Player Matchup

Kukulkan
Kukulkan
Adronog
Kukulkan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,388 Elo+
Party 3
Izanami
Izanami
LordLazerus
Izanami
Level 81
God Stats
3W - 1L
1,777 SR
Queue Stats
33W - 40L
1,543 Elo+
Party 2
King Arthur
King Arthur
Mentalism
King Arthur
Level 29
God Stats
5W - 4L
1,835 SR
Queue Stats
171W - 127L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
Mr iron otter
Baron Samedi
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 87L
1,448 Elo+
Party 3
Anubis
Anubis
TheWalkinGod
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 88
1,623 SR
1,500 Elo+

VS

Team Averages
Level 94
1,542 SR
1,554 Elo+
Anubis
Anubis
InfernalBolt
Anubis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 84L
1,594 Elo+
Party 1
Terra
Terra
TheRealMercury
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
WolfCamm99
Hachiman
Level 129
God Stats
1W - 2L
1,712 SR
Queue Stats
68W - 67L
1,611 Elo+
Solo
Neith
Neith
deargodwhy
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
leemster
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adronog
Kukulkan
20
6 / 2 / 13
11,665
833
17,563
8,476
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
LordLazerus
Izanami
17
4 / 3 / 9
11,010
786
12,943
13,082
4,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Mentalism
King Arthur
19
3 / 4 / 14
11,932
852
13,612
17,978
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Mr iron otter
Baron Samedi
17
3 / 8 / 12
11,049
789
8,656
16,371
6,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
18
7 / 4 / 9
11,516
823
11,629
10,389
4,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
11 / 5 / 7
11,678
834
20,440
16,401
9,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 4 / 13
9,042
646
6,233
15,463
7,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
WolfCamm99
Hachiman
17
5 / 5 / 8
10,690
764
13,269
13,158
7,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
2 / 5 / 5
9,025
645
9,001
11,540
5,060
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
1 / 4 / 14
10,306
736
5,108
14,789
13,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
66
23
Kills
19
21
Deaths
23
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adronog
Kukulkan
6
2
13
6.25
L
Anubis
11
5
7
2.9
W
Izanami
LordLazerus
Izanami
4
3
9
2.83
W
King Arthur
Mentalism
King Arthur
3
4
14
2.5
W
Baron Samedi
Mr iron otter
Baron Samedi
3
8
12
1.13
L
0
4
13
1.63
W
Anubis
7
4
9
2.88
L
Hachiman
WolfCamm99
Hachiman
5
5
8
1.8
L
Neith
2
5
5
0.9
L
Odin
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,403
Damage
54,051
66,296
Taken
71,351
39,684
Mitigated
42,912
28,599
Healing
29,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adronog
Kukulkan
17,563
623
2,424
2,042
8,476
3,407
608
2,358
6,118
35,773
0
L
Anubis
20,440
1,269
267
4,534
16,401
9,486
508
9,378
7,023
38,598
0
W
Izanami
LordLazerus
Izanami
12,943
6,226
589
4,770
13,082
4,502
2,991
6,071
7,011
0
30,693
W
King Arthur
Mentalism
King Arthur
13,612
1,501
1,216
4,765
17,978
21,061
751
6,376
11,602
0
23,624
W
Baron Samedi
Mr iron otter
Baron Samedi
8,656
468
4,289
4,297
16,371
6,287
80
6,889
9,482
21,210
0
L
6,233
304
9,731
4,298
15,463
7,469
280
11,029
4,434
9,214
0
W
Anubis
11,629
116
1,137
3,070
10,389
4,427
1,338
5,292
5,097
30,059
0
L
Hachiman
WolfCamm99
Hachiman
13,269
5,863
2,893
1,654
13,158
7,445
791
5,242
7,916
0
38,813
L
Neith
9,001
2,961
294
2,331
11,540
5,060
0
5,170
6,370
0
18,318
L
Odin
5,108
1,423
1,865
1,868
14,789
13,452
86
7,029
7,760
860
12,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,172
Gold Earned
50,741
167
Minions Killed
139
0
Camps Cleared
0
1,230,968
Distance Traveled
1,126,996
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,665
833
40
3
0
282,919
1
L
Anubis
11,678
834
46
3
0
212,631
2
W
Izanami
11,010
786
43
3
0
193,417
0
W
King Arthur
11,932
852
14
1
0
294,701
4
W
Baron Samedi
11,049
789
27
2
0
231,109
1
L
Terra
9,042
646
6
0
0
263,175
0
W
Anubis
11,516
823
43
3
0
228,822
1
L
Hachiman
10,690
764
48
3
0
234,363
4
L
Neith
9,025
645
21
2
0
178,630
3
L
Odin
10,306
736
18
1
0
238,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role