Player Matchup

Cthulhu
Cthulhu
Competitive War
Cthulhu
Level 104
God Stats
56W - 41L
1,713 SR
Queue Stats
124W - 97L
1,648 Elo+
Party 1
Thanatos
Thanatos
GarrettGMW7
Thanatos
Level 87
God Stats
2W - 1L
1,778 SR
Queue Stats
47W - 34L
1,571 Elo+
Party 1
Fafnir
Fafnir
Mouthy Son
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 121L
1,601 Elo+
Party 1
The Morrigan
The Morrigan
Phobic_Plays
The Morrigan
Level 119
God Stats
37W - 36L
1,766 SR
Queue Stats
540W - 464L
1,637 Elo+
Party 2
Chiron
Chiron
YXSTER
Chiron
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 88L
1,737 Elo+
Party 2
Team Averages
Level 106
1,651 SR
1,639 Elo+

VS

Team Averages
Level 97
1,528 SR
1,557 Elo+
Janus
Janus
ATF OverDose
Janus
Level 96
God Stats
4W - 4L
1,500 SR
Queue Stats
311W - 271L
1,564 Elo+
Party 3
Apollo
Apollo
Anime Logic
Apollo
Level 108
God Stats
13W - 9L
1,482 SR
Queue Stats
223W - 200L
1,556 Elo+
Party 3
Ares
Ares
BadEndingMC
Ares
Level 69
God Stats
2W - 2L
1,393 SR
Queue Stats
27W - 45L
1,408 Elo+
Solo
Serqet
Serqet
Mambeborroi
Serqet
Level 88
God Stats
18W - 25L
1,531 SR
Queue Stats
353W - 326L
1,604 Elo+
Solo
Tiamat
Tiamat
soulreaper233
Tiamat
Level 122
God Stats
8W - 6L
1,735 SR
Queue Stats
51W - 46L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,939
434
3,508
11,397
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
GarrettGMW7
Thanatos
13
1 / 3 / 0
7,384
462
3,219
8,569
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Mouthy Son
Fafnir
13
0 / 0 / 0
7,467
467
5,233
12,327
11,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Phobic_Plays
The Morrigan
11
0 / 6 / 1
6,794
425
5,795
8,094
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
YXSTER
Chiron
12
1 / 5 / 0
7,134
446
8,342
11,834
3,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,336
521
3,575
4,253
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
16
6 / 0 / 6
9,239
577
12,235
11,472
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 3
7,549
472
5,218
10,761
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
14
6 / 0 / 3
8,469
529
4,651
6,323
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 2
9,455
591
8,613
9,995
10,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
17
17
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Apollo
6
0
6
9
W
2
1
3
3.5
L
0
3
1
0.17
L
Thanatos
GarrettGMW7
Thanatos
1
3
0
0.33
W
Serqet
6
0
3
7.5
L
Fafnir
Mouthy Son
Fafnir
0
0
0
0
L
The Morrigan
Phobic_Plays
The Morrigan
0
6
1
0.08
L
Chiron
YXSTER
Chiron
1
5
0
0.2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,097
Damage
34,292
52,221
Taken
42,804
27,073
Mitigated
25,642
16,678
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,575
343
0
820
4,253
1,427
204
1,086
2,985
51,642
0
W
Apollo
12,235
6,779
0
7,390
11,472
4,438
81
3,003
8,181
0
70,766
W
5,218
344
0
1,798
10,761
7,243
121
2,525
8,226
29,340
0
L
3,508
411
114
1,807
11,397
6,732
88
3,342
7,867
29,983
0
L
Thanatos
GarrettGMW7
Thanatos
3,219
980
0
5,119
8,569
3,127
0
2,079
6,256
0
50,313
W
Serqet
4,651
756
0
2,410
6,323
2,356
708
1,598
4,571
0
42,247
L
Fafnir
Mouthy Son
Fafnir
5,233
1,516
0
6,219
12,327
11,369
0
6,871
4,942
43,190
0
L
The Morrigan
Phobic_Plays
The Morrigan
5,795
847
0
530
8,094
2,397
578
2,568
5,029
35,642
591
L
Chiron
YXSTER
Chiron
8,342
2,795
717
2,172
11,834
3,448
0
1,812
9,647
0
45,298
W
8,613
1,832
0
5,703
9,995
10,178
0
4,545
4,896
63,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,718
Gold Earned
43,048
394
Minions Killed
484
0
Camps Cleared
0
1,372,283
Distance Traveled
1,549,312
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,336
521
104
7
0
301,286
3
W
Apollo
9,239
577
110
7
0
296,055
3
W
Ares
7,549
472
36
2
0
305,845
7
L
Cthulhu
6,939
434
45
3
0
255,590
0
L
Thanatos
7,384
462
101
6
0
316,254
2
W
Serqet
8,469
529
84
5
0
380,935
2
L
Fafnir
7,467
467
91
6
0
278,447
0
L
The Morrigan
6,794
425
68
4
0
261,336
2
L
Chiron
7,134
446
89
6
0
260,656
1
W
Tiamat
9,455
591
150
9
0
265,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role