Player Matchup

Pele
Pele
BeezleBopper636
Pele
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 85L
1,303 Elo+
Party 2
Vulcan
Vulcan
Phester Beagle
Vulcan
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,823 Elo+
Party 2
Khepri
Khepri
USPanda29
Khepri
Level 62
God Stats
14W - 12L
1,588 SR
Queue Stats
46W - 61L
1,348 Elo+
Party 2
Neith
Neith
Xx17hunterxX
Neith
Level 65
God Stats
1W - 0L
1,327 SR
Queue Stats
30W - 48L
1,215 Elo+
Party 2
Hun Batz
Hun Batz
XxBigBoiSlothxX
Hun Batz
Level 88
God Stats
3W - 5L
1,637 SR
Queue Stats
94W - 119L
1,316 Elo+
Party 2
Team Averages
Level 72
1,510 SR
1,401 Elo+

VS

Team Averages
Level 102
1,556 SR
1,493 Elo+
Danzaburou
Danzaburou
Awoken407
Danzaburou
Level 69
God Stats
2W - 8L
1,569 SR
Queue Stats
14W - 24L
1,303 Elo+
Party 1
Khepri
Khepri
BarelyMexican-
Khepri
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,563 Elo+
Party 1
Sol
Sol
F-R-A-N-K-E-E
Sol
Level 160
God Stats
9W - 8L
1,810 SR
Queue Stats
27W - 30L
1,632 Elo+
Party 1
King Arthur
King Arthur
George1029
King Arthur
Level 103
God Stats
13W - 13L
1,399 SR
Queue Stats
645W - 621L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Trollsabes1
Ne Zha
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
225W - 229L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 4
13,891
579
25,533
20,974
10,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 5 / 5
11,894
496
13,460
12,029
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
USPanda29
Khepri
18
4 / 2 / 12
11,031
460
11,407
15,306
17,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 1 / 13
11,782
491
19,384
12,089
5,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
20
6 / 1 / 4
14,010
584
10,590
13,503
6,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awoken407
Danzaburou
15
1 / 9 / 4
9,252
386
11,465
21,946
8,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 8 / 4
9,613
401
5,495
22,373
24,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 3 / 3
11,533
481
12,566
23,209
9,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
George1029
King Arthur
18
3 / 6 / 2
11,406
475
11,300
23,693
17,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
19
4 / 5 / 4
11,481
478
8,831
18,840
8,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
31
Kills
12
12
Deaths
31
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Awoken407
Danzaburou
1
9
4
0.33
L
1
8
4
0.38
W
13
3
4
5
L
3
3
3
1.5
L
King Arthur
George1029
King Arthur
3
6
2
0.67
W
2
5
5
0.9
L
Ne Zha
4
5
4
1.2
W
Khepri
USPanda29
Khepri
4
2
12
5
W
6
1
13
12.5
W
Hun Batz
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,374
Damage
49,657
73,901
Taken
110,061
44,972
Mitigated
68,240
18,551
Healing
29,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Awoken407
Danzaburou
11,465
2,734
1,209
4,204
21,946
8,607
797
4,240
17,456
0
54,818
L
5,495
369
0
1,581
22,373
24,759
473
6,402
15,425
30,844
0
W
25,533
5,466
0
5,183
20,974
10,892
830
5,478
14,799
0
113,310
L
12,566
1,450
801
9,621
23,209
9,140
500
8,842
14,342
79,252
0
L
King Arthur
George1029
King Arthur
11,300
1,636
0
5,897
23,693
17,320
654
2,209
21,412
0
85,202
W
13,460
4,937
0
500
12,029
5,644
938
5,438
6,591
75,985
0
L
Ne Zha
8,831
1,348
0
6,403
18,840
8,414
0
2,231
16,559
0
77,607
W
Khepri
USPanda29
Khepri
11,407
375
984
4,790
15,306
17,234
481
3,635
11,671
44,764
0
W
19,384
9,992
0
5,844
12,089
5,034
3,409
3,386
8,703
0
70,425
W
Hun Batz
10,590
2,263
0
1,250
13,503
6,168
4,248
124
12,679
0
95,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,608
Gold Earned
53,285
607
Minions Killed
551
0
Camps Cleared
0
2,249,903
Distance Traveled
2,170,787
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,252
386
76
3
0
389,751
3
L
Khepri
9,613
401
51
2
0
443,809
1
W
Pele
13,891
579
142
6
0
507,346
1
L
Sol
11,533
481
156
7
0
397,506
2
L
King Arthur
11,406
475
135
6
0
466,615
2
W
Vulcan
11,894
496
120
5
0
415,391
0
L
Ne Zha
11,481
478
133
6
0
473,106
1
W
Khepri
11,031
460
56
2
0
450,197
5
W
Neith
11,782
491
115
5
0
394,826
6
W
Hun Batz
14,010
584
174
7
0
482,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role