Player Matchup

Danzaburou
Danzaburou
Droopy__Snoopy
Danzaburou
Level 43
God Stats
16W - 18L
1,416 SR
Queue Stats
189W - 203L
1,289 Elo+
Solo
Skadi
Skadi
GrandePito
Skadi
Level 127
God Stats
31W - 21L
1,722 SR
Queue Stats
343W - 319L
1,567 Elo+
Party 2
Hercules
Hercules
JOEMAGIC1
Hercules
Level 47
God Stats
12W - 8L
1,813 SR
Queue Stats
130W - 121L
1,606 Elo+
Party 2
Baron Samedi
Baron Samedi
KadreBandit
Baron Samedi
Level 144
God Stats
21W - 11L
1,614 SR
Queue Stats
428W - 399L
1,602 Elo+
Party 2
Horus
Horus
Tailspin22
Horus
Level 28
God Stats
20W - 25L
1,644 SR
Queue Stats
24W - 38L
1,492 Elo+
Party 2
Team Averages
Level 78
1,642 SR
1,511 Elo+

VS

Team Averages
Level 45
1,595 SR
1,513 Elo+
Ymir
Ymir
Heckin Shady
Ymir
Level 27
God Stats
15W - 10L
1,588 SR
Queue Stats
33W - 27L
1,516 Elo+
Party 1
Achilles
Achilles
JDT911
Achilles
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JUSTxNIK
Ao Kuang
Level 59
God Stats
31W - 26L
1,588 SR
Queue Stats
365W - 340L
1,517 Elo+
Party 1
Izanami
Izanami
PoPeCoRnHoLiO
Izanami
Level 46
God Stats
52W - 36L
1,542 SR
Queue Stats
368W - 323L
1,520 Elo+
Party 1
Tiamat
Tiamat
Victor Team1020
Tiamat
Level 44
God Stats
9W - 6L
1,755 SR
Queue Stats
418W - 395L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Droopy__Snoopy
Danzaburou
8
1 / 5 / 1
5,153
468
2,944
6,673
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Skadi
9
2 / 4 / 0
5,487
499
3,534
6,612
1,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
JOEMAGIC1
Hercules
9
0 / 5 / 0
5,097
463
646
7,154
4,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
KadreBandit
Baron Samedi
10
0 / 1 / 1
5,697
518
3,258
5,975
2,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
7
0 / 4 / 1
4,684
426
705
7,606
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,320
575
1,688
5,794
2,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
JDT911
Achilles
14
7 / 0 / 1
7,931
721
7,865
6,317
4,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
JUSTxNIK
Ao Kuang
11
6 / 0 / 2
6,465
588
3,439
6,897
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
11
3 / 1 / 5
6,522
593
5,477
2,654
592
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 4
6,391
581
4,537
4,851
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
19
19
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Droopy__Snoopy
Danzaburou
1
5
1
0.3
L
Skadi
2
4
0
0.5
W
2
1
6
5
W
Achilles
JDT911
Achilles
7
0
1
7.5
L
Hercules
JOEMAGIC1
Hercules
0
5
0
0
W
Ao Kuang
JUSTxNIK
Ao Kuang
6
0
2
7
L
Baron Samedi
KadreBandit
Baron Samedi
0
1
1
0.5
W
Izanami
3
1
5
5.5
L
Horus
0
4
1
0.13
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,087
Damage
23,006
34,020
Taken
26,513
13,602
Mitigated
12,990
7,364
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Droopy__Snoopy
Danzaburou
2,944
1,663
0
500
6,673
2,005
0
1,540
5,133
0
20,962
L
Skadi
3,534
1,428
0
1,629
6,612
1,579
0
1,561
5,051
0
30,588
W
1,688
503
0
1,320
5,794
2,151
415
0
5,794
15,921
0
W
Achilles
JDT911
Achilles
7,865
2,636
0
3,504
6,317
4,564
353
0
6,317
0
51,364
L
Hercules
JOEMAGIC1
Hercules
646
354
0
1,592
7,154
4,335
0
207
6,947
0
21,563
W
Ao Kuang
JUSTxNIK
Ao Kuang
3,439
1,128
0
3,406
6,897
2,118
638
1,477
5,420
23,645
0
L
Baron Samedi
KadreBandit
Baron Samedi
3,258
431
0
2,714
5,975
2,468
0
3,703
2,272
36,272
0
W
Izanami
5,477
3,656
258
791
2,654
592
356
0
2,654
0
43,469
L
Horus
705
332
35
894
7,606
3,215
0
2,653
4,953
0
7,721
W
4,537
427
0
1,858
4,851
3,565
81
1,781
3,070
37,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,118
Gold Earned
33,629
236
Minions Killed
334
0
Camps Cleared
0
971,244
Distance Traveled
1,058,741
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,153
468
42
4
0
183,113
1
L
Skadi
5,487
499
56
5
0
192,558
4
W
Ymir
6,320
575
26
2
0
216,048
1
W
Achilles
7,931
721
105
10
0
227,237
6
L
Hercules
5,097
463
43
4
0
194,462
1
W
Ao Kuang
6,465
588
54
5
0
212,069
1
L
Baron Samedi
5,697
518
82
7
0
201,569
4
W
Izanami
6,522
593
83
8
0
195,542
3
L
Horus
4,684
426
13
1
0
199,542
1
W
Tiamat
6,391
581
66
6
0
207,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role