Player Matchup

Fenrir
Fenrir
Dominican_Trigga
Fenrir
Level 142
God Stats
1W - 1L
1,898 SR
Queue Stats
15W - 20L
1,407 Elo+
Solo
Izanami
Izanami
Subject_Delta2K
Izanami
Level 129
God Stats
3W - 0L
1,700 SR
Queue Stats
30W - 30L
1,494 Elo+
Party 1
Bellona
Bellona
TTL Lanny
Bellona
Level 128
God Stats
6W - 21L
1,402 SR
Queue Stats
368W - 390L
1,371 Elo+
Party 3
Hera
Hera
TTL pastor
Hera
Level 132
God Stats
24W - 25L
1,539 SR
Queue Stats
314W - 334L
1,492 Elo+
Party 3
Baron Samedi
Baron Samedi
Zalera123
Baron Samedi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,428 Elo+
Party 1
Team Averages
Level 135
1,608 SR
1,438 Elo+

VS

Team Averages
Level 68
1,637 SR
1,423 Elo+
Anubis
Anubis
ARandomDad8005
Anubis
Level 68
God Stats
1W - 4L
1,496 SR
Queue Stats
2W - 13L
1,158 Elo+
Party 2
Ganesha
Ganesha
Bigdmaster6949
Ganesha
Level 62
God Stats
4W - 4L
1,866 SR
Queue Stats
7W - 8L
1,618 Elo+
Solo
Izanami
Izanami
Maverick9358
Izanami
Level 66
God Stats
0W - 2L
1,525 SR
Queue Stats
2W - 4L
1,363 Elo+
Party 2
Tiamat
Tiamat
MrGoodvibez
Tiamat
Level 80
God Stats
0W - 1L
1,800 SR
Queue Stats
64W - 59L
1,482 Elo+
Solo
Tyr
Tyr
WhiskeyMaster1
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 14
11,774
736
11,736
18,776
11,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
11 / 2 / 9
14,072
880
19,318
11,543
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
TTL Lanny
Bellona
17
4 / 4 / 14
12,498
781
10,111
18,447
8,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 4 / 10
12,947
809
15,301
10,880
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Zalera123
Baron Samedi
18
2 / 1 / 19
11,824
739
18,070
10,939
11,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
9,725
608
10,974
14,409
13,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 5 / 6
10,550
659
7,247
19,656
23,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Maverick9358
Izanami
18
1 / 5 / 3
10,660
666
5,341
17,199
7,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
18
6 / 4 / 4
12,159
760
21,688
15,940
17,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 7 / 3
12,522
783
10,265
24,895
24,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
28
Kills
14
14
Deaths
29
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
L
0
5
6
0.6
W
4
3
14
3.67
L
Izanami
Maverick9358
Izanami
1
5
3
0.5
L
Tiamat
6
4
4
2
W
11
2
9
7.75
W
Bellona
TTL Lanny
Bellona
4
4
14
2.75
W
7
4
10
3
L
7
7
3
1.21
W
Baron Samedi
Zalera123
Baron Samedi
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,536
Damage
55,515
70,585
Taken
92,099
40,249
Mitigated
84,962
14,176
Healing
22,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,974
229
1,165
2,614
14,409
13,068
173
3,857
10,268
39,204
0
L
7,247
320
424
2,067
19,656
23,193
278
6,826
12,198
20,353
0
W
11,736
2,465
0
2,419
18,776
11,188
2,709
10,189
8,386
0
25,267
L
Izanami
Maverick9358
Izanami
5,341
3,781
318
3,966
17,199
7,080
1,606
5,423
11,500
0
49,754
L
Tiamat
21,688
2,739
0
4,978
15,940
17,203
313
7,184
8,376
50,062
0
W
19,318
15,272
0
596
11,543
4,128
2,624
6,418
5,075
0
62,909
W
Bellona
TTL Lanny
Bellona
10,111
3,475
0
812
18,447
8,959
1,308
10,198
8,124
0
26,552
W
15,301
3,639
108
2,352
10,880
4,253
1,393
6,061
4,670
51,912
0
L
10,265
763
1,025
5,476
24,895
24,418
1,361
8,487
15,944
0
27,444
W
Baron Samedi
Zalera123
Baron Samedi
18,070
1,070
4,015
3,874
10,939
11,721
402
7,831
3,083
41,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,115
Gold Earned
55,616
327
Minions Killed
297
12
Camps Cleared
5
1,394,583
Distance Traveled
1,317,483
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,725
608
70
4
1
220,304
4
L
Ganesha
10,550
659
6
0
0
266,223
0
W
Fenrir
11,774
736
29
2
0
304,625
0
L
Izanami
10,660
666
104
7
2
255,442
0
L
Tiamat
12,159
760
69
4
2
289,166
2
W
Izanami
14,072
880
106
7
6
242,140
3
W
Bellona
12,498
781
27
2
4
289,984
1
W
Hera
12,947
809
91
6
2
283,215
2
L
Tyr
12,522
783
48
3
0
286,348
0
W
Baron Samedi
11,824
739
74
5
0
274,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role