ganesha
Coldwolf95
Ganesha
14,475
2,059
0
2,252
28,094
45,606
33
9,634
17,724
29,832
0
L
Ne Zha
FoFack
Ne Zha
24,952
5,932
0
5,179
20,256
11,900
0
6,904
13,112
0
67,521
L
Mulan
16,420
1,586
0
3,210
22,684
25,660
0
9,332
12,922
0
49,100
L
Tiamat
IM TooR4W
Tiamat
7,871
267
0
1,907
14,745
12,568
390
7,268
7,389
24,211
0
W
13,239
852
1,154
2,312
20,630
21,693
463
5,776
14,854
37,977
0
W
Chaac
Rizukka
Chaac
13,136
2,184
0
5,523
20,814
15,002
1,213
5,163
15,651
0
33,000
W
18,413
14,025
0
232
15,171
6,315
3,376
3,936
11,235
0
47,971
W
Thanatos
7,283
1,407
0
7,157
14,040
5,851
0
3,774
10,266
0
30,445
W
Anubis
polimo22
Anubis
24,198
1,789
534
7,285
16,406
10,835
707
3,925
12,481
72,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,499
Gold Earned
64,229
347
Minions Killed
328
9
Camps Cleared
7
1,586,417
Distance Traveled
1,587,891
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,531
696
110
6
0
335,390
0
L
Ganesha
13,630
757
5
0
0
348,037
1
L
Ne Zha
13,820
768
102
6
3
345,945
2
L
Mulan
13,206
734
80
4
3
304,959
3
L
Tiamat
11,042
613
31
2
1
253,560
0
W
Geb
12,606
700
50
3
0
350,309
5
W
Chaac
11,981
666
49
3
1
320,370
2
W
Apollo
11,946
664
72
4
4
319,075
0
W
Thanatos
13,405
745
59
3
3
317,490
1
W
Anubis
14,561
809
117
7
1
279,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role