Player Matchup

Sylvanus
Sylvanus
Platinum II
NRGEstatenuch
Sylvanus
Platinum II
Level 82
God Stats
5W - 3L
1,894 SR
Queue Stats
191W - 147L
1,977 MMR
Party 2
Hercules
Hercules
Platinum III
Villainzd
Hercules
Platinum III
Level 139
God Stats
7W - 4L
1,638 SR
Queue Stats
148W - 91L
2,043 MMR
Party 2
Chang'e
Chang'e
Gold III
daviddhy
Chang'e
Gold III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,504 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,677 SR
1,841 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,481 SR
1,722 MMR
Vulcan
Vulcan
Bronze III
Dazzly K
Vulcan
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,452 MMR
Solo
Chiron
Chiron
Platinum III
LeqendarxNation
Chiron
Platinum III
Level 144
God Stats
7W - 12L
1,603 SR
Queue Stats
1,306W - 1,250L
1,772 MMR
Party 1
Bellona
Bellona
Diamond V
lilbigolmike
Bellona
Diamond V
Level 122
God Stats
1W - 4L
1,340 SR
Queue Stats
199W - 175L
1,942 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NRGEstatenuch
Sylvanus
16
0 / 2 / 9
12,244
583
9,876
24,965
23,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Villainzd
Hercules
17
8 / 1 / 4
14,261
679
20,363
38,546
53,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
daviddhy
Chang'e
17
4 / 4 / 6
13,461
641
16,960
24,169
10,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ChaacAphroditeSkadiPersephoneSobek

VS

Bans
CerberusDiscordiaScyllaBaron SamediThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dazzly K
Vulcan
14
0 / 4 / 7
11,635
554
21,691
15,595
6,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 5
12,681
604
24,271
13,482
7,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
lilbigolmike
Bellona
16
5 / 6 / 2
13,303
633
19,299
28,427
30,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
12
Kills
7
7
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Dazzly K
Vulcan
0
4
7
0.88
L
2
2
5
2.25
W
Sylvanus
NRGEstatenuch
Sylvanus
0
2
9
2.25
W
Hercules
Villainzd
Hercules
8
1
4
10
W
Chang'e
daviddhy
Chang'e
4
4
6
1.75
L
Bellona
lilbigolmike
Bellona
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,199
Damage
65,261
87,680
Taken
57,504
87,167
Mitigated
44,330
60,592
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Dazzly K
Vulcan
21,691
9,640
0
2,247
15,595
6,268
31
7,096
8,054
58,287
0
L
24,271
7,339
941
4,102
13,482
7,341
1,472
7,054
6,030
0
84,551
W
Sylvanus
NRGEstatenuch
Sylvanus
9,876
1,289
12,550
11,588
24,965
23,070
1,246
7,388
17,577
37,591
0
W
Hercules
Villainzd
Hercules
20,363
5,248
0
20,422
38,546
53,770
1,324
9,664
28,882
1,102
62,375
W
Chang'e
daviddhy
Chang'e
16,960
809
8,205
7,827
24,169
10,327
1,636
4,727
19,442
102,555
0
L
Bellona
lilbigolmike
Bellona
19,299
5,248
0
3,986
28,427
30,721
0
12,508
14,975
0
62,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,966
Gold Earned
37,619
273
Minions Killed
226
0
Camps Cleared
0
1,201,850
Distance Traveled
1,200,477
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,635
554
61
3
0
401,118
3
L
Chiron
12,681
604
100
5
0
379,003
2
W
Sylvanus
12,244
583
54
3
0
385,974
2
W
Hercules
14,261
679
71
3
0
435,504
4
W
Chang'e
13,461
641
148
7
0
380,372
0
L
Bellona
13,303
633
65
3
0
420,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role