Player Matchup

Horus
Horus
JoseeIniesta_
Horus
Level 31
God Stats
18W - 9L
1,683 SR
Queue Stats
103W - 97L
1,600 Elo+
Solo
Skadi
Skadi
PLT_BOOGEYMAN
Skadi
Level 68
God Stats
6W - 6L
1,391 SR
Queue Stats
412W - 399L
1,490 Elo+
Solo
Scylla
Scylla
oXx-MK_ULTRA-xXo
Scylla
Level 141
God Stats
3W - 4L
1,520 SR
Queue Stats
740W - 759L
1,356 Elo+
Solo
Thanatos
Thanatos
tigre180mascro
Thanatos
Level 88
God Stats
4W - 15L
1,246 SR
Queue Stats
354W - 373L
1,391 Elo+
Solo
Chaac
Chaac
xeox_rf
Chaac
Level 83
God Stats
0W - 3L
1,165 SR
Queue Stats
28W - 23L
1,536 Elo+
Solo
Team Averages
Level 82
1,401 SR
1,475 Elo+

VS

Team Averages
Level 94
1,623 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
captaincuruba
Horus
Level 87
God Stats
2W - 2L
1,718 SR
Queue Stats
163W - 136L
1,421 Elo+
Solo
Discordia
Discordia
ejweieji
Discordia
Level 67
God Stats
2W - 2L
1,530 SR
Queue Stats
14W - 29L
1,248 Elo+
Solo
Anhur
Anhur
jetfireten
Anhur
Level 81
God Stats
5W - 6L
1,867 SR
Queue Stats
285W - 280L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
7,145
420
4,184
18,658
11,480
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 6 / 1
7,077
416
10,159
12,754
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
6,921
407
3,469
8,026
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
0 / 6 / 0
6,508
383
2,890
12,359
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
xeox_rf
Chaac
12
1 / 6 / 0
6,598
388
8,888
23,700
17,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
8 / 1 / 4
10,173
598
21,312
14,330
10,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
 
Ao Kuang
14
4 / 0 / 6
9,199
541
10,476
13,464
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 1 / 12
8,790
517
4,875
13,469
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
ejweieji
Discordia
15
3 / 0 / 4
9,677
569
7,672
5,418
1,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
15
7 / 1 / 6
9,144
538
11,321
9,939
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
3
Kills
24
24
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
1
4
10
W
Ao Kuang
 
Ao Kuang
4
0
6
7
L
1
2
1
0.75
L
1
6
1
0.25
W
2
1
12
8
W
Discordia
ejweieji
Discordia
3
0
4
5
W
Anhur
7
1
6
10
L
0
4
0
0
L
Thanatos
0
6
0
0
L
Chaac
xeox_rf
Chaac
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
55,656
75,497
Taken
56,620
38,260
Mitigated
32,295
30,147
Healing
27,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
21,312
5,937
0
4,455
14,330
10,656
2,784
826
12,928
0
73,695
W
Ao Kuang
 
Ao Kuang
10,476
2,935
734
8,686
13,464
5,577
1,630
155
13,218
45,515
0
L
4,184
2,370
2,639
8,128
18,658
11,480
0
5,701
12,957
0
15,299
L
10,159
3,511
0
3,324
12,754
2,579
277
1,095
11,659
0
46,203
W
4,875
2,311
3,009
4,697
13,469
10,769
875
955
12,424
0
17,900
W
Discordia
ejweieji
Discordia
7,672
136
0
1,617
5,418
1,857
252
1,205
3,999
57,895
0
W
Anhur
11,321
3,745
0
4,635
9,939
3,436
3,815
0
9,939
0
55,024
L
3,469
220
0
1,057
8,026
2,342
0
2,941
5,085
37,320
0
L
Thanatos
2,890
573
0
5,873
12,359
4,097
0
2,954
9,405
0
35,531
L
Chaac
xeox_rf
Chaac
8,888
1,614
0
9,126
23,700
17,762
0
5,457
18,243
0
39,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,249
Gold Earned
46,983
280
Minions Killed
400
0
Camps Cleared
0
1,555,121
Distance Traveled
1,591,680
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,173
598
110
6
0
332,816
0
W
Ao Kuang
9,199
541
73
4
0
321,110
3
L
Horus
7,145
420
15
1
0
367,299
1
L
Skadi
7,077
416
74
4
0
273,250
2
W
Horus
8,790
517
20
1
0
328,335
5
W
Discordia
9,677
569
113
7
0
337,824
0
W
Anhur
9,144
538
84
5
0
271,595
0
L
Scylla
6,921
407
76
4
0
292,561
0
L
Thanatos
6,508
383
63
4
0
325,809
3
L
Chaac
6,598
388
52
3
0
296,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role