Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
SparTan-75100
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,759 Elo+
Party 1
Cthulhu
Cthulhu
matutesibarro025
Cthulhu
Level 48
God Stats
2W - 1L
1,400 SR
Queue Stats
16W - 16L
1,365 Elo+
Party 1
Team Averages
Level 61
1,467 SR
1,541 Elo+

VS

Team Averages
Level 41
1,367 SR
1,425 Elo+
Jormungandr
Jormungandr
AceArtilery_15
Jormungandr
Level 7
God Stats
1W - 4L
1,249 SR
Queue Stats
2W - 8L
1,310 Elo+
Party 2
Nemesis
Nemesis
IlLuukciilI
Nemesis
Level 96
God Stats
0W - 2L
1,358 SR
Queue Stats
100W - 88L
1,519 Elo+
Party 2
Merlin
Merlin
Slippery1843
Merlin
Level 21
God Stats
1W - 2L
1,495 SR
Queue Stats
25W - 47L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
10 / 3 / 4
11,583
772
13,688
11,768
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 7
9,909
661
2,680
8,115
6,150
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 4 / 6
9,794
653
9,985
12,012
5,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AceArtilery_15
Jormungandr
13
2 / 5 / 4
9,127
608
9,975
13,196
8,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
IlLuukciilI
Nemesis
12
7 / 7 / 2
10,117
674
12,380
16,610
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
7
1 / 3 / 3
8,237
549
1,968
3,571
1,219
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
15
Kills
10
10
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
3
4
4
L
Jormungandr
AceArtilery_15
Jormungandr
2
5
4
0.8
L
Nemesis
IlLuukciilI
Nemesis
7
7
2
1.14
L
Merlin
1
3
3
0.83
W
3
3
7
2.17
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
24,323
31,895
Taken
33,377
14,985
Mitigated
19,037
5,152
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,688
1,954
0
2,859
11,768
3,793
1,281
3,757
7,686
46,444
0
L
Jormungandr
AceArtilery_15
Jormungandr
9,975
2,135
0
0
13,196
8,456
0
9,256
3,661
28,133
0
L
Nemesis
IlLuukciilI
Nemesis
12,380
3,290
0
4,647
16,610
9,362
0
10,661
5,549
682
34,840
L
Merlin
1,968
94
111
246
3,571
1,219
254
3,114
363
8,007
0
W
2,680
489
0
130
8,115
6,150
585
2,127
5,813
0
10,197
W
9,985
907
963
1,200
12,012
5,042
0
6,622
5,220
37,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
27,481
134
Minions Killed
66
0
Camps Cleared
0
771,866
Distance Traveled
566,990
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,583
772
63
4
0
264,809
1
L
Jormungandr
9,127
608
20
1
0
204,200
2
L
Nemesis
10,117
674
33
2
0
266,809
0
L
Merlin
8,237
549
13
1
0
95,981
0
W
Mulan
9,909
661
15
1
0
258,913
1
W
Cthulhu
9,794
653
56
4
0
248,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role