Player Matchup

Geb
Geb
Silver III
Fermachine10
Geb
Silver III
Level 126
God Stats
9W - 10L
1,445 SR
Queue Stats
52W - 44L
1,496 MMR
Solo
Pele
Pele
Bronze III
MrWitt96
Pele
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
Proxiius--
Discordia
Silver I
Level 110
God Stats
0W - 1L
2,030 SR
Queue Stats
2W - 4L
1,504 MMR
Solo
Chaac
Chaac
Gold IV
Stink Mahu
Chaac
Gold IV
Level 89
God Stats
10W - 9L
1,624 SR
Queue Stats
146W - 140L
1,506 MMR
Party 2
Medusa
Medusa
Bronze III
iAbuu
Medusa
Bronze III
Level 89
God Stats
0W - 1L
1,720 SR
Queue Stats
6W - 3L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,664 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,480 SR
1,502 MMR
Apollo
Apollo
Bronze III
JDT911
Apollo
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 33L
1,500 MMR
Solo
Sobek
Sobek
Silver III
Memorex_PR
Sobek
Silver III
Level 149
God Stats
1W - 2L
1,223 SR
Queue Stats
5W - 5L
1,458 MMR
Party 1
Merlin
Merlin
Gold III
Sawchange
Merlin
Gold III
Level 129
God Stats
3W - 4L
1,543 SR
Queue Stats
134W - 148L
1,500 MMR
Solo
Serqet
Serqet
Silver II
Xpodent
Serqet
Silver II
Level 147
God Stats
3W - 1L
1,499 SR
Queue Stats
9W - 8L
1,494 MMR
Solo
Guan Yu
Guan Yu
Silver II
jordy_PR
Guan Yu
Silver II
Level 118
God Stats
3W - 2L
1,634 SR
Queue Stats
6W - 3L
1,558 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,222
380
6,616
17,355
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
15
3 / 7 / 3
9,254
487
7,850
14,745
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Proxiius--
Discordia
13
2 / 4 / 4
8,414
443
10,610
7,652
2,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
16
3 / 3 / 1
9,639
507
12,980
12,129
13,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
iAbuu
Medusa
13
0 / 7 / 0
7,670
404
4,076
10,284
2,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ScyllaDanzaburouKing ArthurCu ChulainnJanus

VS

Bans
SetFenrirRavanaCthulhuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JDT911
Apollo
20
18 / 0 / 1
13,852
729
23,845
18,355
10,867
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
14
1 / 0 / 11
10,108
532
6,434
13,819
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Sawchange
Merlin
16
2 / 3 / 0
10,195
537
3,993
8,552
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Xpodent
Serqet
16
3 / 2 / 7
10,399
547
5,654
14,581
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
jordy_PR
Guan Yu
17
2 / 4 / 2
10,994
579
7,227
20,140
17,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
26
26
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Apollo
JDT911
Apollo
18
0
1
18.5
W
Sobek
1
0
11
6.5
L
Pele
3
7
3
0.64
L
Discordia
Proxiius--
Discordia
2
4
4
1
W
Merlin
Sawchange
Merlin
2
3
0
0.67
L
Chaac
3
3
1
1.17
W
Serqet
Xpodent
Serqet
3
2
7
3.25
L
Medusa
iAbuu
Medusa
0
7
0
0
W
Guan Yu
jordy_PR
Guan Yu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,132
Damage
47,153
62,165
Taken
75,447
31,198
Mitigated
50,373
12,421
Healing
36,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,616
354
0
1,817
17,355
8,557
0
4,528
12,711
19,574
0
W
Apollo
JDT911
Apollo
23,845
17,930
0
11,718
18,355
10,867
5,165
4,206
14,043
0
145,037
W
Sobek
6,434
573
0
6,590
13,819
13,591
261
5,619
8,014
21,139
0
L
Pele
7,850
1,039
0
4,393
14,745
4,508
0
1,619
12,598
0
60,334
L
Discordia
Proxiius--
Discordia
10,610
585
0
1,160
7,652
2,250
0
3,152
4,207
48,041
0
W
Merlin
Sawchange
Merlin
3,993
54
0
1,505
8,552
3,062
1,816
3,003
5,227
65,591
0
L
Chaac
12,980
3,565
0
3,855
12,129
13,213
0
150
11,688
0
70,415
W
Serqet
Xpodent
Serqet
5,654
990
0
5,802
14,581
5,601
1,057
3,180
11,225
0
56,811
L
Medusa
iAbuu
Medusa
4,076
1,686
0
1,196
10,284
2,670
0
651
9,633
0
48,749
W
Guan Yu
jordy_PR
Guan Yu
7,227
2,117
693
9,781
20,140
17,252
1,208
2,066
17,990
0
61,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,199
Gold Earned
55,548
477
Minions Killed
582
0
Camps Cleared
0
1,809,598
Distance Traveled
1,943,246
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,222
380
12
1
0
397,629
8
W
Apollo
13,852
729
201
11
0
357,242
3
W
Sobek
10,108
532
13
1
0
425,973
8
L
Pele
9,254
487
119
6
0
341,223
11
L
Discordia
8,414
443
119
6
0
342,531
5
W
Merlin
10,195
537
140
7
0
368,060
8
L
Chaac
9,639
507
134
7
0
369,914
0
W
Serqet
10,399
547
99
5
0
446,028
7
L
Medusa
7,670
404
93
5
0
358,301
5
W
Guan Yu
10,994
579
129
7
0
345,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role