Player Matchup

Amaterasu
Amaterasu
JustFeed38
Amaterasu
Level 127
God Stats
4W - 0L
1,801 SR
Queue Stats
205W - 56L
1,782 Elo+
Party 1
Cthulhu
Cthulhu
Skrubb
Cthulhu
Level 115
God Stats
6W - 6L
1,500 SR
Queue Stats
404W - 167L
1,721 Elo+
Party 1
Poseidon
Poseidon
matto33
Poseidon
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
390W - 189L
1,679 Elo+
Party 1
Team Averages
Level 122
1,600 SR
1,727 Elo+

VS

Team Averages
Level 101
1,674 SR
1,534 Elo+
Thoth
Thoth
Amleas
Thoth
Level 142
God Stats
181W - 51L
1,791 SR
Queue Stats
1,198W - 449L
1,761 Elo+
Solo
Tyr
Tyr
F4UX
Tyr
Level 60
God Stats
29W - 28L
1,496 SR
Queue Stats
174W - 171L
1,533 Elo+
Solo
Arachne
Arachne
GIZZYCHAMP
Arachne
Level 102
God Stats
0W - 1L
1,734 SR
Queue Stats
14W - 41L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JustFeed38
Amaterasu
15
6 / 4 / 7
13,147
730
12,194
19,218
17,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Skrubb
Cthulhu
15
1 / 1 / 12
11,072
615
8,576
17,279
17,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
matto33
Poseidon
17
6 / 3 / 5
12,521
696
14,947
10,158
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Amleas
Thoth
15
3 / 3 / 5
11,083
616
22,720
11,481
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
F4UX
Tyr
14
4 / 4 / 3
11,008
612
5,724
14,205
5,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
GIZZYCHAMP
Arachne
13
1 / 6 / 6
10,281
571
7,051
17,085
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
13
Kills
8
8
Deaths
13
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
Amleas
Thoth
3
3
5
1.83
L
Tyr
F4UX
Tyr
4
4
3
1.38
L
Arachne
GIZZYCHAMP
Arachne
1
6
6
0.67
W
Amaterasu
JustFeed38
Amaterasu
6
4
7
2.38
W
Cthulhu
Skrubb
Cthulhu
1
1
12
7
W
Poseidon
matto33
Poseidon
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,717
Damage
35,495
46,655
Taken
42,771
38,893
Mitigated
15,349
11,495
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Amleas
Thoth
22,720
863
0
1,442
11,481
3,883
0
5,203
6,120
84,280
0
L
Tyr
F4UX
Tyr
5,724
585
0
2,189
14,205
5,225
0
8,458
5,554
0
38,247
L
Arachne
GIZZYCHAMP
Arachne
7,051
4,983
0
4,254
17,085
6,241
0
9,359
7,514
0
31,682
W
Amaterasu
JustFeed38
Amaterasu
12,194
4,549
0
5,648
19,218
17,554
1,169
8,373
10,274
0
49,184
W
Cthulhu
Skrubb
Cthulhu
8,576
725
1,351
1,175
17,279
17,943
547
7,671
9,156
37,967
0
W
Poseidon
matto33
Poseidon
14,947
1,900
875
2,446
10,158
3,396
857
5,335
4,475
85,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,740
Gold Earned
32,372
270
Minions Killed
228
0
Camps Cleared
0
1,061,728
Distance Traveled
990,133
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,083
616
117
7
0
307,020
1
L
Tyr
11,008
612
63
4
0
341,905
1
L
Arachne
10,281
571
48
3
0
341,208
6
W
Amaterasu
13,147
730
53
3
0
368,666
5
W
Cthulhu
11,072
615
39
2
0
363,181
2
W
Poseidon
12,521
696
178
10
0
329,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role