Player Matchup

Medusa
Medusa
Mandalas_01
Medusa
Level 23
God Stats
15W - 14L
1,613 SR
Queue Stats
21W - 21L
1,505 Elo+
Party 1
Vulcan
Vulcan
TacosDeVrga420
Vulcan
Level 42
God Stats
12W - 10L
1,689 SR
Queue Stats
294W - 247L
1,663 Elo+
Solo
Chaac
Chaac
UnguardableGNS
Chaac
Level 109
God Stats
0W - 2L
1,429 SR
Queue Stats
41W - 34L
1,628 Elo+
Party 3
Arachne
Arachne
UnstoppableGNS
Arachne
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,360 Elo+
Party 3
Aphrodite
Aphrodite
XBUBKH
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 51
1,546 SR
1,531 Elo+

VS

Team Averages
Level 60
1,499 SR
1,400 Elo+
Ao Kuang
Ao Kuang
Alabi
Ao Kuang
Level 124
God Stats
25W - 22L
1,657 SR
Queue Stats
180W - 165L
1,514 Elo+
Solo
Ares
Ares
Bananamalz
Ares
Level 23
God Stats
12W - 6L
1,287 SR
Queue Stats
12W - 6L
1,304 Elo+
Party 2
Achilles
Achilles
Catmilks
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,304 Elo+
Party 2
Apollo
Apollo
PandaTurtIe
Apollo
Level 101
God Stats
8W - 3L
1,551 SR
Queue Stats
24W - 16L
1,376 Elo+
Party 2
Thoth
Thoth
SubwayTuesday
Thoth
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 5 / 2
9,122
434
5,341
11,242
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 0
9,072
432
9,641
12,714
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 7 / 0
10,076
480
10,612
21,780
16,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 9 / 2
8,142
388
5,943
17,766
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
XBUBKH
Aphrodite
14
1 / 6 / 2
9,002
429
6,315
17,780
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alabi
Ao Kuang
18
5 / 1 / 8
11,275
537
6,765
16,558
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 9
10,624
506
4,015
9,028
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Catmilks
Achilles
17
5 / 3 / 5
11,049
526
16,597
16,677
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
18
8 / 1 / 12
11,392
542
12,274
17,687
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 0 / 12
12,978
618
27,110
7,988
3,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
7
Kills
32
32
Deaths
7
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alabi
Ao Kuang
5
1
8
9
W
2
2
9
3.25
W
Achilles
Catmilks
Achilles
5
3
5
2.5
L
Medusa
1
5
2
0.4
W
Apollo
8
1
12
14
W
12
0
12
18
L
1
5
0
0.2
L
3
7
0
0.43
L
1
9
2
0.22
L
Aphrodite
XBUBKH
Aphrodite
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,852
Damage
66,761
81,282
Taken
67,938
36,512
Mitigated
41,267
26,251
Healing
31,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alabi
Ao Kuang
6,765
1,356
0
8,879
16,558
7,013
740
2,681
13,752
82,120
0
W
4,015
0
0
1,701
9,028
8,107
318
3,847
5,081
18,531
0
W
Achilles
Catmilks
Achilles
16,597
6,754
0
6,145
16,677
15,801
1,833
1,549
14,514
55
54,598
L
Medusa
5,341
1,147
403
2,257
11,242
3,111
220
5,153
6,089
0
51,758
W
Apollo
12,274
7,739
0
11,992
17,687
7,343
3,400
5,147
12,359
0
109,142
W
27,110
371
0
2,885
7,988
3,003
0
2,202
5,626
112,438
0
L
9,641
1,690
0
388
12,714
3,373
0
9,396
3,318
67,275
0
L
10,612
2,988
0
6,931
21,780
16,514
552
3,904
17,316
0
58,575
L
5,943
4,057
0
4,860
17,766
4,795
0
8,475
9,191
0
36,254
L
Aphrodite
XBUBKH
Aphrodite
6,315
1,025
2,884
8,528
17,780
8,719
41
11,017
6,713
28,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
57,318
481
Minions Killed
621
0
Camps Cleared
0
1,833,545
Distance Traveled
2,034,894
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,275
537
124
6
0
419,655
2
W
Ares
10,624
506
26
1
0
413,919
4
W
Achilles
11,049
526
96
5
0
391,815
0
L
Medusa
9,122
434
101
5
0
383,525
3
W
Apollo
11,392
542
176
8
0
381,900
6
W
Thoth
12,978
618
199
9
0
427,605
2
L
Vulcan
9,072
432
133
6
0
427,076
6
L
Chaac
10,076
480
112
5
0
277,867
3
L
Arachne
8,142
388
79
4
0
350,127
0
L
Aphrodite
9,002
429
56
3
0
394,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role