Player Matchup

Izanami
Izanami
DeeMack26
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artio
Artio
SpaceCoyote2112
Artio
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,615 Elo+
Party 3
Fenrir
Fenrir
Wunderrwaff
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,719 Elo+
Party 2
Amaterasu
Amaterasu
bigbvnkbuddha
Amaterasu
Level 29
God Stats
2W - 2L
1,530 SR
Queue Stats
138W - 151L
1,524 Elo+
Solo
Nemesis
Nemesis
lIl Doom lIl
Nemesis
Level 7
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Team Averages
Level 36
1,507 SR
1,521 Elo+

VS

Team Averages
Level 26
1,548 SR
1,410 Elo+
Apollo
Apollo
ChrispyBoy16
Apollo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,437 Elo+
Party 1
Horus
Horus
Dirkfighter73
Horus
Level 8
God Stats
3W - 1L
1,681 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GebShieldOP2160
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ra
Ra
Macho0414
Ra
Level 60
God Stats
2W - 0L
1,559 SR
Queue Stats
7W - 4L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
Muf Sucka
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeeMack26
Izanami
20
3 / 16 / 16
12,820
986
18,191
23,309
8,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 3 / 13
15,205
1,170
15,116
24,148
14,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
19
7 / 13 / 12
12,993
999
21,188
28,854
12,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
bigbvnkbuddha
Amaterasu
20
10 / 6 / 11
14,090
1,084
22,347
31,491
15,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
lIl Doom lIl
Nemesis
20
6 / 7 / 18
13,762
1,059
13,056
22,074
8,812
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
7 / 8 / 18
14,291
1,099
24,282
19,269
9,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 7 / 18
14,092
1,084
16,869
22,115
12,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
20
12 / 6 / 19
15,636
1,203
28,646
19,022
9,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
15 / 3 / 22
16,376
1,260
35,507
12,019
5,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Muf Sucka
Cthulhu
19
2 / 11 / 19
12,284
945
12,344
25,997
30,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
141
35
Kills
45
45
Deaths
35
70
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
8
18
2
L
Izanami
DeeMack26
Izanami
3
16
16
0.69
W
9
7
18
2.57
W
Hun Batz
12
6
19
3.58
W
15
3
22
8.67
W
Cthulhu
Muf Sucka
Cthulhu
2
11
19
1.05
L
9
3
13
5.17
L
Fenrir
7
13
12
1
L
Amaterasu
bigbvnkbuddha
Amaterasu
10
6
11
2.58
L
Nemesis
lIl Doom lIl
Nemesis
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,898
Damage
117,648
129,876
Taken
98,422
59,406
Mitigated
66,886
19,913
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
24,282
18,190
0
3,968
19,269
9,196
0
2,036
17,233
0
47,926
L
Izanami
DeeMack26
Izanami
18,191
15,122
0
0
23,309
8,469
0
6,800
16,189
0
28,797
W
16,869
10,599
1,382
2,255
22,115
12,410
0
2,806
19,115
0
30,042
W
Hun Batz
28,646
8,737
0
40
19,022
9,264
0
5,095
13,365
0
53,025
W
35,507
2,449
1,684
3,813
12,019
5,715
0
2,577
9,442
50,924
0
W
Cthulhu
Muf Sucka
Cthulhu
12,344
2,140
0
629
25,997
30,301
0
2,769
23,228
29,123
0
L
15,116
1,562
1,866
8,414
24,148
14,191
0
10,197
13,403
46,930
0
L
Fenrir
21,188
6,859
684
1,788
28,854
12,231
0
13,118
15,142
290
36,653
L
Amaterasu
bigbvnkbuddha
Amaterasu
22,347
11,647
0
5,235
31,491
15,703
0
6,223
25,001
0
42,953
L
Nemesis
lIl Doom lIl
Nemesis
13,056
5,964
329
1,597
22,074
8,812
0
9,373
12,290
0
26,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,870
Gold Earned
72,679
185
Minions Killed
195
6
Camps Cleared
6
1,154,409
Distance Traveled
1,159,589
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,291
1,099
40
3
3
197,366
1
L
Izanami
12,820
986
20
2
0
207,108
0
W
Horus
14,092
1,084
15
1
1
230,369
0
W
Hun Batz
15,636
1,203
61
5
0
255,409
1
W
Ra
16,376
1,260
43
3
2
277,792
0
W
Cthulhu
12,284
945
36
3
0
198,653
1
L
Artio
15,205
1,170
78
6
2
260,704
0
L
Fenrir
12,993
999
14
1
0
224,796
2
L
Amaterasu
14,090
1,084
51
4
3
230,386
0
L
Nemesis
13,762
1,059
22
2
1
231,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role