Player Matchup

Apollo
Apollo
ArmiIsMySenpai
Apollo
Level 25
God Stats
3W - 0L
1,785 SR
Queue Stats
35W - 19L
1,704 Elo+
Solo
Thanatos
Thanatos
Binjan
Thanatos
Level 16
God Stats
7W - 5L
1,500 SR
Queue Stats
112W - 93L
1,356 Elo+
Solo
Yemoja
Yemoja
Kigume
Yemoja
Level 29
God Stats
7W - 6L
1,648 SR
Queue Stats
41W - 41L
1,607 Elo+
Solo
Chang'e
Chang'e
N3K0B1T
Chang'e
Level 29
God Stats
2W - 0L
1,839 SR
Queue Stats
44W - 32L
1,647 Elo+
Party 1
Erlang Shen
Erlang Shen
TyJet Dragon
Erlang Shen
Level 24
God Stats
2W - 0L
1,754 SR
Queue Stats
19W - 14L
1,590 Elo+
Party 1
Team Averages
Level 25
1,705 SR
1,581 Elo+

VS

Team Averages
Level 18
1,428 SR
1,595 Elo+
Kuzenbo
Kuzenbo
LucidFunguy
Kuzenbo
Level 7
God Stats
1W - 5L
1,156 SR
Queue Stats
7W - 8L
1,598 Elo+
Solo
Artemis
Artemis
Regalpower
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,530 Elo+
Party 2
Ganesha
Ganesha
Yanslaught
Ganesha
Level 14
God Stats
5W - 8L
1,484 SR
Queue Stats
10W - 11L
1,600 Elo+
Party 2
Tiamat
Tiamat
leandfbkjvsdv
Tiamat
Level 29
God Stats
9W - 12L
1,500 SR
Queue Stats
409W - 426L
1,547 Elo+
Solo
Thor
Thor
mtmeeks13
Thor
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 58L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 4
7,016
638
7,487
9,015
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Binjan
Thanatos
13
5 / 1 / 2
7,659
696
4,635
8,145
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Kigume
Yemoja
10
3 / 1 / 9
6,814
619
4,703
6,178
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
N3K0B1T
Chang'e
11
3 / 0 / 4
6,433
585
5,242
3,348
989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TyJet Dragon
Erlang Shen
12
2 / 1 / 4
6,947
632
6,590
9,798
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LucidFunguy
Kuzenbo
8
0 / 4 / 2
5,100
464
3,183
7,868
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Regalpower
Artemis
8
1 / 8 / 1
5,104
464
2,489
8,331
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Yanslaught
Ganesha
9
1 / 2 / 2
5,541
504
3,190
6,827
3,452
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 0
4,960
451
3,507
7,361
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
11
2 / 2 / 1
6,391
581
4,049
8,806
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
21
Kills
4
4
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
Thanatos
Binjan
Thanatos
5
1
2
6
W
Yemoja
Kigume
Yemoja
3
1
9
7.5
L
Kuzenbo
LucidFunguy
Kuzenbo
0
4
2
0.25
W
Chang'e
N3K0B1T
Chang'e
3
0
4
5
L
Artemis
Regalpower
Artemis
1
8
1
0.19
W
Erlang Shen
TyJet Dragon
Erlang Shen
2
1
4
4
L
Ganesha
Yanslaught
Ganesha
1
2
2
1
L
0
5
0
0
L
Thor
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
16,418
36,484
Taken
39,193
17,316
Mitigated
15,263
25,193
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,487
4,865
0
4,937
9,015
3,554
1,254
2,211
6,792
0
52,130
W
Thanatos
Binjan
Thanatos
4,635
2,660
0
8,385
8,145
3,057
0
1,396
6,563
0
43,580
W
Yemoja
Kigume
Yemoja
4,703
1,006
1,113
1,688
6,178
5,534
163
1,847
4,331
11,969
0
L
Kuzenbo
LucidFunguy
Kuzenbo
3,183
1,234
0
466
7,868
4,073
0
3,492
4,376
14,287
0
W
Chang'e
N3K0B1T
Chang'e
5,242
685
1,029
1,377
3,348
989
588
875
2,331
27,214
0
L
Artemis
Regalpower
Artemis
2,489
1,247
0
695
8,331
1,700
0
1,570
6,761
0
9,566
W
Erlang Shen
TyJet Dragon
Erlang Shen
6,590
3,283
0
6,664
9,798
4,182
785
3,165
6,587
0
39,031
L
Ganesha
Yanslaught
Ganesha
3,190
538
0
1,313
6,827
3,452
0
1,571
5,256
14,726
0
L
3,507
1,223
92
1,509
7,361
3,378
0
1,808
5,553
20,281
0
L
Thor
4,049
924
0
2,505
8,806
2,660
0
1,504
7,302
0
28,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
27,096
339
Minions Killed
163
0
Camps Cleared
0
1,025,693
Distance Traveled
940,849
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,016
638
101
9
0
172,249
3
W
Thanatos
7,659
696
103
9
0
236,665
3
W
Yemoja
6,814
619
12
1
0
188,083
2
L
Kuzenbo
5,100
464
15
1
0
214,296
1
W
Chang'e
6,433
585
54
5
0
215,616
0
L
Artemis
5,104
464
18
2
0
164,412
1
W
Erlang Shen
6,947
632
69
6
0
213,080
1
L
Ganesha
5,541
504
3
0
0
162,772
3
L
Tiamat
4,960
451
41
4
0
186,788
0
L
Thor
6,391
581
86
8
0
212,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role